I QUIT

Post » Sun Oct 31, 2010 12:03 am

Love how i put a full clip into someone and then have the bich turn around and kill me with ONE JACKAL SHOT THROUGH ARMOR. Words can not even express how frustrated i am with this game at its current state. Im quitting until this gets fixed and idc how long it takes. The first patch fixed absolutely nothing and who knows when it will ever get fixed or if it can be. O well, back to Black Ops and BC2 for now.
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SiLa
 
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Post » Sat Oct 30, 2010 7:23 pm

You will be missed.


Not.
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D IV
 
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Post » Sat Oct 30, 2010 12:44 pm

The connection issues are atrocious for this game, played 10 games today and no higher then a 2 bar. I spray an entire clip into people too and get nothing and then kill me in 3 shots. arg
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anna ley
 
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Post » Sat Oct 30, 2010 1:59 pm

Is that you Waspinator?
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courtnay
 
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Post » Sun Oct 31, 2010 12:43 am

I've got great internet, with a wired connection and I play solely when my wife isn't using the internet and I still manage to ONLY get 2 bars. At this point the Hit Detection is worse than Black Ops was at launch.

I have been so damn excited about this game for so long, and I would hate to see it fail for something as simple as connectivity issues. I hope it's not inherent latency. that would svck .
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Beat freak
 
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Post » Sat Oct 30, 2010 9:29 pm

I like when People say "I put a full clip in him!"

What you really mean is you sprayed a whole clip off probably missing a majority of your shots and the guy probably had full energy and flicked his armour mode on while you probably had half energy which only offers half protection in armour mode and got 1 shotted.

the armour in fairness only protects from 3 extra bullets (go in and test it for yourself) though but that means you can take a total of 7 rounds to the torso from a scar so you probably hit about 5 or 6 rounds then sprayed the rest while he out strafed and shot you and id assume this is at close range of he 1 shots you with a jackal so youd be inclined to miss if your aiming at him and he turns around hip firing with a shotgun.
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Bethany Watkin
 
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Post » Sat Oct 30, 2010 10:34 pm

I like when people assume.
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Mr.Broom30
 
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Post » Sat Oct 30, 2010 9:06 pm

Isn't it common knowledge by now that Crysis 2's connection bars mean next to nothing? I have 2 bars 90% the time and experience no lag whatsoever. In fact I get more lag the 10% of the time that I have 3+ bars than when I have 2 bars.
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krystal sowten
 
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Post » Sat Oct 30, 2010 6:39 pm

I like when people assume.

Prove me wrong?


exactly
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Louise Andrew
 
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Post » Sun Oct 31, 2010 1:11 am

I wouldn't take his bait KR4KKEN - skyfire420 has also said that this game has the best AI he has seen in a game.....

I read this in the PS3 forums as to their killcams, 2 friends were playing on the same connection on 2 Playstations on opposite teams. One friend starts complaining that he shouldn't have died because the killcam only showed his friend shooting 2 bullets, while his friend complained back that he shot an entire clip into him just to kill him.

I think that may be an underlying problem in the Killcam system, that it doesn't portray the full amount of shots taken to kill someone, just the final 2 bullets that actually get the kill. not the full clip of spray that proceded it.

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emma sweeney
 
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Post » Sun Oct 31, 2010 1:34 am

I like when people assume.

haha must admit that is one of the best comeback I've seen, gotta use that line. People assume a lot of what's happening, but unless you were there you don't know.

I've put a clip in people for them to kill me but it doesn't happen all the time, I usually still kill them. But wastes a lot of ammo if I put 20-30 bullets on a feline into something before they register as dead then it leaves me less and after 4-5 killstreak I have to rummage around for another guns. To make matters worse not all enemies drop guns, must be some type of alternative dimension the guns get svcked into, or they are a nightmare to pick up trying to find the spot where it lets me pick it up.
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Eoh
 
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Post » Sat Oct 30, 2010 1:02 pm

I've noticed guns dropping through the floor of the stage occasionaly, on both MP and SP.
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Susan
 
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Post » Sat Oct 30, 2010 10:28 pm

Still this game needs some major fixing bad. I mean after playing Crysis 2 for a bit on MP, its obvious that there are broken spawn points. I mean severly broken spawn points. Iv seen better spawn points on REACH, Black Ops, World at War, MW2, & MW. But Crysis 2 by far has the most broken spawn points iv seen in any game since its launch. Plus i think its about time Crytek adds another patch, and starts working on other patches to make this game the best it has to offer. From what i have seen the Beta solved nothing for them. Looks like they maxed out the single player and yet took a look at the multiplayer and went "Eh." and shrugged their shoulders.
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Penny Flame
 
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Post » Sat Oct 30, 2010 1:45 pm

I like when people assume.
Prove me wrong?
exactly
You are correct on some of the deaths that yes they had full armor and i had half but there are times that i have seen alot of hit markers and i have had full armor and i know that they did not(they were previously in stealth mode) and i fired alot of bullets into them(yes a percentage missed) so i guess what i am trying to say is that "fired an entire clip into them" is a just a turn of phase and people know that not every bullet in a 30 clip is gonna land on the mark.


