I personally really like racial stats as I saw it as an enhancement to character designing the same way unique class direction does. Back in early fantasy games such as Gaunlet, there was always a warrior character, an archer type character & a mage type character. Items along your journey within the game would become available aimed to aid those character choices. Often in games, background and culture would be written into these three character types explaining how and why they are more able in these skills, which to me adds more depth to the game. Even when in-game equipment available is designed more to cater for the races that are more at home to that skill (such as wood elves being better with light armor and bows and being natural trackers and good with herbs etc), I still prefer it this way when going against the grain by being a human in these skills as it gives me a sense of uniqueness (such as Aragon becoming Stroder in LOTR or Tom Cruise's character in The Last Samurai) but more importantly to me, it gives a real sense of culture across the different nations and races adding to the ambience in the game.
Do others like racial directed classes and background and feel it enhances character design or do they think it is restricting in character making?