The only "problem" is that because I'm new to RBP, the script may be a bit immature. So I would very much like you (or anyone else) to check it out. Both that I understood all alternatives correctly and install the correct files, and also that the descriptions are correct.
Alright, let's see...
"- IfNot ScriptExtenderNewerThan 0.0.16.0
Message "This mod requires Oblivion Script Extender v0016 or higher and has been disabled." "WARNING - OBSE REQUIRED"
FatalError
EndIf"RBP does not require OBSE :twirl:.
" ;** 04 Additions - FCOM
If DataFileExists "FCOM_Convergence.esp""It requires only OOO.esm and MMM.esm

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" ;** 05 Body Seam Reducer
If DialogYesNo "Do you want to install Body Seam Reducer - High Elf Fix? This requires Luchaire's Body Seam Reducer" "Body Seam Reducer"Maybe a DLCShiveringIsles check here? This one needs SI.
Rest looks fine to me. Don't know what some of the commands do, though.
I fell for the Ohmes and the Ohmes-raht, so I just had to make my new player one of them, even if that didn't necessarily suit the intended playing style, but I guess that's just another interesting difficulty to overcome.
Oh yes. Probably the character I played longest was an Ohmes-raht mage... and they are no good mages...
I didn't know if I should post this here or in SM Misc Mods thread, but I decided to post it here. I have both RBP (Race Balancing Project) and SM Encumbrance and Fatigue installed (v2.51). [snip]
I don't change anything regarding fatigue regeneration, so it looks like a problem of SM's Encumbrance and Fatigue mod, sorry.
The only type of cosmetic mod I use outside of this is Better Redguards. Thanks for any help, and sorry for the bother.
In the Better Redguards compatibility folder there are three NPCDiversities. Use whichever you like best

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can the seducer fly " it have wings "
Flying is a gamebreaker, therefore they can only jump very, very high... like on top of buildings... if they have enough fatigue...
and is there a ini file where i can change the mana regen setting ?? i want it to be much slower
No, but there's a module resetting it to Vanilla.