I wouldn't take his bait KR4KKEN - skyfire420 has also said that this game has the best AI he has seen in a game.....
Haven't ran into any problems myself with the AI and never realized there was a problem with it till i came to these forums boards. Not every gamer runs into the same problems as other people.

Iv seen better spawn points on REACH, Black Ops, World at War, MW2, & MW.
Really???? Black Ops has the worst spawn system i have ever seen, worse then Crysis 2
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Chris BEvan
 
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Post » Sat Oct 30, 2010 9:49 pm

Isn't it common knowledge by now that Crysis 2's connection bars mean next to nothing? I have 2 bars 90% the time and experience no lag whatsoever. In fact I get more lag the 10% of the time that I have 3+ bars than when I have 2 bars.

+1.
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Tania Bunic
 
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Post » Sat Oct 30, 2010 11:12 pm

Isn't it common knowledge by now that Crysis 2's connection bars mean next to nothing? I have 2 bars 90% the time and experience no lag whatsoever. In fact I get more lag the 10% of the time that I have 3+ bars than when I have 2 bars.

This is beyond retarded. Either you don't know what latency is or you have a very unique problem with your latency indicators. A 2bar that's almost a 3 is playable however a 2bar that's almost a 1bar is very god damn annoying. Of all the games I have played I have yet to find one host where my latency indicator was lying to me and I check constantly due to the fact that i have to leave and re-search about 40% of the time due to **** hosts.

One of this game's many problems is host selection. I can tell you that of the probably 4k games i've played of COD and Halo that I have been the host about 4 times. It's so rare in fact that i get excited. The reason i never get host is because my upstream bandwidth is capped at 10k(128kpbs) which isn't nearly enough to run a stable game. THIS GAME however.... I host like 15% of my games. It's ridiculous. I really feel bad for everyone else with a 1bar.... but what can I do, it's the game's fault for picking a **** host and then for some reason refusing to do a host migration.....
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Gisela Amaya
 
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Post » Sat Oct 30, 2010 7:27 pm

Am i the only person whos not being affected by 2 bars? It is exaggerated about the whole clip thing. I ALWAYS shoot half an extended mag clip and it kills them. the biggest problem on here that i personally hate is the almost scripted ''shot in the back'' scenarios where ill kill and be killed at the same time. Or ill kill someone shooting at a teammate, get guardian award yet my teammate still dies. Or ill drill my half clip into someone only to get an assist when theres no teammates about. Its almost like the game trys its hardest to not let you get a kill in after so many successful matches
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SaVino GοΜ
 
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Post » Sat Oct 30, 2010 8:30 pm

Finding it quite amusing that a lot of our friends over the pond seem to be having more issues than those of us from the UK.

Now you know how we feel on certain titles where you guys seem to be 1 second in front of us because of lag issues. This is the first EA title where I have had practically no issues whatsoever.
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Teghan Harris
 
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Post » Sat Oct 30, 2010 11:15 am

I wouldn't take his bait KR4KKEN - skyfire420 has also said that this game has the best AI he has seen in a game.....

I read this in the PS3 forums as to their killcams, 2 friends were playing on the same connection on 2 Playstations on opposite teams. One friend starts complaining that he shouldn't have died because the killcam only showed his friend shooting 2 bullets, while his friend complained back that he shot an entire clip into him just to kill him.

I think that may be an underlying problem in the Killcam system, that it doesn't portray the full amount of shots taken to kill someone, just the final 2 bullets that actually get the kill. not the full clip of spray that proceded it.

You would be entirely correct. The killcam system is more flash then fact. I looks cool but does NOT give an accurate representation of a situation.

I've been accused of having a tweaked controller by a real life friend of mine because, to him, I was firing at lightspeed in killcams.

Sure, I was firing quite frantically, but no faster then the norm. There was also multiple scenario were I would seem to be one shot kills by his Jackal, but he was actually burning through his ammo at me.

The killcam system is absolutely terrible.
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sharon
 
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Post » Sat Oct 30, 2010 6:13 pm

I wouldn't take his bait KR4KKEN - skyfire420 has also said that this game has the best AI he has seen in a game.....

I read this in the PS3 forums as to their killcams, 2 friends were playing on the same connection on 2 Playstations on opposite teams. One friend starts complaining that he shouldn't have died because the killcam only showed his friend shooting 2 bullets, while his friend complained back that he shot an entire clip into him just to kill him.

