My thoughts exactly.
This.
I can't tell the difference between different races by voice, but you can by accent, speech pattern and tone.
I single voiced player character = one play through and all subsequent attempts would be ruined because of it?
Well there would be at least 2 unique play throughs, of course (male and female).
Is the added voice acting the primary or most important part of the game? So much so that the desire to play again and try different paths becomes undesirable?
There is supposedly much more to Fallout 4 than just conversation. I guess if the game became tiresome because of the voice acting, I imagine I could take a several month break to play something else, cleanse my gaming palette, to allow a slightly fresh replay?
Edit: for commas
The point is, that we are all Americans in this post-apocalyptic nuclear wasteland and that's the only thing that matters
Same. I've talked to people over skype and TS that didn't sound black or asian but ended up being so. As I said before, I think the OP is looking for racial caricatures/minstrels and using that to elevate the validity of his argument. It's just completely crass...
Samurai Jack (Japanese) was voiced by Phil LaMarr (African American) and nobody batted an eye. I doubt this will be an issue.
Pretty sure I read somewhere that they specifically chose the PC voice actors because their voices matched a wider array of faces than those of other voice actors. As an aside, people usually take on the accent of their peers at a young age. For example, if Jamaican parents were to move to America and had a child there, that child would sound like any other American and they wouldn't "sound like their race". I'm sure most of us have seen this happening with friends who are the children of immigrants.
My parents lived in Texas for a while, and one of the people they befriended was an Asian American with a really, really strong stereotypical Texan accent.
So yeah your accent is affected by your environment not your genetics or race.
What OP means, I'm guessing, is if a Chinese person learned and spoke English, is would be your stereotypical Chinese accent, or if a French person was to learn and speak English they would have your stereotypical French accent. We are all familiar with those. In this case, however, we're talking about people whose families have lived in the US for the past 200 years and so must be assumed to have an American accent. Not a lot of people have shifted across the continents since the big war.
Except you didn't consider the Protag's life before bringing up that "legit representation" argument.
That like saying ALL black men live in hoods and should talk like The Notorious B.I.G..
As pointed out previously Niell DeGrasse Tyson is one black man who sounds like a typical American as well. I've been listening to his Podcast and I didn't know he was black until I looked him up.
You still seem to be under the impression that what you are asking for is even feasible, it is NOT. Bethesda simply does not have that kind of budget, it will NEVER happen. Even if it was, it would not happen anyway, the game is finished.
Don't forget the mega testosterone of Mike Tyson and his deep voice
The only way to really get variation to abstractly play with the voices to our independant acceptance of what sounds more authentic for whom, would be to hopefully include a toggle or editor of Vocal projection ranges (Pitch, Bass, Treble, Speed), adjusting as needed.
INCREDIBLY unlikely, because again, it needs a BUDGET THEY DO NOT HAVE. IF, IF they did SOMEHOW manage to make something. It would be ONE voice for each gender, probably take the near two years it took teh first time, cost $25-$30 (at LEAST), AND it would probably replace a DLC that we could have gotten.
EA/Bioware only had two possible voices for the inquisitor in Dragon age: inquisition, This is a company that is FAR, FAR bigger then Bethesda, with a FAR bigger budget, AND extra focus was put in to try to win back the Dragon age fans after Dragon Age II.
so how can you POSSIBLY Think that a company like bethesda can do what EAware cannot?
There is going to be ONE voice, THAT IS IT, not matter how much you complain, whine, or whimper.
I would not pay for a voice pack, nor would I like to see development time spent on one.
Umm... no, it isn't a gimmick, nor is it crappy. It is BGS finally adopting an element that has been standard since the late 1990s, particularly for RPGs.
As for the OP viewpoint, as has been pointed out, one's racial, genetic makeup is not what determines one's accent. Instead, it is the cultural environment that one is in that creates specific accents/types of voice. Look at pretty much any country with various regions and you will find regional dialects/accents, including some that may be difficult or impossible to understand for natives who have only been in a cultural environment that speaks standardized speech.
Any claims of differences in voice based on race would be stereotyping, and any claims that such differences are "obvious" or "common sense" are not founded in science (i.e., gut reactions, personal beliefs, etc are not science in and of themselves, but would have to be supported - not proven, as no research proves anything - by scientific studies).
By the way, this concern is somewhat questionable since gaming has had a global audience for decades and no one has ever raised the question regarding dubbing of games made in one country and then imported into another with voice over dubbing. The same holds true for films of any kind that go through the same process. For example, no one has questioned Shion and other characters in Xenosaga having an English voice even though she is clearly presented as Japanese and the game was originally in Japanese. Likewise for anime that is brought to other markets from Japan, or Hollywood films imported and dubbed in various global markets.
The female voice actress played Gloria Van Graff and other characters in New Vegas. So i think her voice can go with any race, same with the male voice.
Lets see
Tribunal: lots of quests and a fix to the Journal system
Bloodmoon: Dumped a largish Island on us, another faction to join oh and yes Werewolves
Knights of the nine: more quests and a new faction to join
Horse Armor,-Orrey-,Wizards tower,-thieves den, Vial lair, Mehuns razor, Fighters stronghold, and spell tombs bascialy a bounch of player housing mods...
Shivering Isle, Congradulations, your now a god. have fun with that.
High res textures pack and Space core, basically a mod and a weird bit of nonsense product placement
Hearthfire Bascialy a ok stab at a player housing with quest mod
Dawnguard: basicaly you can either turn off the sun or save the world . . . Guess which ending is the official one?
Dragonborn, as if the fact that your already death incarnate to dragons as it is. . . you get to be even more of a threat to Dragons. . .
Operation Anchorage, live out some egomaniac generals wet dream, get power armor and fabulous prizes using a cheesy exploit.
The Pit: proving that while they can Do Morally Grey, they kind of svck at it . . .
Broken Steel: OK we kind of admit we screwed up. . . so lets break the game. . . WEEEE!
OK so we broke the game. . . hers some bullet sponges to compensate....
Mother-ship Zeta. Aliens....That....Suuuuuuuuuuck
So Voice-pack DLC Confirmed!
while I do thing Fallout 3 Was not the best game Bethesda has done . . .It was good enough for what it was....