Questions answered, loopholes tied, and future storyline.

Post » Sun Nov 07, 2010 8:59 am

So far i like this whole discussion. Now about that distress signal. In the original crysis the ceph sent a distress signal. we may have beaten the intitial dormant ones on the planet but for c3 we may have the motherload of all ceph plus the ones already on earth at our doorstep. the ones out in space may be colonizing.

Beat ya to it buddy :D

However everybody forgot about the signal the Ceph on Lingshan island sent to that distant star, and more Ceph are on their way already. The biobomb doesn't work on them for some probably unexplained reason, which gives Crytek an excuse to create more zero-g environments as the protagonist has to go into space and blow the bejesus out of the Ceph mothership.
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Kelly John
 
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Post » Sun Nov 07, 2010 9:39 pm

That could turn out into a rather interesting plot. In fact, the reason that the reprogrammed spore doesn't work on them could be rather simple: It seems like the Ceph we saw in New York were genetically altered to adapt to the environment. They had a different skin color and were directly exposed to the warmth, while their natural environment is fluid and extremely cold. Their genome could be different enough for the spore to be ineffective.
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Mr. Ray
 
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Post » Sun Nov 07, 2010 8:13 pm

Best I can guess on the loophole (all the alien scouts flying away in all directions): They were probably going off to scour the globe and wake up/reactivate their dormant brethren (just as they were), who were also hibernating deep underground.
I can elaborate on this idea if you want?
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Kerri Lee
 
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Post » Sun Nov 07, 2010 8:51 pm

Best I can guess on the loophole (all the alien scouts flying away in all directions): They were probably going off to scour the globe and wake up/reactivate their dormant brethren (just as they were), who were also hibernating deep underground.
I can elaborate on this idea if you want?

Feel free - For now I'll add what you've put there.

@ Darth.Hunter

I fleshed it out a bit more in the OP, check it out if you haven't already, I'm rather proud of it. Perhaps Crytek could hire me as the storywriter for Crysis 3 ;)
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Jah Allen
 
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Post » Sun Nov 07, 2010 2:41 pm

UPDATE 28/03/2011:

Removed picture in later post, first page is now fully visible.

Answered questions related to Alcatraz, Prophet, the virus, and Nanosuit symbiosis.

Added a solution explaining the significant lack of Ceph all over the globe after the massive invasion force is seen in Crysis and Crysis Warhead. Added loopholes and theories regarding Ceph stasis, M33 distress signal, and the reasoning behind the Ceph scouts at the end of the original games.

That took me all of two hours, so y'all better enjoy it :P
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Brooke Turner
 
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Post » Sun Nov 07, 2010 5:50 pm

- What happened to all the Ceph Scouts we saw flying out of the dome at the end of Crysis and Crysis Warhead?
They are now mounted on Hargreave's wall. Look to the right once you enter his classically styled room.

Now I'm gonna have to go back to that chapter and replay it. I noticed the stuff in the cases, and the portaits on the wall, including the picture of him and his expedition to Tunguska(I assumed that what it was), but I never saw those.
Awww crap. I missed this. Can someone post a screenshot on this one? Because I already uninstalled my copy of it (not bothering to play the multiplayer).
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Isabel Ruiz
 
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Post » Sun Nov 07, 2010 9:30 pm

MAXIMUM INFORMATION
Information overload. O_______________O'
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Scarlet Devil
 
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Post » Sun Nov 07, 2010 8:27 am

MAXIMUM INFORMATION
Information overload. O_______________O'

I guess it did kind of turn out that way :P I never thought I/you lot would come up with this much! And there's another small chunk of info coming from bigbangthyr at some point in the day too... o.O

With regard to the screenshot, I'll see if I can nab one for you later today.
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Lalla Vu
 
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Post » Sun Nov 07, 2010 7:51 pm

Alcatraz doesn't auto-die if the suit shuts down. After the EMP the suit was shut down and took enough time to reboot that if shut-down were fatal to him, he would have died.

