Radio Commands in Crysis 3

Post » Sun Nov 11, 2012 8:45 pm

I was playing Crysis 2 today, and upon hearing an opponent throw a laughing jibe at my death I realized that I really missed Crysis 1 commands. I loved being able to let my team know what to do or what to be wary of, and this element was obviously absent in Crysis 2. I now wonder if Crytek will re-implement radio commands, perhaps some that give simple orders (hold position, charge, split up, etc.) and the obvious yes/no. I know these would become extremely useful in Hunter Mode, as not everyone has the money for a microphone (myself included).

I think radio commands would be a great addition to Crysis 3, also a great throwback to Crysis 1 for us Crysis 1 Vet's. They aren't necessary, sure, but I know I'd certainly use them to their fullest extent and to my best advantage.

-Zanthir
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I love YOu
 
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Post » Sun Nov 11, 2012 10:32 am

That. Would. Be. Amazing.
Yes please!!!! +1
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Caroline flitcroft
 
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Post » Mon Nov 12, 2012 2:52 am

im not familiar with crysis 1 multiplayer(only played campaign) but is the radio commands like the voices we hear in crysis 2? (Ex: enemy spotted near hospital)
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Post » Mon Nov 12, 2012 2:44 am

im not familiar with crysis 1 multiplayer(only played campaign) but is the radio commands like the voices we hear in crysis 2? (Ex: enemy spotted near hospital)

not exactly. it's some kinda pre-set voice command, you press between F 1- F something and pick what cha wanna say.. like "yes" "no" "get in the car" "take that factory".
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Nikki Morse
 
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