http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=165598&id=5719
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=165598&id=5781
These were my first attempts at armor completion. I'm in the process of updating the both of them to utilize the skills I've aquired since then, and also to make them compatible with texture replacers.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=165598&id=5905
Adds gauntlets and boots to complete the Imperial Chain Armor set, save for a shield. Texture replacer-friendly.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=165598&id=5936
This set is compatible with texture replacers. I plan on cleaning up some of the UV-mapping as it was an early release.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=165598&id=5963
This set is also compatible with texture replacers. An update to include gauntlets as well as polishing the UV mapping is on it's way.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=165598&id=6342
This was a project to bring more variety to chitin armor pieces, as it's probably the most common armor featured in Morrowind along with netch leather. I've just recently picked this back up again, as I lost most of the work awhile back and left this dormant.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=165598&id=7636
Like the chitin armor resource, this project was to add more variety to the netch armor pieces. So far the patchwork ashlander pieces are completed, and the http://llamahunter.homestead.com/files/netch5.jpg are finished, but haven't included them yet.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7663
Adds a pair of Colovian Fur Gauntlets for purchase from Uulernil in Pelagiad, and also from pilfering Tarhiel's corpse when he falls. Also includes a pair for the Bloodmoon version.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8294
This adds an NPC to the Argonian Mission in Ebonheart that sells Crabshell, Fishscale, Leafweave, and Barkwoven equipment from Black Marsh. Leafweave is a material that once prepared is resilient and tough, used in armor for flexibility, and in weapons for it's edge. Crabshell is crafted from the shells of mudcrabs from Black Marsh, when once prepared protect as well as steel. Fishscale is crafted from slaughterfish, which is light and holds enchantment well. Barkwoven armor is a ceremonial armor crafted from the bark and resins of elder trees.
Corprus Flesh Armor Resource
I've removed this set since it was mostly an experiment. I will re-release it however once I get around to touching it up.
Shalk Armor Resource
It's texture replacer compatible depending on the texture of the shalk. Mostly finished.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6233
Replaces the steel broadsword, which uses the imperial broadsword mesh & icon, with new, unique ones. Repositions steel broadswords in the world to prevent clipping & floating.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7031
The plug-in patches in the ascended sleeper sounds included with the game, but not assigned. They are quite different, though fitting. Also the keyframe file for the ascended sleeper is fixed so that the ascended sleeper will now play attack and idle sounds.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7034
This plug-in requires non-Telvanni players to have the Hospitality papers in their inventory to receive any services in Sadrith Mora from the Telvanni.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7030
This plug-in requires the player to have a miner's pick in possession while harvesting from raw ebony, glass, diamonds, and adamantium veins. I've also added a couple miner's picks for sale in Vivec, at the St. Olms Tanners and Miners Hall.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7029
This plug-in requires the player to have a muck shovel in possession while harvesting from the muckspunge. As muck shovels are rather rare in-game, a muck shovel has been added to the merchant wares outside the temple for sale. There is also a couple muck shovels sold in Vivec, at the St. Olms Farmers and Laborers Hall.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6271
This mod adds 3 new models for the dremora lord, each with the different daedra helms (terror, inspiration, god). Each uses the dremora animations. The 3 models are placed into a leveled list, and replaces each instance of the original dremora lords. Newly added dremora lords assume the terror model.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7018
This plug-in alters the sleepers, where instead of being rather mute for topics, the sleepers will behave like normal NPCs before & after the main quest, and while 'awake'. They will have their topics restricted only while 'asleep'.
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I'll post any news and releases in this thread, so I don't have to hunt down previous release threads. Feel free to leave any comments. ^_^