Removal of the suit would kill him, not shut down.
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matt oneil
 
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Post » Sun Nov 07, 2010 9:50 pm

Didn't he need to be defibrillator every time it's been shut down though? It might be like an Iron Man scenario where the suit is constantly in the process of stopping him from dying, so it would become eventually fatal if it was shut down, but not immediately.
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Nathan Hunter
 
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Post » Sun Nov 07, 2010 5:35 am

Some lengthy posts here, I don't want to read them all ;)
Alcatraz can't speak because of his collapsed lungs which are filled with blood.
I imagine he (more accurately, his body) spoke at the end because many days had passed and the suit could have repaired them.
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Nikki Lawrence
 
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Post » Sun Nov 07, 2010 8:31 pm

The suit has speakers. It might just be the suit talking.
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quinnnn
 
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Post » Sun Nov 07, 2010 7:50 am

Got some screens of the scouts mounted on Hargreave's wall.

Image
Image
Image
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elliot mudd
 
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Post » Sun Nov 07, 2010 5:00 pm

Im not convinced Psycho and Nomad are dead, though it is entirely plausible since Crysis 2 is more of a reboot of the series. I like to think that they met up with and helped Prophet, and then Prophet sent them elsewhere on a mission or something. Its possible they got re-assigned. Im hoping we see a re-appearance from them in Crysis 3, maybe there could be a misunderstanding between Psycho and Nomad and Alcatraz, due to the former thinking Alcatraz killed Prophet and took his suit etc, eventually resulting in the 3 working together.

Just my $0.02
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Nathan Hunter
 
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Post » Sun Nov 07, 2010 5:48 am

Something I noticed after replaying the first mission, is that when Prophet approaches Alcatraz for the first time, he appears to ask something like 'where's my support?' 'where's the submarine?'.. nobody else is visible in the immediate area and it's not Prophet. If this WAS Alcatraz speaking, then it kinda invalidates the idea that he was completely unable to speak.
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Kari Depp
 
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Post » Sun Nov 07, 2010 7:05 am

prophet asked where his support was. alcatraz didnt say a word
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Kelvin Diaz
 
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Post » Sun Nov 07, 2010 11:58 am

I still think that alot of what happened in Crysis 1 is being wiped clean. They did say they were rebooting this series with this game and it seems that the focus of the narrative has now shifted to some hamfisted commentary on too much technology separating us from our humanity.

Hence lines in the game like:

"I don't know who....or WHAT the **** you are....."
"Jesus....are you really a man inside there?....."

and my personal favorite:

"...man...you don't look so good buddy...."

How the hell does he know how I look? I am in a full suit with a visor over my eyes that they can't see through!
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Anna S
 
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Post » Sun Nov 07, 2010 7:57 pm

prophet asked where his support was. alcatraz didnt say a word
It wasn't Prophet's voice.. and why would he be asking for support? He knows exactly what has happened to the marines, and he works alone.
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Emily Jeffs
 
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Post » Sun Nov 07, 2010 10:10 pm

Wait, I thought the suit adapted to the virus so that it actually worked with it? (Nanocatalyst?) Or is the Nanocatalyst a sample of alien tissue that holds back the disease, or the suit just found a way to work with the alien tissue as the Nanocatalyst? Or is the disease completely unrelated?

what happened when the suit turned the virus nucleus white? did it adapt to the nanosuit's containment, or did the nanosuit make it non-lethal? Is it a happy disease?

And what actually happened at the end that looked like a flood which killed the ceph?

Also, you keep misspelling Jacob :)
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Charity Hughes
 
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Post » Sun Nov 07, 2010 6:07 pm

I still think that alot of what happened in Crysis 1 is being wiped clean. They did say they were rebooting this series with this game and it seems that the focus of the narrative has now shifted to some hamfisted commentary on too much technology separating us from our humanity.

Hence lines in the game like:

"I don't know who....or WHAT the **** you are....."
"Jesus....are you really a man inside there?....."

and my personal favorite:

"...man...you don't look so good buddy...."

How the hell does he know how I look? I am in a full suit with a visor over my eyes that they can't see through!

