1)if water is running low how are their molotovs?
2) Did the dv re-do the customization screen?
3) is SMARTing like mirrors edge were if im wall running my feet will start to slip?
4) how is environments effected by weather? ex: rain: longer slides, harder wall runs ocean: swim or instant death sun: gun reflection or sudden blindness?
5) can i run wall run, jump, wall hop, and slide? (combo)
6) WHAT SMART MOVES ARE THEIR?
1, they're floating in plenty of it. also i'm fairly sure water isn't flammable...or else the fire dept is very confused.
2, there is probably a different interface for the 3 platforms, the two consoles are probably very similar with the pc interface being a bit more mouse focused
3, smart just works out where your going and does stuff to get you there. it's not specific moves as much as it is a vector to your movement. if you not looking at something to wall run too, you likely can't wall run at all.
4, it's a story based multiplayer map. random weather events are unlikely. i doubt anythiung other than material types will effect the parkour system.
5, yes the smart button does all that if thats going to get you to where your looking. can't stress enough it goes where you tell it to go. it doesn't perform a bunch of canned animations when you push buttons.
6 3 of these questions are the same question. you hold the smart button and it does stuff. the animations it uses are largely uncontrollable. manual mode is still just run, crouch and jump, the timing and target defines the context.