Quests Against the Dark Brotherhood / Thieves' Guild

Post » Sun Nov 07, 2010 7:39 am

All things considered about the Dark Brotherhood, it's not the organization that's evil, but as assassins, they were merely tools. Do you blame the gun for a murder? Or blame the person wielding the gun? As they say, Sh*t rolls downhill.


Guns do not have free will. Take free will out of a moral equation and you have nonsense.

I would love to see this logic tried in court. "Yes, I killed him, but I only killed him because his wife paid me to. So, I'm innocent, you see?"
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no_excuse
 
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Post » Sun Nov 07, 2010 11:55 am

If anything it had better be a choice. I don't want to be the master ( or high ranking member ) of the Thieves Guild, then join the Fighters Guild and have them give me a mission to eradicate members of the Thieves Guild in the town.
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Mylizards Dot com
 
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Post » Sun Nov 07, 2010 8:53 am

There's no "Black and white". While the Dark Brotherhood is often painted as antithesis to good, especially in Morrowind, where you don't get to explore them as more than cannon fodder, in Oblivion, you learn that many of the people are sympathetic characters with little options elsewhere. In one of the few moments that Oblivion shines in terms of character depth, writing and atmosphere, the early Dark Brotherhood quests, leading up to the eventual right of purity, through slaughtering your fellow guildmates gets you invested in these individuals, more so than any other guild in the game. I still have a hard time going through with the killings. Other guilds have their one or two interesting characters (The Champion of the Fighter's guild for example) but no other actually made you care about the faction as a whole, the same way. Really, not even Morrowind managed to inject that into all their guilds, as well as those first few Dark Brotherhood missions.

All things considered about the Dark Brotherhood, it's not the organization that's evil, but as assassins, they were merely tools. Do you blame the gun for a murder? Or blame the person wielding the gun? As they say, Sh*t rolls downhill.

The Thieve's guild in Oblivion was good, but a little too Cause-oriented for my tastes. As good as the quests were, it always felt like nothing more than an Audition to become the thief king, rather than just joining the guild, and slowly coming to the attention of the higher-ups. This just stems back from the overall issue with pacing Oblivion had, and this isn't a discussion for that. More on topic, the Cause-oriented thieve's guild are no less heroes than the fighter's or mage's guilds. Perhaps even more so, as killing people is discouraged through the "Blood price".

Instead of opposing guilds (Fighter's V. Blackwood. Mage's V. Necromancers) to be "Good and evil", I'd rather see the internal dynamics of guild struggles resolved "Internally". As they were in Morrowind. You had many paths of advancement, and many paths towards the conclusion. In the Fighter's guild, you could ally yourself with Percius Mercius, and kill all of the pro Cammona Tong stewards. Or, you could instigate the conclusion a different way, by going the ambitious brown-noser, and performing all the Less-than-reputable extortion, bounty and manipulatory quests offered by Sjoring's champion, or Sjoring himself.


Still this

"As to Rufio. . . he may have been a murderer, but there is no code or precondition with the Dark Brotherhood that requires all their marks to be murderers. With the right offering of gold and invocation, you could hire them to kill some former friend who didn't pay you back your loan of 50 septims, or some lecher employer who groped your buttocks one time too many, or some neighbour who keeps putting the refuse from their yard into yours or who you've caught pilfering cabbages and lettuce from your garden. The amorality of the organazation is so severe and chaotic that it really does trend towards the worst kind of immorality. That they occassionally and inevitably kill some people who really did have it coming does not wash away the veritable river of essentially innocent blood that they have spilled and will keep spilling if left unchecked. "

Anyway, the original poster is talking about an option. Whatever the internal workings of the organization, there will be many people who find it repugnant and wish to do harm to it from without, and the OP is suggesting, not without reason, that there be a means for players who desire that option to enact it.
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Alexandra walker
 
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Post » Sun Nov 07, 2010 6:19 am

As with all guilds, they should generally only act if they have a way of profiting from the action. There's no way the fighter's guild could profit by going up against organized crime unless someone paid them to do it. They might well choose not to even in that case, because chances are that the fighter's guild have an understanding about murder and what that constitutes as they often take contracts to kill people. Not to mention that for the fighter's guild to get their target, they have to know where they are. The thieves guild is great to buy information from.
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Terry
 
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Post » Sun Nov 07, 2010 3:45 am

And what horrible crime did Perennia Draconis commit? Or Baenlin? Or Adamus Phillida?

