http://www.esohead.com/calculator/skills#zozS5oN7zrDG8L7JqkLu6cdoQr6MdoQC6MdoQF6MdoQJ6MdoQK8j7xLU06rUM6LUR8n7JLWF6rWQ6bWU6qWZ6rW26qW36zfwgO6MfwgU6Mfwg26Mfwe08x7GLsfd6Lsfw6Lsfi8t7prsgW6rsg16MwYle8v7HLanQ6ranS6LanU6ranW6ranX6Mhx0n6Mhx0y6Mhx0l6Mhx0B8O7mrdeB8P7ardYw6zLyjz8zc7pcgePB6zgeXm6cgeXA6cgeYc
In the dual wield skill tree, the "Whirling Blades upgrade from Whirlwind. It seems to me like the skill calculator has its numbers all based on a starting level toon and doesnt adjust for level or power scaling. This skill as its shown would restore twice as much stamina as it costs, but if you have several enemies near, this could restore a stupid amount of stamina.
Secondly, in the resto staff skill line, the passive ability "controlled fury", is this a mistake? It says it reduces dual wield costs by 20%, but its in the resto tree. Typically, the resto passive should reduce resto skills, amirite?
Last, since I didnt get a chance to play with resto last beta (but I will next), is it true that resto skills use stamina instead of mana? Do we know if it scales off spell power or weapon power if it uses stamina?
If the calculator is accurate, I see a huge advantage going dual wield/resto staff for healers.