They've said that the races will be more distinct this time. Like I pointed out above, it will likely have a significant impact on your stats. And again, the perks are the main mechanic of your character's abilities. Your Breton mage and Nord barbarian will sure as hell be distinct from one another, and your backstory will be whatever you want it to be. Are you honestly telling me that because you don't check a box that says "mage" you have absolutely no intention of playing a mage?
To the first part about races, I will be more content if races are given significant bonuses.
And no, if I wanted to play a pure mage in Daggerfall, I'd pop into the Advantages and Disadvantages, I'd forbid them from using certain weapons and armor, and then I'd give them magic-related bonuses also I can help myself play in that manner. I'd also remove points from strength and endurance, and put them into intelligence and willpower for my custom class. If I want to play a pure warrior, I'd make them completely unable to cast spells, but give good bonuses to magical resistances and weapon expertise.
Frankly, I don't give a crap whether or not you like to play in such a way or not, but
I do. Bethesda should be including
both functionalities so people like me can play the way we want to, and people like you can play the way you want to; It's called an optional feature. Because the way I like to play involves a hefty and careful charter creation, and be forced to play in another manner is irritating.