The DB didn't kill Rufio because he was a rapist. They killed him because they got paid to. There is nothing morally ambiguous about the dark brotherhood. They kill for profit and for fun. They are less Dexter Morgan and more Anton Chigurh.

"What crime?" Crime has nothing to do with it. The Imperial law has nothing to do with it. Laws aren't always right.

I'd say there's nothing that isn't morally ambiguous about the Dark Brotherhood. They don't just go out and kill, they adhere to the requests of others in exchange for money and valuables. In a way, they're a government of the people. They make no judgments. If you want someone dead because he sixually assaulted and murdered someone close to you, they'll fulfill your wish. If you want someone dead because he gave you a dirty look, they'll fulfill that wish too. Whether the Dark Brotherhood murders or not is in the hands of the people. If no one prayed to the Night Mother, there would be no Dark Brotherhood. There's no good or evil in the Dark Brotherhood, there's just the requests of the people of Tamriel.

Sure, members like Gogron gro-Bolmog would just kill for the sake of killing and wouldn't put too much thought into why the Dark Brotherhood exists and what they stand for, but he isn't the face of the organization or the embodiment of their ideals.

Oh, and there's that Sithis thing, which is more about causing chaos than anything else.

And Adamus Phillida got murdered because he was a threat to the Dark Brotherhood. Does the player not kill Mankar Camoran because he is a threat to Tamriel? Same thing.
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Jessie
 
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Post » Sun Nov 07, 2010 8:56 am

I'm a Thief...so if you kill the Guild of them, i will merely go be a Thief by myself. And likely steal your money :hubbahubba:
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Toby Green
 
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Post » Sun Nov 07, 2010 4:43 am

"What crime?" Crime has nothing to do with it. The Imperial law has nothing to do with it. Laws aren't always right.


Okay, let me phrase it another way. What wrong did Perennia Draconis commit to warrant her murder?

You believe that Rufio deserves to be murdered for killing an innocent woman, but when the player not only murders an innocent woman, but murders her whole family, you see that as morally ambiguous?

I'd say there's nothing that isn't morally ambiguous about the Dark Brotherhood. They don't just go out and kill, they adhere to the requests of others in exchange for money and valuables.


If someone had paid Rufio to sixually assault and murder a woman, would his actions be morally ambiguous?

In a way, they're a government of the people. They make no judgments. If you want someone dead because he sixually assaulted and murdered someone close to you, they'll fulfill your wish. If you want someone dead because he gave you a dirty look, they'll fulfill that wish too.


You seem to be arguing from a sort of nihilistic Kantian ethical position, judging the morality of the act by the intent, and then shifting the intent to the person who hired the murderer, rather than the murderer himself. But the murderer himself is not without intent. He intends to kill. He intends to kill for profit, which is one of the oldest and most common motives for murder. How is murdering someone for personal gain in any way morally ambiguous?

Whether the Dark Brotherhood murders or not is in the hands of the people.


The Dark Brotherhood is part of the people. They could choose not to act. They could choose not to murder someone who has done nothing to deserve it. They possess the capacity to choose... free will. Hence, they are morally accountable for their actions. Just because someone else paints the target, that doesn't erase the assassin's choice to pull the trigger.

A person is not a bullet. They choose their path.

If no one prayed to the Night Mother, there would be no Dark Brotherhood. There's no good or evil in the Dark Brotherhood, there's just the requests of the people of Tamriel.


There are people in this world who make a living by bringing children and women from poor countries and forcing them into prostitution in industrialized countries. If no one paid these people for the use of their slaves, there would be no six trafficking. Does this mean there is no good or evil in six trafficking?

I understand you are a fan of the DB. A lot of people are. I also understand that the "Don't blame the weapon, blame the person wielding it" rationale is a nice way to RP an assassin, but when players actually start to believe it, something is wrong. The idea that the DB are morally ambiguous just does not hold together.

And Adamus Phillida got murdered because he was a threat to the Dark Brotherhood. Does the player not kill Mankar Camoran because he is a threat to Tamriel? Same thing.


I understand that gives the player motive, but it is not a justification. Mankar Camoran was trying to commit genocide. Adamus Phillida was attempting to stop a group of serial killers from continuing their crime spree. They are not the same.
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Agnieszka Bak
 
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Post » Sat Nov 06, 2010 10:54 pm

They make no judgments. If you want someone dead because he sixually assaulted and murdered someone close to you, they'll fulfill your wish. If you want someone dead because he gave you a dirty look, they'll fulfill that wish too. Whether the Dark Brotherhood murders or not is in the hands of the people. If no one prayed to the Night Mother, there would be no Dark Brotherhood. There's no good or evil in the Dark Brotherhood, there's just the requests of the people of Tamriel.



