I quit.

Post » Wed Dec 14, 2011 4:19 am

That was pretty poor, but the best i could come up with in such short notice. What would be a mage version of "Draugr Deathking Murderboss"? :hehe:


I don't know? dragon priest?
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Catherine N
 
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Post » Tue Dec 13, 2011 11:49 pm

Master difficulty is where a resistance stacking bug would become the most apparent.


I've been playing in Master since level 21 (now 43, and I previously was on Expert), as a dual-wield, light-armored warrior, plus never wearing any kind of resistances apart from 50% Cold from my Nord ability, and the game was difficult, but enjoyable...I remember only a couple of times where it was frustrating, and I managed to workaround them (by normal means, not cheating).

IMO, the game offers you tons of ways to confront your enemies (enemies which don't have a bright AI to begin with). If you cannot beat them, it's basically your fault for thinking that this is like an online FPS.
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Portions
 
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Post » Wed Dec 14, 2011 10:27 am

Oh, and one more thing. 60% that have it still leaves 40% that don't, so telling him to try getting resistances is an entirely viable strategy, since he hasn't done it yet.


I actually have no idea what the percentage is, so I left it modest. Could actually be a lot higher than that. And of course on the flipside the 4 or so people who have the issue could just be voicing their concerns all over the internet.

Either way, there were (and are) still loads of posts consisting of "get resistances" and "just avoid it, you're too low level" before anyone had sense enough to say hang on, this might be because of that bug people have been talking about. But some of us would just like to keep pretending it's okay for difficulty to pull a 180 overnight like that, having been hardcoe old school gamers and all that. Like I (or others like OP) have never beaten Daggerfall or a host of other vastly more difficult games before.

So yes, count yourself lucky. Some of us literally cannot play the game the way it is at the moment.
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Dean Ashcroft
 
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Post » Wed Dec 14, 2011 3:07 pm

I don't know? dragon priest?


:lmao:
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Jordyn Youngman
 
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Post » Wed Dec 14, 2011 8:18 am

I've been playing in Master since level 21 (now 43, and I previously was on Expert), as a dual-wield, light-armored warrior, and never wearing any kind of resistances apart from 50% Cold from my Nord ability, and the game was difficult, but enjoyable...I remember only a couple of time where it was frustrating, and I managed to workaround them (by normal means, not cheating).

IMO, the game offers you tons of ways to confront your enemies (enemies which don't have a bright AI to begin with). If you cannot beat them, it's basically your fault for thinking that this is like an online FPS.


I was going to say an online mmo. At least a FPS has some tactical appeal. What you just stand there and slash each other until someone dies and if it happens to be you the developers need to fix it. They need to vamp the difficulty up in my opinion its getting ridiculous.
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Etta Hargrave
 
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Post » Wed Dec 14, 2011 8:16 am

I actually have no idea what the percentage is, so I left it modest. Could actually be a lot higher than that. And of course on the flipside the 4 or so people who have the issue could just be voicing their concerns all over the internet.

Either way, there were (and are) still loads of posts consisting of "get resistances" and "just avoid it, you're too low level" before anyone had sense enough to say hang on, this might be because of that bug people have been talking about. But some of us would just like to keep pretending it's okay for difficulty to pull a 180 overnight like that, having been hardcoe old school gamers and all that. Like I (or others like OP) have never beaten Daggerfall or a host of other vastly more difficult games before.

So yes, count yourself lucky. Some of us literally cannot play the game the way it is at the moment.



But your folly is in assuming that those of them who advised him to avoid the encounter until later (a good idea regardless of whether or not your resistance is bugged) or get better resistances even knew about the glitch in the first place. Perhaps because they didn't have a problem, they didn't bother to check to see if others did? Perhaps they're just [censored]s? Does it really matter?
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Ells
 
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Post » Wed Dec 14, 2011 2:30 pm

The game isn't broke they just fixed the levels so that some enemies can be challenging at any level. You are still low level anyways so even with oblivion type scaling you should expect to get smacked around a bit.
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Flesh Tunnel
 
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Post » Wed Dec 14, 2011 5:33 am

its a user problem...what type of character are u using? I had problems with the thalmor owning my high elf mage, more so because he wears robes n no armor but my warrior nord had no problem just bum rushing thalmor with my battleaxe, lopping heads off. if a mage is far away casting spells i sometimes whirlwind to them and i always take out a mage 1st in a group of baddies even if they're farthest from me
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brian adkins
 
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Post » Wed Dec 14, 2011 9:47 am

But your folly is in assuming that those of them who advised him to avoid the encounter until later (a good idea regardless of whether or not your resistance is bugged) or get better resistances even knew about the glitch in the first place. Perhaps because they didn't have a problem, they didn't bother to check to see if others did? Perhaps they're just [censored]s? Does it really matter?


Is the quest worth the award. some things I'm finding this go around is I avoid quests that give rewards I don't use anyway. I still haven't beat the game, but still I haven't run away to come back later. I find a way to finish it.
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Kevin Jay
 
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Post » Wed Dec 14, 2011 3:56 am

Unrelenting force makes this game for me, nothing better then watching a foe back flip off a cliff.



