Note: this is a very rough idea and still needs quite a bit of adding on and fine tuning. If you have any ideas or want to donate some time to help shoot me a message.
In the Fallout series we see the views of many factions and groups, but what about the people considered "evil" by everyone. I'm talking about Raiders, big and small, fast and slow, sadistic and caring. Raiders are barely represented in any way in the Fallout series and I plan to change that.
This RP will follow a small clan of Raiders who dwell in the ruined hell hole once called Seattle. The RP will be a community based RP that's based around combat and survival. To stay alive in Seattle you need more than just a gun and your blade, but also a bond with your fellow warriors, a quick brain, fleet feet, and a sheer will to live. We will face more challenges than just opposing Raiders, mutants, and factions, we will also face starvation, disease, in-fighting, betrayal, radiation poisoning, and at moments, some pretty psychologically disturbing things.
You, as an RPer, will have to use your brain to work your way out of some situations and will face the very real prospect of death. Yes, you heard me, your character may die, it adds a layer of tension and makes you make more realistic decisions. However, because I don't exactly find it fair to kill off your character and boot you out of the RP you will be able to have UP TO 3 characters at a time. If one of these dies you free to make a new one. I will also ask you if it's okay if your character dies before eliminating you.
This RP has a single main plot along with a host of smaller situations. If you have an idea that you think will enrich the plot please send me a PM, I'm open to anything.
THIS IS NOT A DICTATORSHIP! What I mean by this is that if you have an idea or a problem tell me and I'll try my best to address it. We will also take a vote on just about everything, majority rules. Even if I don't like an idea but most of the rest of you do I will most likely allow it, maybe it's great and I'm just not imaginative enough.
Here's a info sheet on Seattle.
Location: Seattle
Information: When Atomic fire bathed the earth Seattle, being a large city of the USA, was one of the prime targets of the nuclear warheads. Two Vaults were located in Seattle, Vault 7 and Vault 9. Vault seven was a "control" vault, meaning that it had no experiment while Vault nine was a Vault that had the experiment of being thought of as heaven by it's dwellers and was extremely luxurious. When rumors of nuclear war started the Vaults were packed with their residents and sealed off from the outside world. The rest of the city was not do lucky, Seattle was hit with countless warheads. Hard.
However as always, humanity survived. After a few years small clans had set themselves up in the streets of Seattle and set out to scavenge the items of a past civilization. Raider groups like the Sea Hawks, Fire Born, Forgotten, Ghosts, Bag Raiders, and Fog Speakers arose and started taking large swathes of the city. For years nothing but these Raider groups along with a few survivors here and there existed. Then one day Vault Seven opened up and it's residents poured out. The dwellers arrived in a completely new world, the city of Seattle was bathed in radioactive fog and was thick with Raiders and Mutants. Acid rain fell regularly, corroding what was left of the city. Vault seven spread out and started to call themselves "Praetor", or "Guardians" in Latin. The Praetor set up a base of operations in Vault Seven and called it "The Acropolis". Praetor set up the first economy in Seattle besides barter, green backs. Using "green backs" (Pre-war money) and their Pre-war tech, Praetor soon established themselves as a trade super power. With the wealth this brought Praetor was able to hire mercenaries and form a fighting force, the "Lupus" or wolves.
But when one faction succeeded, others grew jealous. The countless Raider tribes of Seattle fell upon Praetor, looting and pillaging caravans and taking land. The Lupus fought back against these Raiders with varying success. The citizens of Praetor lived in constant fear of Raiders. To make things worse another problem arose for the city of Seattle. Disease.
Three prominent diseases appeared with strength in Seattle within seven years of each other, the Blood Plague, Wrath child, and Mirosis Beta. The trio of deadly diseases had different effects and traits, the Blood Plague was a disease thought to be related to F.E.V. in some way (it's not) that originated from the shipping sector of Seattle. The Blood Plague "turned your blood bad" as locals said, they said this because the effects of the disease was the darkening of the blood, the elimination of white blood cells, destruction of the immune system, extreme fever, excessive bleeding, and eventually, heart failure. The next, Wrath Child, was arguably the most dangerous of the three. Wrath Child was a biological weapon tested by China before the Great War to use in case of emergency on an enemy population, wreaking as much havoc as a nuclear warhead could. The weapon, however, was not fully operational by the time of the Great War and only one warhead was used, this one targeting American troops in Alaska. Wrath Child slowly spread over post-war America, eventually reaching Seattle. The disease infected people through the fluid of infected individuals and "de-evolved" the brain, turning the victim into more or less an animal. The virus also blocked stimuli (including pain) from reaching the brain. The third disease, Mirosis Beta, is a natural bacterial disease that is transmitted through the air and from the breath of the victims. Mirosis Beta attacks the Respiratory System, making the lungs fail and enslaving the throat.