LOL, in other words...

Swords don't kill people. DB doesn't kill people.

People who hire DB who use swords kills people.
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Allison Sizemore
 
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Post » Sun Nov 07, 2010 7:39 am

:violin:


You people have serious morality issues....this is just a game.
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Genevieve
 
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Post » Sun Nov 07, 2010 5:25 am

:violin:


You people have serious morality issues....this is just a game.


Of course it's just a game. That doesn't mean all posts about it must be frivolous. I think it speaks to the strength of the ES series that it provokes serious discussion from time to time.
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DAVId Bryant
 
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Post » Sun Nov 07, 2010 8:22 am

Of course it's just a game. That doesn't mean all posts about it must be frivolous. I think it speaks to the strength of the ES series that it provokes serious discussion from time to time.


All i'm seeing here are people who approving Murder, Assassination and sixual Assault in Real Life situations.

And thats why the color yellow makes me sad... :sadvaultboy:
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Angela
 
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Post » Sun Nov 07, 2010 7:38 am

Okay, let me phrase it another way. What wrong did Perennia Draconis commit to warrant her murder?

You believe that Rufio deserves to be murdered for killing an innocent woman, but when the player not only murders an innocent woman, but murders her whole family, you see that as morally ambiguous?

If someone had paid Rufio to sixually assault and murder a woman, would his actions be morally ambiguous?

None of these are relevant to the point I was making. They are part of a whole argument and you took them out of context. I'm not saying it's morally ambiguous to kill an innocent person. I'm saying the Dark Brotherhood is morally ambiguous because they, themselves, deign nothing as good or evil. The group is founded on moral ambiguity. I never said everything they do is morally ambiguous to everyone, but it's treated with moral ambiguity by the DB.

You seem to be arguing from a sort of nihilistic Kantian ethical position, judging the morality of the act by the intent, and then shifting the intent to the person who hired the murderer, rather than the murderer himself. But the murderer himself is not without intent. He intends to kill. He intends to kill for profit, which is one of the oldest and most common motives for murder. How is murdering someone for personal gain in any way morally ambiguous?

The Dark Brotherhood is part of the people. They could choose not to act. They could choose not to murder someone who has done nothing to deserve it. They possess the capacity to choose... free will. Hence, they are morally accountable for their actions. Just because someone else paints the target, that doesn't erase the assassin's choice to pull the trigger.

A person is not a bullet. They choose their path.

There are people in this world who make a living by bringing children and women from poor countries and forcing them into prostitution in industrialized countries. If no one paid these people for the use of their slaves, there would be no six trafficking. Does this mean there is no good or evil in six trafficking?

I understand you are a fan of the DB. A lot of people are. I also understand that the "Don't blame the weapon, blame the person wielding it" rationale is a nice way to RP an assassin, but when players actually start to believe it, something is wrong. The idea that the DB are morally ambiguous just does not hold together.

I never said the members of the Dark Brotherhood have no responsibility for their actions, because I was not talking about the individual members of the Dark Brotherhood. I was talking about the ideals of the Dark Brotherhood and the group itself.

I understand that gives the player motive, but it is not a justification. Mankar Camoran was trying to commit genocide. Adamus Phillida was attempting to stop a group of serial killers from continuing their crime spree. They are not the same.

I'm sure they aren't the same to you, but it's a matter of perspective. Mankar Camoran wasn't trying to commit genocide. Mankar didn't wake up one day and say to himself "I want to kill everyone." He wanted to restore Mehrunes Dagon to Mundus. He felt that Mundus rightfully belonged to the Daedra and that the Aedra had stolen it from them and betrayed them. To Mankar Camoran, he was acting justly, and it was the Aedra and those who support them that were evil. The ends justified the means. Those who are often labeled as "good" commit genocide all the time.

You can call one good and one evil, and that's fine, and I'm sure most would agree, but it's not the only viewpoint, unless you believe in some objective morality.
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leni
 
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Post » Sun Nov 07, 2010 2:42 am

I never said the members of the Dark Brotherhood have no responsibility for their actions, because I was not talking about the individual members of the Dark Brotherhood. I was talking about the ideals of the Dark Brotherhood and the group itself.


Okay. I can agree that the members of the Dark Brotherhood do not believe themselves to be evil. They are wrong, but they believe it nonetheless. That is true of pretty much any group of mass murderers, from al Qaeda to the Nazi Party of 1930s Germany. Evil people who believe themselves to be good are responsible for most of the human race's worst atrocities.

