Thanks for explaining your maining, BretonSorcerer. As you have gathered, I thought you meant taking points from our original perk base number.
I am voting "other." I saw something a little like this in FO3, but I want to reserve judgement on this idea until I know more about how significant race benefits realliy are.
At the start, it seems that race and gender are our only choices, other than cosmetic, and for gender there are no special attributes, other than role-play are significant.
Race is the main choice we make at start.
The concept does sound interesting, and could be fun, however, given race even more meaning.
I'm given to understand that there is differences between races,
Racial Spells (Apparently a lot like Oblivions)
Racial Skill Modifiers (Dunmer's +10 or whatever to Destruction like previous entries)
The only thing that has really changed is no +strength ones. And without picking a Star Sign either they need to make Racial Abilities and Skill Modifiers fairly significant if they claim "Racial choice is more important than ever before"
Or, like mentioned earlier, less significant STARTING, but a racial Perk Tree would vastly differentiate races.