The problem is that I am running both MGE and the MCP, and have rain particle effects are able to be stopped by overhead statics fix on the MCP active. That works, but also, rain stops showing as a graphic everywhere, not just over me, randomly as I move the camera view around. So, I'll be walking east, let's say, and I can see the rain... then, I'll turn the camera north, and the rain all disappears everywhere. What gives?
The other thing I'm hoping to address is that the "white ring" around the horizon sky is very tall. So, especially on clear days, there is a bright white band around the horizon instead of the blue of the sky extending to the horizon line. Is this just the texture on the sky? Or is this something that can be changed at all, so that the sky actually extends to the horizon line instead of a bright white band?