You can call one good and one evil, and that's fine, and I'm sure most would agree, but it's not the only viewpoint, unless you believe in some objective morality.


I believe that certain moral propositions are objectively inferior to other moral propositions as measured by their consequences for society. The proposition that it's okay to murder people for money is objectively inferior to the proposition that it is wrong to do so, because the former is incredibly destructive to society. Would you like to live in a society where it was considered acceptable for someone who didn't like you to hire someone to murder you, and where they could do so without consequence?
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ezra
 
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Post » Sun Nov 07, 2010 1:22 am

Okay. I can agree that the members of the Dark Brotherhood do not believe themselves to be evil. They are wrong, but they believe it nonetheless. That is true of pretty much any group of mass murderers, from al Qaeda to the Nazi Party of 1930s Germany. Evil people who believe themselves to be good are responsible for most of the human race's worst atrocities.

I believe that certain moral propositions are objectively inferior to other moral propositions as measured by their consequences for society. The proposition that it's okay to murder people for money is objectively inferior to the proposition that it is wrong to do so, because the former is incredibly destructive to society. Would you like to live in a society where it was considered acceptable for someone who didn't like you to hire someone to murder you, and where they could do so without consequence?

I agree with both of those things. :thumbsup:

And I'll add that I always try to keep an open mind and to consider the opposition, and that just because the bulk of society believes something doesn't mean it's right.
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RObert loVes MOmmy
 
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Post » Sun Nov 07, 2010 3:09 am

I agree with both of those things. :thumbsup:

And I'll add that I always try to keep an open mind and to consider the opposition, and that just because the bulk of society believes something doesn't mean it's right.


True, we should never believe that social norms are automatically right. The majority once believed slavery was right. And that's the problem with absolute morality, it leaves no room for improvement. And I'm sorry, I know I've taken this thread way off topic.

Incidentally, while I might find the DB morally problematic, they remain my favorite faction in Oblivion. It can be enlightening to RP a character with views very different from my own. My characters always believe they are right, no matter how atrocious their behavior.
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JESSE
 
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Post » Sat Nov 06, 2010 11:09 pm

True, we should never believe that social norms are automatically right. The majority once believed slavery was right. And that's the problem with absolute morality, it leaves no room for improvement.

That's exactly what I was thinking of when I said that. :P

Incidentally, while I might find the DB morally problematic, they remain my favorite faction in Oblivion. It can be enlightening to RP a character with views very different from my own. My characters always believe they are right, no matter how atrocious their behavior.

I'm the same way. I have a vampire character who, according to my lore, was both the reason for the Dark Brotherhood becoming separate from the Morag Tong as well as the founder of the Crimson Scars. She's quite a despicable person and does a lot of things that I would find apprehensive, but she feels as though she is improving the world. And in a lot of ways, she has, though the results of her actions don't always line up with her intent. She's a fun character to play as. She has a depth that is hard to explain. :P

To get back to the OP, that kind of depth is pretty much what I was talking about originally. I'm fine with questlines--and would even like to see them--that pit the player against another faction, so long as it's not presented in a two-dimensional good-guy/bad-guy light or anything like that.
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mimi_lys
 
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Post » Sun Nov 07, 2010 5:34 am

id like to see guilds actively oppose each other and have some quests that reflect that. if you joined the thieves guild you might have to steal something from the mages guild and if your a member of the mages guild you might have to guard it or recover it from a thief.
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Naomi Ward
 
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Post » Sun Nov 07, 2010 1:29 pm

Where's my option at?

"Definitely! I want to be the badass manipulator and cleanse Skyrim of these nefarious ne'er do well society out of my imaginary backstory-relevant plot for vengeance".
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Emma Louise Adams
 
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Post » Sun Nov 07, 2010 5:48 am

id like to see guilds actively oppose each other and have some quests that reflect that. if you joined the thieves guild you might have to steal something from the mages guild and if your a member of the mages guild you might have to guard it or recover it from a thief.



I'm with you completely on this. More interplay between guilds would be great. I don't think the option to completely wipeout another guild should be available though.
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Tarka
 
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Post » Sun Nov 07, 2010 6:53 am

I liked the way the guild factions were handled in Morrowind ... Out to kill those Telvanni snobs ....
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Karl harris
 
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Post » Sat Nov 06, 2010 11:36 pm

Yes, we should have the option to oppose a faction. Any faction in my opinion. I love being a good guy.
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claire ley
 
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