is he the one who thought joined cuirass and greaves was a good idea? If so i don't care if he made every :tes: hes bad in my book.
But there is still http://i.imgur.com/UzGEE.jpg and http://i.imgur.com/MNsXV.jpg
It doesn't matter one grain of salt what you feel about his work as a developer, as a debeloper, he should still can be expected to know what's going on with the game's development, so if he indicates that cuirasses and greaves are combined, even in directly, then I'm inclined to believe him, if we don't have more substantial evidence to the contrary.
As for those two images, that's easy to explain, maybe in the first one that particular armor is just the greaves and harness, I'm pretty sure we've seen that suit many times looking that way, and in the Khajiit one, we see that the legs seem to be exposed with a sort of skirt type thing around the waist, and that too could just be the design of the armor. The only way a screenshot can confirm that we're actually wrong to assume that cuirasses and greaves are combined is if it clearly shows the two items on screen simultaniously as seperate items, which no screenshot does, though we DO see rather clearly in the E3 demo that Todd has at least two complete or mostly complete suits of armor in his inventory, neither of which has an item called "greaves" in it, and in place of cuirasses we have something called "armor", if it weren't for the change of name, I'd assume he just didn't have the greaves, but when you start calling it armor, then I'd ask, why change the name if it only covers what "cuirass" worked just fine for in Oblivion?
yea i agree with you
personally i adventure while wearing pants with no shirt, made me feel like a badass lol
but i would also like it if they added Shoulder pads pads and wrist bands ....
Morrowind already had those, they were called pauldrons and bracers (And I know that most pauldrons covered the entire upper arm rather than just the shoulder, but you could also have ones that only covered the shoulder.)
But back to pants, I don't know how those will be handled because the only clothing we saw in the inventory were robes, but it's possible that those two are combined with shirts and they're now called "outfits", in this case, the logic of the combination may have been to make it so wearing robes is actually not a terrible decision for mages like it was in Oblivion because each robe took up at least two clothing slots and you could have more slots open for enchantments if you wore them, it could also be that pants are still seperate, which might be intended to offer some form of incentive to choose clothing instead of armor, which to be fair, past games did lack, but still, we can only speculate, because we have something that suggests cuirasses and greaves are combined, but this doesn't automatically mean pants and shirts have to be as well.