These three diseases were both a blessing and a curse. On one hand it drove the Raiders back to their territory to recuperate and try to shut themselves off from them, on the other the Praetor population dropped substantially. To make things even more complicated and troubling Vault Nine opened at that time.
Vault Nine was an experiment Vault full of Christian, Catholic, and Jewish residents. The experiment of the Vault was to convince the residents that they were in heaven. The Vault was supplied with extreme luxury items, gold accents, soft music playing over speakers, and religious symbols everywhere. The AI overseer posed as God and his inner council of 10 as his "Angels". One day, however, this all ended. The Vault's reactors failed and all power except for the emergency generator powering "God". Knowing that the air filtration systems would fail and all would die of monoxide poisoning the Sentient AI ordered all to leave immediately. The "Angels" took the device that held "God" on it and lead the rest of the residents in exile out of the Vault. The dwellers now call this "The Journey of Sorrow" because they believed they were being cast down from heaven.
The Vault Nine residents settled in CenturyLink stadium which was located pretty close to their vault. The organization called themselves "The Illuminati" and told the others that they knew the secrets of God. The Illuminati renamed the CenturyLink stadium "New Heaven" and started spreading out from there. They successfully reinstalled "God" at New Heaven and once again started taking divine orders. The Illuminati set up an elite, religiously driven fighting force called the Crusaders.
The Illuminati and the Praetor immediately clashed because of religious differences, land arguments, and need to gain more supplies. The Illuminati also started a crusade against mutations, believing they were spawn of the devil. In between the two remained the Raiders of Seattle. The Raiders took advantage of the conflict and attacked both sides where they were weak. This is the history of Seattle.
Unique Features: Seattle has a few unique features including but not limited to: Radioactive Fog, Acid Rain, Blood Plague, Wrath Child, Mirosis Beta, Kuto, "Spiders", and "Lizards".
Questions, comments, concerns, random outbursts of song?
In the Fallout series we see the views of many factions and groups, but what about the people considered "evil" by everyone. I'm talking about Raiders, big and small, fast and slow, sadistic and caring. Raiders are barely represented in any way in the Fallout series and I plan to change that.
This RP will follow a small clan of Raiders who dwell in the ruined hell hole once called Seattle. The RP will be a community based RP that's based around combat and survival. To stay alive in Seattle you need more than just a gun and your blade, but also a bond with your fellow warriors, a quick brain, fleet feet, and a sheer will to live. We will face more challenges than just opposing Raiders, mutants, and factions, we will also face starvation, disease, in-fighting, betrayal, radiation poisoning, and at moments, some pretty psychologically disturbing things.
You, as an RPer, will have to use your brain to work your way out of some situations and will face the very real prospect of death. Yes, you heard me, your character may die, it adds a layer of tension and makes you make more realistic decisions. However, because I don't exactly find it fair to kill off your character and boot you out of the RP you will be able to have UP TO 3 characters at a time. If one of these dies you free to make a new one. I will also ask you if it's okay if your character dies before eliminating you.
This RP has a single main plot along with a host of smaller situations. If you have an idea that you think will enrich the plot please send me a PM, I'm open to anything.
THIS IS NOT A DICTATORSHIP! What I mean by this is that if you have an idea or a problem tell me and I'll try my best to address it. We will also take a vote on just about everything, majority rules. Even if I don't like an idea but most of the rest of you do I will most likely allow it, maybe it's great and I'm just not imaginative enough.
Here's a info sheet on Seattle.
Location: Seattle
Information: When Atomic fire bathed the earth Seattle, being a large city of the USA, was one of the prime targets of the nuclear warheads. Two Vaults were located in Seattle, Vault 7 and Vault 9. Vault seven was a "control" vault, meaning that it had no experiment while Vault nine was a Vault that had the experiment of being thought of as heaven by it's dwellers and was extremely luxurious. When rumors of nuclear war started the Vaults were packed with their residents and sealed off from the outside world. The rest of the city was not do lucky, Seattle was hit with countless warheads. Hard.
