2 Questions-Dnt think ive seen them on here

Post » Fri May 28, 2010 4:59 am

I was watching a video that somebody posted on here about the e3 demo and i saw him lookin through the iron sights and i was like wait. the crosshair (from fallout 3) is STILL there. and it does NOT match up with the iron sight. so is the iron sight purely physical looks and you actually have to aim with that crosshair? or does the crosshair just stay there and u still use the iron site. if you wanna check for yourself go with the LMG part of the vid. the crosshair is above the iron site, not where u would be aiming with it. Does anyone know for sure?

And the blood/gore effects in falllout 3 were really subpar. the gore from body parts looking like cranberry sauce, and blood that came out of enemies, especially when using that melee weapon from the pit, looked like i was playing the first DOOM game. do we know if this has been updated as well?
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Cheryl Rice
 
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Post » Fri May 28, 2010 7:57 am

The game hasn't been finished yet.
I think i heard the Sawyer person during the demo say that the crosshairs were still in development and were still being tweaked?
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Alexander Lee
 
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Post » Fri May 28, 2010 4:04 pm

I couldve missed it. it was purely a question if it has been confirmed or not if that and the blood effects were changed. cuz the blood and gore was horrendous. if it's not confirmed that sumbody can say theres no info on it. sum people here follow vegas closely.
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sexy zara
 
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Post » Fri May 28, 2010 3:52 am

I was watching a video that somebody posted on here about the e3 demo and i saw him lookin through the iron sights and i was like wait. the crosshair (from fallout 3) is STILL there. and it does NOT match up with the iron sight. so is the iron sight purely physical looks and you actually have to aim with that crosshair? or does the crosshair just stay there and u still use the iron site. if you wanna check for yourself go with the LMG part of the vid. the crosshair is above the iron site, not where u would be aiming with it. Does anyone know for sure?

And the blood/gore effects in falllout 3 were really subpar. the gore from body parts looking like cranberry sauce, and blood that came out of enemies, especially when using that melee weapon from the pit, looked like i was playing the first DOOM game. do we know if this has been updated as well?

Sadly the gore looked the same in that video aswell, you may have noticed the dogs head fell off instead of exploding. I mean seriously, what? This could change but I doubt they'll change that much really :sadvaultboy: .
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sharon
 
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Post » Fri May 28, 2010 4:06 am

I suggest you go and play the first DOOM. Also, blood effects svck anyway- I hope we can disable them on PC. I don't want to way 5 seconds for the strawberry jello to fall off my face every time I get shot. It's annoying.

The ADS isn't finished, J.E. Sawyer said it himself.
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Marta Wolko
 
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Post » Fri May 28, 2010 7:59 am

i tsuggest you go and grab that melee auto axe from the pit and go slice sumbody with it. becuz apparently you havent. it was horrendous and totally pulled me out of the game. worse than the cranberry sauce that super mutants are stuffed with.

edit: i assume the other melee weapons look the same, but i never used them so i can not comment.
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Albert Wesker
 
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Post » Fri May 28, 2010 2:57 pm

Well after he the guy aimed in with the lmg. JE Sawyer started saying that the ironsighns is below the crosshair, and thats just like a test or something, they are going to change that before the game comes out. Just go back and listen to it again.
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ezra
 
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Post » Fri May 28, 2010 4:08 pm

I saw the 1UP interview and Sawyer said, and I quote word for word: "This is not the true Iron Sights we're putting in the final game"
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Breautiful
 
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Post » Fri May 28, 2010 11:04 am

i tsuggest you go and grab that melee auto axe from the pit and go slice sumbody with it. becuz apparently you havent. it was horrendous and totally pulled me out of the game. worse than the cranberry sauce that super mutants are stuffed with.

edit: i assume the other melee weapons look the same, but i never used them so i can not comment.


Then don't play the game. It's the only solution. Or get mods if you have it on PC.
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Jacob Phillips
 
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Post » Fri May 28, 2010 7:30 am

As I said in another thread...the Iron Sights in this game are in for immersion purposes...not for aiming...and rightfully so...this is not a shooter...
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Glu Glu
 
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Post » Fri May 28, 2010 4:58 am

As I said in another thread...the Iron Sights in this game are in for immersion purposes...not for aiming...and rightfully so...this is not a shooter...

