I've seen much weeping and gnashing of teeth over this whole attributes thing, but in all honesty with the new leveling system they'd all be kinda redundant. They were just the basis of determining other stats that directly affected gameplay. Like Todd Howard puts it in several interviews, Intelligence was really only ever used to measure your Magicka. Now that this stat is increased directly, it doesn't exactly make sense to keep the attribute. It would really just be redundant. And I know what some of you are thinking, it could still have an effect on your stats, i.e. higher intelligence score means you increase your Magicka faster. Thing is, perks would probably cover something like that anyways. Higher multipliers for your Magicka or flat bonuses, regeneration rate (Willpower) and drain rate (i.e. make fire spells cheaper). The central determining factor to your character's unique skillset is neither the three core attriburtes nor any of the 18 skills, it is the perks. In truth I wish the perks were called feats instead, just because it sounds more... Norse. It's a word you would say while sitting shirtless in the freezing cold atop the polar bear whose throat you just tore out with your teeth, not what a limp-wristed technology-coddled vault dweller would stammer while drinking his nancy-boy Earl Grey tea (but not too hot!).
Anyways, my point is this: all of those derivative stats can still be non-static and can still be governed by your character's core stats. Some races are likely faster than others by default: Khajiit, Argonian, and Bosmer could all be quite fast, but have lower maximum encumbrance as a drawback to that, and it's highly likely that Bretons and Altmer will get bigger bonuses to Magicka on a level-up. I certainly hope so. It would make them far more distinct and still encourage you to adopt the traditional archetypes of your race. Perhaps race-specific walk/run animations will exist, or race-specific perks? From there your Fatigue level would be a determining factor in your encumbrance, and the type of armor you wear will have a very pronounced effect on your speed.
Seriously, don't panic. Interviews have stated that all the derived stats of the past games are still there but are now defined by other factors. If nothing else, you should keep this in mind: You no longer have to spend ridiculous quantities of time jumping around like an idiot to level up.