I love MW but wasn't crazy about Oblivion.
Skyrim is just incredible, and comes very close to capturing the sense of awe I first got when playing MW.
I agree with this.
I loved MW, spent a lot of time on it. I had many characters over 200 hours and two that I can remember over 300 hours.
People bang on about morrowind but at the end of the day, sure it was a detailed world with lots to explore, but thats all it was. They are forgetting to look at it in the sense of the game dynamics and mechanics. It was clumbsy, combat was gerneric and the world was completely static.
People need to stop comparing this by 'area' and start comparing it to the entire peice. Moaning that there are no crossbows or spears is pointless, especially when the combat in morrowind was nothign to shout home about even then, its an invalid point.
Morrowind was great, I loved it, but I am a realist and I know what it is I am comparing.
I don't think it was clunky at all, and the combat animations might have been generic but the game its self was not, in anyway.
It used stats and dice rolls like any older rpg for combat. Ill give you the static world part, but Oblivion was static too from what I remember. Skyrim seems to have some dynamic changes to it though.
Crossbows could have been added easily enough, and with dragons in the mix would have made perfect sense, as well as spears. However I could see the problem with longer spears both in player and NPC use.
Morrowind was more for those with the ability read well and use their imagination, and if you could do that it would take you a long way.
I still miss the questions asked at the start of the game, MW had a lot more memorable moments that stayed with me than oblivion ever did.