I quit.

Post » Wed Dec 14, 2011 2:08 am

Quick, somebody call the WAAHmbulance.

If you knew how to read, you'd notice that we're not all having these problems.


You're really noticing zero difference in your ability (or inability) to take magic damage?

If anyone here should be under scrutiny it's you, my friend. MANY people are having this problem.
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maya papps
 
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Post » Wed Dec 14, 2011 11:40 am

The game isn't suppose to be routine and on rails. If you come across something more powerful....especially at level 12,......you run.



The problem with this logic is that you would somehow know the level of the enemy before they one or two-shot you. You can't. These mages just RANDOMLY appear in groups and you can never really tell until you're either almost dead, or dead.
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Iain Lamb
 
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Post » Wed Dec 14, 2011 12:03 am

You do realize that resistances aren't even working currently right? Besides that, the game is severely bugged in at least one of two ways:

1. Player Destruction spells have been totally bugged since release.
2. NPC Destruction spells have been totally bugged since release.

No one who has any awareness or common sense at all could argue otherwise. NPC physical classes can sometimes do completely stupid damage (i.e. 1200 health Two-Handed Warriors that two-shot you) but for the most part, none of them "scale" as bad as what the NPC casters do, especially the one-shot shock mages and those that have infinite mana to spam Ice Storm and machine gun fire Ice Spears until you die.



You sure that you and I are playing the same game? Because I'm experiencing none of this, once again.

Remember, just because you're experiencing a bug doesn't mean that everyone else is.



You're really noticing zero difference in your ability (or inability) to take magic damage?

If anyone here should be under scrutiny it's you, my friend. MANY people are having this problem.


Positive. I hit level 50 about a week before the patch, and I've had my gear since long before that. At that time, the most powerful spellcasters in the game were able to take me down in 3-5 hits, depending on whether or not they were casting frost spells. Nothing has changed since then.
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Jack Bryan
 
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Post » Wed Dec 14, 2011 1:24 pm

You sure that you and I are playing the same game? Because I'm experiencing none of this, once again.

Remember, just because you're experiencing a bug doesn't mean that everyone else is.

Bethesda has already acknowledged it. If you're not experiencing it, then you're the lucky minority, so best to think the other way.
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abi
 
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Post » Wed Dec 14, 2011 12:06 pm

Bethesda has already acknowledged it. If you're not experiencing it, then you're the lucky minority, so best to think the other way.


Or you can be open-minded and remember that the OP and anyone else experiencing these problems could be one of this apparent minority, and also remember that if Bethesda is aware of the bug, they will fix it as soon as they are able to. Give him advice from both sides of the issue, and not insult the other side simply because you're frustrated.

That seems to make the most sense to me.
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Timara White
 
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Post » Wed Dec 14, 2011 2:28 pm

From my experience, I'm not really noticing it but I guess I'll have to experiment. Then again, as of now I just made my first zero casting enchantments with destruction, so I'm setting everything on fire with ease. I guess it works both ways.
Are racial abilities effected? I'm a breton with spellbreaker. It's a shame I haven't come across a few mages yet. When I do they die very easily anyways.
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Blackdrak
 
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Post » Wed Dec 14, 2011 10:12 am

You sure that you and I are playing the same game? Because I'm experiencing none of this, once again.

Remember, just because you're experiencing a bug doesn't mean that everyone else is.


Remember, just because you don't notice it happening, doesn't mean that everyone else is blind. You can argue all you want, but it's been proven by multiple sources that the resistances DO NOT WORK, and they don't other than when using the 50% reduction block perk. On top of that, NPC Mage damage is infinitely higher than anything the player can do at any level if the Mage is anywhere near your level.

Also, not all of us play on Adept or below. Even if you do though, Mages are still very problematic at times; because they never run out of mana...ever.

Oh that reminds me. If you think people are making this up, simply summon a fire Atronach and hit it with fire spells. Yeah, you can now kill it with the element it's 100% immune to.
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Minako
 
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Post » Wed Dec 14, 2011 1:07 pm

I can't even play with the state of things. Any mage casts Blizzard in my direction and it 1 shots me.

I used to play on master like you, until I got bug 1.2 one-shoted to the knee.
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Rachel Cafferty
 
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Post » Tue Dec 13, 2011 11:42 pm

Remember, just because you don't notice it happening, doesn't mean that everyone else is blind.


Or perhaps you're simply a closed-minded fool. I'm quite aware of my character's staying power.

Also, not all of us play on Adept or below.


Actually, I play on Master, bud.
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Kayla Oatney
 
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Post » Wed Dec 14, 2011 8:21 am

On a sidenote...
"NPCs do just too much damage!"
"I get one shotted!"
...
Tone down diff. Just because some people go on about how master is so easy (with 100 smithing, enchanting and double-enchanted +100% smithing crafted deadric gear) doesn't mean you have to play on master too and then be frustrated how this killed you and that killed you too.

