» Fri May 27, 2011 12:47 am
I could use some help here:
I am using the AnvilLCHouse03SecondFloor interior and the mesh has a problem that I don't have the modeling skills to fix:
The upper floor corridor has 2 levels connected by 3 steps. At the top of the steps there is a wooden frame.
The problem is that both PC and NPC, sometimes, can't go thru this doorway.
Quite frequently (~10%) PC/NPCs get stuck, walking in the same place as if there was an invisible wall there.
I suppose it is because the top of the frame is not high enough to allow NPCs to pass freely underneath.
I also suppose that removing the collision from the top should solve it.
So, my question is if someone could give me some instructions-for-dummies on how to remove that piece of collision with NifScope.
I know how to enter and exit NifScope, and I tried to figure it out, but, the whole mesh collision seems to be a single block and I don't know how to delete just one part of it.
PS. It could also be that the top step is too high for NPCs to climb, but I don't think so because, when the player gets stuck, jumping does not solve it.
PS2. It is fair to mention that this is an advlt mod, so (and I don't know how to phrase it nicely, the way I would like to) don't help if you don't feel comfortable with your name in the credits.