Race non-playable but want usual dialogs

Post » Mon Dec 17, 2012 3:06 pm

I duplicated the Breton race to create a new BretonZombie race (and did the same for some others). All I did to the new race is give them custom eyes, and make the Body Data and Face Data point to some new textures. Everything worked great, as I wanted it to.

Then I started a new character and realized that these races were now selectable, which I don't want. I found the "playable" checkbox and unchecked it. Now the NPCs have NO GREETING. None of my topics appear. So the AddTopic doesn't work? They all point to the usual voice files for their race. I even removed the IspPlayableRace check from the quest.

I want them to act like the default race with all dialogs and topics (even rumors doesn't appear). I just don't want them to be selectable at character generation time.

Please help?


EDIT. Found
SetRacePlayable race:ref isPlayable:bool
Maybe I should make them unplayable until the quest starts???
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