@Leva
The resistances and several other things are really a fact, not a "You minority with bugs whine all the time omgz!".
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Dalton Greynolds
 
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Post » Wed Dec 14, 2011 11:15 am

ice mages are the worst irritating enemy in the game 4 a melee character
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Tanika O'Connell
 
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Post » Wed Dec 14, 2011 5:16 am

It's possible that racial abilities aren't effected. Can someone verify this? Do wards work? I honestly can't tell myself.
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Yung Prince
 
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Post » Wed Dec 14, 2011 3:48 pm

@Leva
The resistances and several other things are really a fact, not a "You minority with bugs whine all the time omgz!".


If it's a bug, then it is one I am not experiencing. I understand that bugs are frustrating, and that perhaps many people are experiencing this one, but don't simply assume that everyone is having the same problems that you are.
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Claudia Cook
 
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Post » Wed Dec 14, 2011 4:51 am

Or perhaps you're simply a closed-minded fool. I'm quite aware of my character's staying power.



Actually, I play on Master, bud.


How the hell does your rebuttal even make any sense? How am I being "closed-minded" to something I have been able to reproduce again and again? How am I closed-minded when there is a huge bug list page where that's one of the biggest issues of all? How am I being closed-minded when BETHESDA SAID IT DOES NOT WORK? Do you just enjoy putting your fingers in your ears yelling "nah nah, nah nah"?
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Michelle Serenity Boss
 
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Post » Wed Dec 14, 2011 4:43 am

@Leva
You have to be the only person without it, or you have no idea how resistances work. I don't mean to be rude, it's just that the resistance removal is confirmed part of 1.2 patch, so actually NOT having them removed is a bug, technically speaking.

Well, that, or maybe you use script extender as me and many other eople... which actually negates what the last patch brought.

It's possible that racial abilities aren't effected. Can someone verify this? Do wards work? I honestly can't tell myself.

Wards work as far as I can tell and racial abilities are affected. It wiped out ALL resistances, racial or other.
Of course SKSE fixes this with any sideeffects and any person with non-ppirated Skyrim can easily use it...
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emma sweeney
 
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Post » Wed Dec 14, 2011 3:21 pm

Im level 12, a somewhat pure sword and board warrior.

I leave whiterun after turning saddia in and go around the city and find some smugglers, no big deal, tough fight but win.

Then three more come in, one of which is a caster. In two spells I die. TWO SPELLS.

I know I dont have any magic resistance or lightning resistance but COME ON. Two spells?!?

Even if I equipped my newly gotten fast healing it wouldnt do much, and this mage with his dagger BLOCKED my shield bash twice.

Good job breaking your own game bethesda, Ill go play something else till you figure out you needed the Creation Kit and modders sooner to FINISH YOUR GAME.


Spellbreaker + atronach stone + elemental block perk. With this setup my thief's HP will actually just do the little timed regen thing and slowly increase when being spelled at by magelings or spewed on by elder dragons (with shield up). Then just approach, bash...hit...shield up, repeat untill dead.

A pure warrior build can prolly ditch the shield and go atronach+2h power attack stuns. My thief doesn't have the HP for this.

There are probably many other ways... elder scroll games have always largely been about finding whatever crazy combo gives you sick power.

The route to all good things in combat is stamina however. ,)
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kitten maciver
 
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Post » Wed Dec 14, 2011 7:47 am

Or you can be open-minded and remember that the OP and anyone else experiencing these problems could be one of this apparent minority, and also remember that if Bethesda is aware of the bug, they will fix it as soon as they are able to. Give him advice from both sides of the issue, and not insult the other side simply because you're frustrated.

That seems to make the most sense to me.

If Bethesda did not say "rare" as a prefix, as they do with the backwards dragon issue, then it's not a minority problem. You haven't experienced it, and it doesn't mean nobody else should not. Since you're not experiencing it, advising things your way to people that are actually experiencing it is a very bad idea. Kind of like advising people that you can walk away from an atomic bomb just because http://www.guardian.co.uk/world/2010/jan/06/hiroshima-nagasaki-survivor-dies could.

To advise people on how to play if they're experiencing problems, you need to think the way they do: what would I do if I'm experiencing it? Thus I told you to "best to think the other way" or seriously try to stop arguing about the issue, as people have confirmed it happened to them. No amount of arguing will reverse that fact.

And I did not insult. Show me a part of my sentence that insult anybody
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Emilie M
 
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Post » Wed Dec 14, 2011 8:42 am

How the hell does your rebuttal even make any sense? How am I being "closed-minded" to something I have been able to reproduce again and again? How am I closed-minded when there is a huge bug list page where that's one of the biggest issues of all? How am I being closed-minded when BETHESDA SAID IT DOES NOT WORK? Do you just enjoy putting your fingers in your ears yelling "nah nah, nah nah"?


