» Wed Jun 30, 2010 5:09 am
First of all...
Fallout 1 and Fallout 2 have story lines that make sense. You have got to be kidding me if you think Fallout 3's storyline makes any sense at all. First of all, let's point out some obvious plot holes in the game. Why are the Super Mutants on the East Coast? Why are the Brotherhood there? Why did Bethesda butcher the Brotherhood of Steel, and turn them into Paladins and Knights in shining armor? Etc.? Need I go on? Or how bout Jet, which is supposed to be a West Coast drug, but somehow ended up on the East Coast? Seriously? Oh, let's not even talk about Harold.
Then there's the irradiated water and desert land scape. By the time the 3rd game rolled around the water would not have been irradiated, and there should be plant life growing everywhere. Totally unrealistic. Ok, fine, it's a video game, I can deal with that. So Bethesda decides to put "fun" in place of realism. I can dig that. Many companies have done that successfully in fact. However, Bethesda did not. You know that Bethesda's storyline could have been at least decent, if not good, but their dialogue (which has been their weakest point) really killed it.
Then of course, there's the amazing shoulder mounted nuclear warhead launcher known as the Fatman. No. Just no. This weapon in itself is a symbol of the game itself. It's a fun weapon, I admit. Blow things up, cause mayhem, etc. But it's not realistic, doesn't fit into the storyline, etc. In fact, to a normal human being, the weapon doesn't make any damn sense at all. Half of the game doesn't make any sense at all.
Ok, ok, ok. Fallout 3 doesn't have a great storyline, and it's "atmosphere" actually isn't that good either. It makes up in other aspects right? Like gameplay? Laughable. Fallout 3 is child's play. The difficulty of Fallout 3 is so enormously low, that it makes games like Mass Effect hard (which it really isn't at all). You have the almighty VATs, which means you can kill anything. Abuse of combat AI is still easy. Where you invest your skill points make no difference, as there's no true specialization in the game at all (especially if you have Broken Steel). Combat is bland at best. There are moments where it's enjoyable, but most of the time it's bland, boring, and the same thing over and over again.
Graphics? Fallout 3 isn't even near the top. Pretty good artwork, but not the greatest. Music, sound? Ok, they did a good job here I admit. About the only area that they did a good job in IMO.
Look, most hardcoe fans of the old series will tell you Fallout 3 is not a bad game. It's average. Above average at best (better than it's peers). It has many shortcomings (as did Fallout 1 and Fallout 2). However, Fallout 3 fails as a sequel. Truly fails. Bethesda had the chance to essentially start from scratch and make something special, but they decided to essentially copy and paste. And of course fans of the old series will be angry. Fallout 3 is nothing but a huge copy and paste job, with a storyline that makes no sense to boot. Part of Fallout 1 and Fallout 2's greatness were that they had great story lines.