This. I hate how in the latest e3 video the nameless Bethesda employee boasts about how you can play it more like an FPS, even proudly stating http://www.youtube.com/watch?v=SzYRvaD-xkQ
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Alyce Argabright
 
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Post » Fri May 28, 2010 11:13 am

apparently it will be fixed so it will be better. i must of missed it when i watched it first. ANd i guess the blood effecfts wont be changed much at all. thats unfortunate. and 3-26 stop flamming/spamming my thread.
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Kit Marsden
 
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Post » Fri May 28, 2010 9:08 am

Well for the iron sights its just because they are not done yet.Sawyer says this in a demo vid for e3.As fro the gore it is supposed to be over the top like that.
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remi lasisi
 
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Post » Fri May 28, 2010 6:29 am

over the top? SAW is over the top. this is lazy we dnt know how to make blood and guts 70's slasher flick with ketchup gore.
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joeK
 
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Post » Fri May 28, 2010 7:27 pm

over the top? SAW is over the top. this is lazy we dnt know how to make blood and guts 70's slasher flick with ketchup gore.

That is kind of the point.It you want realism in a game with Laser guns and talking robots you might be looking in the wrong place.
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Aaron Clark
 
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Post » Fri May 28, 2010 5:48 am

I saw the 1UP interview and Sawyer said, and I quote word for word: "This is not the true Iron Sights we're putting in the final game"


In that case, it probably means when it's finished, it will probably changed, it certainly seems pretty pointless to incorporate iron sights into the game if you're still not actually going to aim with them, and I find it unlikely that we'd get that.

As to the blood and gore, regretably, from what I've seen so far, it looks like it hasn't been improved at all, and while I suppose it could change at some time during development, I think that we can safely assume that, unless we hear information to the contrary, we can assume that what we've seen so far will be more or less what we can expect.

Honestly, Fallout 3's gore could have done with some improvements, and it wasn't the blood that bothered me either (Well, the blood on camera thing was kind of unnecessary, and really doesn't make any sense unless you have a helmet with a visor of some sort or glasses or something, since your character wouldn't actually be seeing the world through a camera for the blood to get on, and the game really shouldn't try to call attention to the fact that you're actually viewing everything that happens in it from in front of a screen more than it needs to.) mostly it was the dismemberment, I mean, only the character's limbs and heads can come off and only at very specific points, and always the same ones, it would be a lot better if there were just more potential breaking points on the body, also, the dismembered areas really don't look very good, considering that they just have a flat surface with a gory texture and some flat things around the edges that try to look like torn flesh, it would have been much better if they at least added a few broken bones to the mix, or even just made the broken area not so FLAT, I don't expect or even want fully realistic gore, I only want something that looks slightly more natural.
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asako
 
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Post » Fri May 28, 2010 3:01 pm

In that case, it probably means when it's finished, it will probably changed, it certainly seems pretty pointless to incorporate iron sights into the game if you're still not actually going to aim with them, and I find it unlikely that we'd get that.

As to the blood and gore, regretably, from what I've seen so far, it looks like it hasn't been improved at all, and while I suppose it could change at some time during development, I think that we can safely assume that, unless we hear information to the contrary, we can assume that what we've seen so far will be more or less what we can expect.

Honestly, Fallout 3's gore could have done with some improvements, and it wasn't the blood that bothered me either (Well, the blood on camera thing was kind of unnecessary, and really doesn't make any sense unless you have a helmet with a visor of some sort or glasses or something, since your character wouldn't actually be seeing the world through a camera for the blood to get on, and the game really shouldn't try to call attention to the fact that you're actually viewing everything that happens in it from in front of a screen more than it needs to.) mostly it was the dismemberment, I mean, only the character's limbs and heads can come off and only at very specific points, and always the same ones, it would be a lot better if there were just more potential breaking points on the body, also, the dismembered areas really don't look very good, considering that they just have a flat surface with a gory texture and some flat things around the edges that try to look like torn flesh, it would have been much better if they at least added a few broken bones to the mix, or even just made the broken area not so FLAT, I don't expect or even want fully realistic gore, I only want something that looks slightly more natural.



agrred about the dismemberment, and im kind of sick of the whole if you want realism go look for a new game. that wasnt the point. and i dont think you can read very well (not the guy i quoted) . go use the auto axe on an enemy and as you attack watch the blood that squirts. its not OMFG I DOPNT WANT A CROSSHAIR AND I WANT THIS GAME TO B LIKE REAL LIFE PLOX. I want blood that looks normal. sum people make overly ignorant statements about this game.i dnt have a problem when shooting sumbody with blood. its the weird melee blood. if something makes ME go wtf in a videogame, theres obviously a proble. i am the WORST critic you will ever meet, i find the good in everything, but sumtimes things are just .like..no. better blood can be done. everybody ELSE who makes blood in videogames has better blood gore. id rather have oblivions tyle blood and gore than this fallout 3 eveything explodes in cranberry sauce and doom ketchup blood gore. and the dismemberments need to chill out. imho the gore now is what bloody mess shouldve been. shhootin sumbody with a 10mm pistol that barely makes a boom noise isnt gonna make your arm come off. sorry.
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ZzZz
 
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Post » Fri May 28, 2010 4:58 am

Snip

How did you feel about heads falling off instead of exploding?

i dont think you can read very well.

