Hey everyone
I'm working on a http://www.moddb.com/mods/apotheosis which includes (as of now) 9+ small worldspaces within one ESM. I'm a bit worried issues may arise down the line the more worldspaces I keep on adding to the project. These are typically around 150-250 cell worlds with a limited number of interiors for each.
I haven't run into any issues so far. But from your experience, are there any issues or limitations in the engine I should be aware of?