Agreed its a nice sight.. However is it normal that the NPC dont die from the falls?
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Lucky Boy
 
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Post » Wed Dec 14, 2011 11:45 am

I dont mind the sudden NPC difficulty jumps so much as the lack of info on how powerful the mobs might be.

A simple level indicator, whether its the NPCs actual level or just a color wouldbe great IMO.

Of course it may upset the hardcoe and old school elder scrolls fans.
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Jynx Anthropic
 
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Post » Wed Dec 14, 2011 6:30 am

Is the quest worth the award. some things I'm finding this go around is I avoid quests that give rewards I don't use anyway. I still haven't beat the game, but still I haven't run away to come back later. I find a way to finish it.



Since I'm not familiar with the quest, I honestly couldnt say. I would try going to http://www.uesp.net and checking there.
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Charlotte X
 
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Post » Wed Dec 14, 2011 2:29 am

Agreed its a nice sight.. However is it normal that the NPC dont die from the falls?


Not normal, no. I blasted some bandits off a tower once and they all died when they hit the ground several stories below.
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Ludivine Poussineau
 
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Post » Wed Dec 14, 2011 11:07 am

Im level 12, a somewhat pure sword and board warrior.

I leave whiterun after turning saddia in and go around the city and find some smugglers, no big deal, tough fight but win.

Then three more come in, one of which is a caster. In two spells I die. TWO SPELLS.

I know I dont have any magic resistance or lightning resistance but COME ON. Two spells?!?

Even if I equipped my newly gotten fast healing it wouldnt do much, and this mage with his dagger BLOCKED my shield bash twice.

Good job breaking your own game bethesda, Ill go play something else till you figure out you needed the Creation Kit and modders sooner to FINISH YOUR GAME.


Can I have your stuff ?
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April
 
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Post » Wed Dec 14, 2011 2:58 pm

Take a follower with you and set the difficulty to the easiest until you get used to the game. I played Oblivion on easy for years, I only set it to harder difficulties when I had mastered the game. Maybe you should find the Lord stone, it gives you 25 percent magic resist and you can try enchanting some shock damage into your weapon(shock drains magicka).
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sam
 
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Post » Wed Dec 14, 2011 1:18 am

Is spelling ridiculous like that the new hip thing to say nowadays?
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Brian LeHury
 
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Post » Wed Dec 14, 2011 5:32 am

Is spelling ridiculous like that the new hip thing to say nowadays?


I'm not sure.
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Colton Idonthavealastna
 
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Post » Wed Dec 14, 2011 3:09 am

Hard to feel sorry for you when you hardly tried to fix it. There are ways to get through enemy mages. Temporary strategy? Alchemy + standing stone, or try stealthier attacks. If you're good, you can shoot a bunch of holes in them and duck behind a column whenever they cast. Long-term strategy? Enchanted gear + fade shout.

I love the powerful feel of enemy magic in this game. Why should every mage be an easy kill for any idiot with a sword? A properly seasoned warrior with powerfully enchanted gear and protective potions, on the other hand, should give them a taste of steel.

Although my latest char is a stealthy assassin using invisibility in left hand and blade of woe in right. i haven't been hit by a spell in ages =/
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Daniel Holgate
 
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Post » Wed Dec 14, 2011 1:19 pm

Well, a couple of observations.

When I have come up against a mob that takes me and my companion out way too easily, I look for a different tactic. Try to get in a position to split the mob and take them on one at a time. Conjure up some help. Sneak, shoot, retreat. I bet I have had fights where I must have tried different tactics 3 or 4 times before gaining the advantage.

Running away and trying later is an option, But, the bosses will level up too.
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Loane
 
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Post » Wed Dec 14, 2011 1:19 pm

I dont mind the sudden NPC difficulty jumps so much as the lack of info on how powerful the mobs might be.

A simple level indicator, whether its the NPCs actual level or just a color wouldbe great IMO.

Of course it may upset the hardcoe and old school elder scrolls fans.


Don't worry, everything upsets the hardcoe & old school elder scroll fans nowadays. You should see the resentment in the lore forum.. :lmao:
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Emily Rose
 
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Post » Wed Dec 14, 2011 12:37 am

Maybe it's just me, but I LOVE these impossible fights. Gives me a reason to look through my inventory for potions/weapons I have yet to use.
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Benji
 
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Post » Wed Dec 14, 2011 7:02 am

There's a lot of good advice here and some I will definitely be applying to my Nord Warrior. My first thought, though, was, "Why is it when a player gets in a lucky bow shot and one-shots something, that's skill, but when an NPC gets in a lucky shot, the game is bugged and unplayable?" :facepalm:
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Chloe Mayo
 
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Post » Tue Dec 13, 2011 11:48 pm

use tactics

warriors don't charge to some mage that throws ice or exploding fire to your face
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Ebony Lawson
 
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Post » Wed Dec 14, 2011 12:26 am

Reroll a Breton, mages become a joke. (that is, until they fix that magic resistance bug)

/thread

Edit: And dont forget the Lord stone and shield magic perk.
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Tyrone Haywood
 
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Post » Wed Dec 14, 2011 8:14 am

Lol, ragequit on a singleplayer game. AND sharing it on a forum.

Priceless.
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john page
 
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