Yeah, sure, I'm the one with my fingers in my ears. Tell you what, you believe what you read, and I'll believe what I've experienced and trust in the consistency of my character's staying power.



If Bethesda did not say "rare" as a prefix, as they do with the backwards dragon issue, then it's not a minority problem. You haven't experienced it, and it doesn't mean nobody else should not. Since you're not experiencing it, advising things your way to people that are actually experiencing it is a very bad idea. Kind of like advising people that you can walk away from an atomic bomb just because http://www.guardian.co.uk/world/2010/jan/06/hiroshima-nagasaki-survivor-dies could.

To advise people on how to play if they're experiencing problems, you need to think the way they do: what would I do if I'm experiencing it? Thus I told you to "best to think the other way" or seriously try to stop arguing about the issue, as people have confirmed it happened to them. No amount of arguing will reverse that fact.

And I did not insult. Show me a part of my sentence that insult anybody



Perhaps you didn't insult, or did not intend to, but there are plenty here who are being blatantly insulting, to whom I've guiltlessly responded in kind. Also, judging from what some other people are saying, my experience is not so rare as someone walking away from an atomic bomb.
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Lou
 
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Post » Tue Dec 13, 2011 11:36 pm

Relax, Levanon. We're not accusing what you're experiencing. We're just expressing ours.

Wards work as far as I can tell and racial abilities are affected. It wiped out ALL resistances, racial or other.
Of course SKSE fixes this with any sideeffects and any person with non-ppirated Skyrim can easily use it...

Interesting. How unfortunate for a breton. Hopefully my Dragonskin power works? It absorbs 50% magicka.
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Amy Smith
 
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Post » Wed Dec 14, 2011 3:25 pm

To the op, thats what it feels like to be oneshot by an arrow as a pure mage... rock meet paper.

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Bellismydesi
 
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Post » Wed Dec 14, 2011 6:28 am

ward spells??
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Katy Hogben
 
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Post » Wed Dec 14, 2011 5:28 am

People will never be satisfied with the difficulty. It's always too easy or too hard it seems.
Learn to adapt.
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Andy durkan
 
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Post » Wed Dec 14, 2011 10:49 am

Interesting. How unfortunate for a breton. Hopefully my Dragonskin power works? It absorbs 50% magicka.

Really not sure, after the patch I've just tested out that fireball kills Flame atronach and my frost resistace does nothing and proceeded to fix it with SKSE.
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Mari martnez Martinez
 
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Post » Wed Dec 14, 2011 3:52 pm

Really not sure, after the patch I've just tested out that fireball kills Flame atronach and my frost resistace does nothing and proceeded to fix it with SKSE.

I suppose we've concluded that now's the time to train with spells. Easy experience, right? ;)
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Lisha Boo
 
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Post » Wed Dec 14, 2011 3:30 am

Im level 12, a somewhat pure sword and board warrior.

Lvl 12 is nothing, you are a light armour/clothy (presumably) with next to no enchanted items of any real value thus no strong resistances. TES has always had a steep learning curve, and the deck initially is always stacked very much against you. Eventually you become godlike and no one can eff with you. I'm lvl 41 w/light armour, magic and stealth and still get 1 shot killed from time to time. TES is a game of "choosing your battles" not a hack and slash in the sense that you can assuredly take on hordes of enemies with ease. Skyrim is the easiest yet, in Morrowind it was a struggle to kill a Mudcrab or Rat with the rusty dagger you are given in the intro.



'Then three more come in, one of which is a caster. In two spells I die. TWO SPELLS.

Offensive Magic + Lowby health and no resists = Death, Magic users get the best of me at lvl 41, because I haven't power levelled enchanting. It keeps the game challenging, I've come up with clever uses of shouts, backstabs and enchanted daggers for magicka damage to curb the impact casters have on a fight which I can't compete in with magicka use.

I know I dont have any magic resistance or lightning resistance but COME ON. Two spells?!?

Yes, it is that easy, TES has always been this way to my recollection.

Even if I equipped my newly gotten fast healing it wouldnt do much, and this mage with his dagger BLOCKED my shield bash twice.

How low was your stamina? Also, be glad you have a "shield bash" previous TES games didn't. Shield Up = Doesn't mean your 100% protected. Bashing with the shield is best used strategically when an enemy is swinging at you, it throws them off balance and allows you a shot at their sensitive and now vulnerable exposed side.


Good job breaking your own game bethesda, Ill go play something else till you figure out you needed the Creation Kit and modders sooner to FINISH YOUR GAME.

Games not broken bro, just challenging and frustrating. Figure out how to best the AI and tactics of the NPC's too early and its too easy if anything, I'm extremely thankful in my case that I haven't made the game too easy. A game that is hard can be figured out and overcome with trial and error. I hope you come back or stick with it, TES games can be very satisfying when figured out.
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cutiecute
 
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