I think that may be an underlying problem in the Killcam system, that it doesn't portray the full amount of shots taken to kill someone, just the final 2 bullets that actually get the kill. not the full clip of spray that proceded it.

You would be entirely correct. The killcam system is more flash then fact. I looks cool but does NOT give an accurate representation of a situation.

I've been accused of having a tweaked controller by a real life friend of mine because, to him, I was firing at lightspeed in killcams.

Sure, I was firing quite frantically, but no faster then the norm. There was also multiple scenario were I would seem to be one shot kills by his Jackal, but he was actually burning through his ammo at me.

The killcam system is absolutely terrible.

Although BLOPS has a lot wrong with it, the system on there to review the whole match certainly shows up where inconsistencies are and if someone is glitching, pity Crytek / EA did not implement the same.
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c.o.s.m.o
 
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Post » Sun Oct 31, 2010 2:20 am

I wouldn't take his bait KR4KKEN - skyfire420 has also said that this game has the best AI he has seen in a game.....

I read this in the PS3 forums as to their killcams, 2 friends were playing on the same connection on 2 Playstations on opposite teams. One friend starts complaining that he shouldn't have died because the killcam only showed his friend shooting 2 bullets, while his friend complained back that he shot an entire clip into him just to kill him.

I think that may be an underlying problem in the Killcam system, that it doesn't portray the full amount of shots taken to kill someone, just the final 2 bullets that actually get the kill. not the full clip of spray that proceded it.

You would be entirely correct. The killcam system is more flash then fact. I looks cool but does NOT give an accurate representation of a situation.

I've been accused of having a tweaked controller by a real life friend of mine because, to him, I was firing at lightspeed in killcams.

Sure, I was firing quite frantically, but no faster then the norm. There was also multiple scenario were I would seem to be one shot kills by his Jackal, but he was actually burning through his ammo at me.

The killcam system is absolutely terrible.

Although BLOPS has a lot wrong with it, the system on there to review the whole match certainly shows up where inconsistencies are and if someone is glitching, pity Crytek / EA did not implement the same.

Honestly, I would permanently trade Killcames for full match replays ANY day. The ability to go in and anolyze and compare multiple games were you either use a new strategy or make a key mistake you want to iron out is an ability totally lost to FPS gamers.

A player in Starcraft2 can rewatch a game they lost, tell you why and when they actually lost and then tell you exactly how they need to fix their idea to best avoid a weakness in that spot again.

The best a player in an FPS tends to do is watch a killcam about halfway and say "BOLLOCKS I put like a MILLION bullets in his FACE!!"

It is a sad truth.
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Katie Pollard
 
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Post » Sat Oct 30, 2010 12:09 pm

You will be missed.


Not.
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Dj Matty P
 
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Post » Sun Oct 31, 2010 3:14 am

On the very rare occasion that I get 1 bar when I get placed in a US or EU room (most my games are green with all Australian players) I have learnt to not just count the bullets but the sound of the hit.
I say this because when I read the lag posts I see the "I pumped a full clip into him" etc. but you can notice the difference in sound when the bullet is a hit. When I hear the hit sound I use my instincts to "feel" if it should be enough and then stop shooting, the opponent will keep running a bit (for the latency period) then die.
It is not perfect but if you can discern the sound of the hit and feel that it should be enough it works rather well. But as I have said I do not often suffer lag and would hate to have to do it all the time.
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Courtney Foren
 
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Post » Sat Oct 30, 2010 2:49 pm

I like when People say "I put a full clip in him!"

What you really mean is you sprayed a whole clip off probably missing a majority of your shots and the guy probably had full energy and flicked his armour mode on while you probably had half energy which only offers half protection in armour mode and got 1 shotted.

the armour in fairness only protects from 3 extra bullets (go in and test it for yourself) though but that means you can take a total of 7 rounds to the torso from a scar so you probably hit about 5 or 6 rounds then sprayed the rest while he out strafed and shot you and id assume this is at close range of he 1 shots you with a jackal so youd be inclined to miss if your aiming at him and he turns around hip firing with a shotgun.

I know that "I put a full clip in him" is highly overused but its what really happened and i never miss like that or spray cause i usually aim down my sights. i had extended clips on my scar when it happened and the dude was right in front of me. I have and maintain a 2.56 K/D and it could be higher if it wasn't for all these BS moments.
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Peetay
 
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Post » Sun Oct 31, 2010 2:26 am

GAME IS TRASH PURE AND SIMPLE!

there is no reason it got released like this, Crytek are a piss poor dev in my eyes, after Crysis 1 this game is a **** joke!
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Paul Rice
 
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