Well, you can't exactly look at yourself in the suit. You could have a large hole in your chest that could've repaired at the end of the game.
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jessica Villacis
 
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Post » Sun Nov 07, 2010 3:35 pm

prophet asked where his support was. alcatraz didnt say a word
It wasn't Prophet's voice.. and why would he be asking for support? He knows exactly what has happened to the marines, and he works alone.

No, this was Prophet speaking. The story goes that the marines were send to assist Gould in his escape from C.E.L.L., and Prophet was sent to rendezvous with the marines (which is why he was in the area at all... Logically he should have been protecting Gould). When Gould meets Alcatraz for the first time (mistaking him for Prophet), he asks where the marines are.

Wait, I thought the suit adapted to the virus so that it actually worked with it? (Nanocatalyst?) Or is the Nanocatalyst a sample of alien tissue that holds back the disease, or the suit just found a way to work with the alien tissue as the Nanocatalyst? Or is the disease completely unrelated?

what happened when the suit turned the virus nucleus white? did it adapt to the nanosuit's containment, or did the nanosuit make it non-lethal? Is it a happy disease?

Crytek have misused a plethora of scientific terms in the game (symbiosis being an example). A catalyst is something which speeds up chemical reaction (or in popular use any general process). If the "Nanocatalyst was indeed a catalyst, it would have sped up the infection (not good). What it actually did was slow down the infection by containing it in a sort of nano-shell.

what happened when the suit turned the virus nucleus white? did it adapt to the nanosuit's containment, or did the nanosuit make it non-lethal? Is it a happy disease?

When the suit turned the red virus's nucleus white, what happened was that it used the information from the injection (given by Jacob Hargreave, thanks for pointing that out :P) to convert the RNA of the virus so that it was beneficial to the host (i.e. took over all the other virus cells, while leaving normal ones intact).

I'll add these questions to the OP.
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Kevin S
 
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Post » Sun Nov 07, 2010 2:03 pm

why can't alcatraz talk? because he's a **** gordon freeman clone :/
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Nick Jase Mason
 
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Post » Sun Nov 07, 2010 9:22 pm

Yeah all right, all right... Civil discussions please ^.^
_________

I added a couple more questions and theories to the OP
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katie TWAVA
 
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Post » Sun Nov 07, 2010 8:17 pm

Here's my theories.

The nanosuit draws it's power from the human body via thermal heat conversion whilst the wearer relies on the suit to heal wounds but the chemicals the suit creates acts as a addictive substance and without this substance the wearer might die from rejection.
This is prompted further by the fact that the suit modifies the wearers DNA with the alien genome to create newer armor upgrades and the ability to "infect" the spore.

With alcatraz severely injured but healthy in terms of no infectins the nanosuit could have rebuilt alcatraz body to become prophet, in the final scene prophet is the one that is talking and you never actually see alcatraz or hear him talk.

At the end you hear karl rasch talking who was one of hargreaves friends and one of the first people to have met the ceph.
Thoughout the game you see hargreave&rasch on the buildings, this might be the reason he knows of the nanosuit and may become a large player in Crysis 3.
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Kahli St Dennis
 
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Post » Sun Nov 07, 2010 6:40 pm

Here's my theories.

The nanosuit draws it's power from the human body via thermal heat conversion whilst the wearer relies on the suit to heal wounds but the chemicals the suit creates acts as a addictive substance and without this substance the wearer might die from rejection.
This is prompted further by the fact that the suit modifies the wearers DNA with the alien genome to create newer armor upgrades and the ability to "infect" the spore.

With alcatraz severely injured but healthy in terms of no infectins the nanosuit could have rebuilt alcatraz body to become prophet, in the final scene prophet is the one that is talking and you never actually see alcatraz or hear him talk.

At the end you hear karl rasch talking who was one of hargreaves friends and one of the first people to have met the ceph.
Thoughout the game you see hargreave&rasch on the buildings, this might be the reason he knows of the nanosuit and may become a large player in Crysis 3.

Sorry, but what question/loophole are you referring to?
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Kayleigh Williams
 
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