Quick Question?

Post » Mon Dec 12, 2011 4:45 pm

I just installed a Mod called "No Psychic Guards," there are 2 versions the vanilla and harder, both were downloaded at the same time but both are installed. I used OBMM and made an OMOD, now both files are checked but if I try to uncheck one in the OBMM, it says I should deactivate the whole Mod but if I uncheck it in the game data files, I get no warning. A similar instance has happened in one of Zira's horse Mods, there's an armoured and heavy version of Imperial legion mounts but you can only have one, did I do the correct thing by unchecking one of them in the game data files, the same as I did for the other Mod?
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X(S.a.R.a.H)X
 
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Post » Tue Dec 13, 2011 5:20 am

I just installed a Mod called "No Psychic Guards," there are 2 versions the vanilla and harder, both were downloaded at the same time but both are installed. I used OBMM and made an OMOD, now both files are checked but if I try to uncheck one in the OBMM, it says I should deactivate the whole Mod but if I uncheck it in the game data files, I get no warning. A similar instance has happened in one of Zira's horse Mods, there's an armoured and heavy version of Imperial legion mounts but you can only have one, did I do the correct thing by unchecking one of them in the game data files, the same as I did for the other Mod?


Yes, ignore what OBMM says this time. Only one plugin should be loaded.
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Kortniie Dumont
 
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Post » Mon Dec 12, 2011 8:48 pm

Thanks for reply.

I'm looking at 2 DW Mods, Dual Wield Complete and Evantals Dual Wielding. I'd go for the first but I don't think you can unequip the off hand weapon and with the second I'm not sure how to install the sound file connected to it, which replaces the shield block sound, any suggestions/help would be appreciated?
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Nicholas C
 
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