This is incredibly rude and I suggest you change that attitude because you won't last long in the real world.

i dnt have a problem when shooting sumbody with blood.

I've never tried shooting somebody with blood but I can't imagine it would do much unless you're HIV afflicted.
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Blessed DIVA
 
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Post » Fri May 28, 2010 8:25 am

on ur first comment im assuming ur trying to make fun of sumthing i said but i dont get it

on 2: that was becuz he obviously didnt read my post. I never asked for hyper realism

3: lol. i laughed legit. i meant when u shoot sumbody and blood squirts oout. that looks cool. but apparently the melee blood is a totally different blood effect. and the iron is ur CLOSER to it (generally) and it looks WORSE

edit: the you cnt read wasnt meant for the guy i quoted.
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Shae Munro
 
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Post » Fri May 28, 2010 4:31 pm

This. I hate how in the latest e3 video the nameless Bethesda employee boasts about how you can play it more like an FPS, even proudly stating http://www.youtube.com/watch?v=SzYRvaD-xkQ


What do you want, anyway? You want a target reticule that doesn't match up with where you're shooting? Why on earth shouldn't the game's shooting mechanics be more normal? If I'm firing a gun I don't fire if from my hip like a fool, I look down the sights. Good they made it more realistic, it will help with immersion if the character at least looks like he knows how to hold a gun unlike the PC in fallout 3.
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Gracie Dugdale
 
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Post » Fri May 28, 2010 12:05 pm

What do you want, anyway? You want a target reticule that doesn't match up with where you're shooting? Why on earth shouldn't the game's shooting mechanics be more normal? If I'm firing a gun I don't fire if from my hip like a fool, I look down the sights. Good they made it more realistic, it will help with immersion if the character at least looks like he knows how to hold a gun unlike the PC in fallout 3.



what?
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Red Bevinz
 
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Post » Fri May 28, 2010 7:37 pm

apparently it will be fixed so it will be better. i must of missed it when i watched it first. ANd i guess the blood effecfts wont be changed much at all. thats unfortunate. and 3-26 stop flamming/spamming my thread.


No one's flaming anything. You know they're using an old engine and you know you can't expect the latest and greatest of graphics. Hell they even told us that it would look pretty much like Fallout 3. Now I wouldn't mind if the updated the blood graphics or whatever, but I really don't care about it at all. To me, the gameplay is more important than immersion or whatever the latest trend in gaming is.

Really, though, Fallout is a very campy game and you can't expect them to have realistic bullet wounds (or even much immersion, for that matter). It always has been campy and it always will be- that's just the style of the game. Don't believe me? Get bloody mess in Fallout 1 or 2. Fallout 3, I'm assuming you already know about.
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Curveballs On Phoenix
 
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Post » Fri May 28, 2010 5:16 am

on ur first comment im assuming ur trying to make fun of sumthing i said but i dont get it

I was quoting someone else, don't worry.

on 2: that was becuz he obviously didnt read my post. I never asked for hyper realism

edit: the you cnt read wasnt meant for the guy i quoted.

These two don't really match up but fair enough.

3: lol. i laughed legit. i meant when u shoot sumbody and blood squirts oout. that looks cool. but apparently the melee blood is a totally different blood effect. and the iron is ur CLOSER to it (generally) and it looks WORSE

You'll generally find this is the case in games, nothing "iron" about it. The closer you are to something it will naturally look less convincing because it is generated and not real.

What do you want, anyway? You want a target reticule that doesn't match up with where you're shooting? Why on earth shouldn't the game's shooting mechanics be more normal? If I'm firing a gun I don't fire if from my hip like a fool, I look down the sights. Good they made it more realistic, it will help with immersion if the character at least looks like he knows how to hold a gun unlike the PC in fallout 3.

No, I just dislike the attitude of the employee and the audience he is trying to appeal to. I can't do anything about it and it obviously makes business sense, but it doesn't mean I have to like it.
And for the record I'm glad they're including ADS because it is actually more realistic, something I've never denied.
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Quick Draw
 
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Post » Fri May 28, 2010 10:06 am

so u knew what he was saying? i got confused. and irony. ha ha. make fun of my typo.

and 3-26 b4 i comment on anything u said, i would like to know exactly what campy means.
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Racheal Robertson
 
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Post » Fri May 28, 2010 5:01 pm

so u knew what he was saying? i got confused. and irony. ha ha. make fun of my typo.

and 3-26 b4 i comment on anything u said, i would like to know exactly what campy means.


http://en.wikipedia.org/wiki/Camp_%28style%29
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victoria johnstone
 
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