I recently hit the 255 limit for mods and am looking at merging some files with TES4Gecko, but I have a few questions before I go running into it.
1. What are the guidelines (if any) for merging plugins?
2. I.E., if the plugins are related for instance Better Cities - COBL.esp, Better Cities - House price patch.esp, Better Cities - Unique Landscape *** patch.esp AND they are arranged consecutively in the load order is it OK to merge them?
- In this case I'm looking at a lot of the Better Cities files and patches
3. OK to merge plugins such as BathingMod_Bathroom_Upgrades.esp, BathingMod_Placeable_Bathtubs.esp, BathingMod_Soap.esp ?
4. And finally, I have a lot of plugins that require Unique Landscapes patches. Is it OK to merge the original file (Millstone_Farm_COBL.esp with Millstone_Farm_UL_Patch.esp) and etc. for the many other compatibility patches I have for mods?
5. I may be confused here, but having my load order arranged by BOSS. If the mod is related and starts with the same name like with Better Cities isn't it OK to merge the plugins since they are one after the other in the load order? So instead of 5 Better Cities files, I would have one and it would still work OK because it is in the same load order essentially as before?
6. Another example. CM Partners.esp, CM Partners NPC.esp, CM Partners Extra NPCs.esp. OK to be merged? CM PArtners.esp as 1, and npc.esp as 2, and extra npcs.esp as 3?
Sorry, I am just very confused and don't want to mess anything up. Any clarification would be appreciated!
Thanks
-J