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Need some help adding effects(like fire, a trail or opacity) to projectiles. I know http://www.creationkit.com/Projectile_Script is how you define it but I don't much else.
This is the furthest I've gotten, it's in the magic effect that uses the projectile:
Scriptname AceProjectileEffect extends activemagiceffect Projectile Property AceSkullProjectile auto;Yep, that's it. I don't know how to reference it which is the main problem.