However as always, humanity survived. After a few years small clans had set themselves up in the streets of Seattle and set out to scavenge the items of a past civilization. Raider groups like the Sea Hawks, Fire Born, Forgotten, Ghosts, Bag Raiders, and Fog Speakers arose and started taking large swathes of the city. For years nothing but these Raider groups along with a few survivors here and there existed. Then one day Vault Seven opened up and it's residents poured out. The dwellers arrived in a completely new world, the city of Seattle was bathed in radioactive fog and was thick with Raiders and Mutants. Acid rain fell regularly, corroding what was left of the city. Vault seven spread out and started to call themselves "Praetor", or "Guardians" in Latin. The Praetor set up a base of operations in Vault Seven and called it "The Acropolis". Praetor set up the first economy in Seattle besides barter, green backs. Using "green backs" (Pre-war money) and their Pre-war tech, Praetor soon established themselves as a trade super power. With the wealth this brought Praetor was able to hire mercenaries and form a fighting force, the "Lupus" or wolves.
But when one faction succeeded, others grew jealous. The countless Raider tribes of Seattle fell upon Praetor, looting and pillaging caravans and taking land. The Lupus fought back against these Raiders with varying success. The citizens of Praetor lived in constant fear of Raiders. To make things worse another problem arose for the city of Seattle. Disease.
Three prominent diseases appeared with strength in Seattle within seven years of each other, the Blood Plague, Wrath child, and Mirosis Beta. The trio of deadly diseases had different effects and traits, the Blood Plague was a disease thought to be related to F.E.V. in some way (it's not) that originated from the shipping sector of Seattle. The Blood Plague "turned your blood bad" as locals said, they said this because the effects of the disease was the darkening of the blood, the elimination of white blood cells, destruction of the immune system, extreme fever, excessive bleeding, and eventually, heart failure. The next, Wrath Child, was arguably the most dangerous of the three. Wrath Child was a biological weapon tested by China before the Great War to use in case of emergency on an enemy population, wreaking as much havoc as a nuclear warhead could. The weapon, however, was not fully operational by the time of the Great War and only one warhead was used, this one targeting American troops in Alaska. Wrath Child slowly spread over post-war America, eventually reaching Seattle. The disease infected people through the fluid of infected individuals and "de-evolved" the brain, turning the victim into more or less an animal. The virus also blocked stimuli (including pain) from reaching the brain. The third disease, Mirosis Beta, is a natural bacterial disease that is transmitted through the air and from the breath of the victims. Mirosis Beta attacks the Respiratory System, making the lungs fail and enslaving the throat.
These three diseases were both a blessing and a curse. On one hand it drove the Raiders back to their territory to recuperate and try to shut themselves off from them, on the other the Praetor population dropped substantially. To make things even more complicated and troubling Vault Nine opened at that time.
Vault Nine was an experiment Vault full of Christian, Catholic, and Jewish residents. The experiment of the Vault was to convince the residents that they were in heaven. The Vault was supplied with extreme luxury items, gold accents, soft music playing over speakers, and religious symbols everywhere. The AI overseer posed as God and his inner council of 10 as his "Angels". One day, however, this all ended. The Vault's reactors failed and all power except for the emergency generator powering "God". Knowing that the air filtration systems would fail and all would die of monoxide poisoning the Sentient AI ordered all to leave immediately. The "Angels" took the device that held "God" on it and lead the rest of the residents in exile out of the Vault. The dwellers now call this "The Journey of Sorrow" because they believed they were being cast down from heaven.
The Vault Nine residents settled in CenturyLink stadium which was located pretty close to their vault. The organization called themselves "The Illuminati" and told the others that they knew the secrets of God. The Illuminati renamed the CenturyLink stadium "New Heaven" and started spreading out from there. They successfully reinstalled "God" at New Heaven and once again started taking divine orders. The Illuminati set up an elite, religiously driven fighting force called the Crusaders.
The Illuminati and the Praetor immediately clashed because of religious differences, land arguments, and need to gain more supplies. The Illuminati also started a crusade against mutations, believing they were spawn of the devil. In between the two remained the Raiders of Seattle. The Raiders took advantage of the conflict and attacked both sides where they were weak. This is the history of Seattle.
Unique Features: Seattle has a few unique features including but not limited to: Radioactive Fog, Acid Rain, Blood Plague, Wrath Child, Mirosis Beta, Kuto, "Spiders", and "Lizards".
Questions, comments, concerns, random outbursts of song?
http://www.gamesas.com/topic/1419445-raider-rp-interest-check/