And the trees are acting weird, they change shape depending on how close I am to them. Here's comparison pictures: http://img16.imageshack.us/i/screenshot3yy.png// http://img834.imageshack.us/i/screenshot2m.png/
And here's my load order, but I don't think that it has anything to do with it.
Spoiler
Active Mod Files:00 Oblivion.esm01 TR_OoT_Main.esm02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]03 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]04 Cobl Main.esm [Version 1.72]05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]06 Mart's Monster Mod.esm [Version 3.7b3p3]07 CyrodiilUpgradeResourcePack.esm08 FCOM_Convergence.esm [Version 0.9.9MB3]09 Armamentarium.esm [Version 1.35]0A Artifacts.esm [Version 1.1]0B Open Cities Resources.esm [Version 3.5.3]0C CURP_Controller.esm0D Unofficial Oblivion Patch.esp [Version 3.2.10]0E Oblivion Citadel Door Fix.esp0F DLCShiveringIsles.esp [Version 1.4.0]10 Oblivion.esp11 Francesco's Optional Chance of Stronger Bosses.esp12 Francesco's Optional Chance of Stronger Enemies.esp13 Francesco's Optional Chance of More Enemies.esp14 Francesco's Optional Leveled Guards.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]15 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]16 Atmospheric Loading Screens - Random Quotes.esp17 Ayleid Loot EXtension.esp18 Ayleid Loot EXtension - OOO Dungeons.esp19 Display Stats.esp [Version 1.2]++ Item interchange - Extraction.esp [Version 0.78]1A Enhanced Economy.esp [Version 4.2.2]1B Map Marker Overhaul.esp [Version 3.5.2]1C Map Marker Overhaul - SI additions.esp [Version 3.5]1D DLCHorseArmor.esp1E DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]1F DLCOrrery.esp20 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]21 DLCVileLair.esp22 DLCVileLair - Unofficial Patch.esp [Version 1.0.5]23 DLCMehrunesRazor.esp24 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]25 DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]++ MaleBodyReplacerV4.esp26 PTArtifacts.esp27 XSPipeMod.esp [Version 1.2]28 XiaNewAmuletsV1.esp29 DLCThievesDen.esp2A DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]2B DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]2C Cobl Glue.esp [Version 1.72]2D Cobl Si.esp [Version 1.63]2E Bob's Armory Oblivion.esp2F FCOM_BobsArmory.esp [Version 0.9.9]30 Oblivion WarCry EV.esp [Version 1.08a]31 FCOM_WarCry.esp [Version 0.9.9MB3]32 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]++ OOO-Water_Weeds.esp [Version 1.33]++ OOO_XiaNewAmulets Addon.esp [Version 0.5]33 OCC-OOO-Patch.esp [Version 2.4]34 ArmamentariumArtifacts.esp [Version 1.35]35 OOO 1.32-Cobl.esp [Version 1.72]36 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]37 FCOM_Convergence.esp [Version 0.9.9Mb3]++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]38 FCOM_RealSwords.esp [Version 0.9.9]++ Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3]++ FCOM_SaferRoads.esp [Version 0.9.9]39 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]3A Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]3B Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]3C Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]3D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]3E Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]3F Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]++ Mart's Monster Mod - Diverse Runeskulls Loot.esp [Version 3.7b3p3]40 FCOM_Archery.esp [Version 0.9.9]++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]++ ArmamentariumLL4OOO.esp [Version 2.01]++ ArmamentariumLLMagicOOO.esp [Version 1.35]++ MMM-Cobl.esp [Version 1.69]41 Ivellon.esp [Version 1.8]42 OCC-Ivellon-Patch.esp [Version 2.0]43 Artifacts.esp [Version 1.1]++ Artifacts - ArmaCompleteAddon.esp [Version 1.0]44 The Ayleid Steps.esp [Version 3.4]45 TR_Stirk.esp46 DLCBattlehornCastle.esp47 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]48 DLCFrostcrag.esp49 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]++ DLCFrostcrag_MysticEmporiumPatch.esp4A Knights.esp4B Knights - Unofficial Patch.esp [Version 1.0.10]4C SM Plugin Refurbish(Merged).esp [Version 1.30]4D OCC-KOTN-Patch.esp [Version 3.0]4E Origin of the Mages Guild.esp [Version 7.3]++ FCOM_Knights.esp [Version 0.9.9Mb3]4F _LPDaedricWar.esp50 Hammerfell_HighRock.esp51 Blackmarsh.esp52 Valenwood.esp53 Summerset.esp54 ElsweyrAnequina.esp55 Valenwood_Anequina_Patch.esp56 Feldscar.esp [Version 1.0.4]57 Vergayun.esp [Version 1.0.5]58 Open Cities New Sheoth.esp [Version 1.1]59 Open Cities Reborn - Full Merge.esp [Version 0.6.2]5A Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]5B Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]5C Enhanced Vegetation [125%].esp5D Alternative Start by Robert Evrae.esp5E nGCD.esp5F nGCD Oghma Infinium.esp++ nGCD Skeleton Key.esp60 Grandmaster of Alchemy.esp++ Item interchange - Placement for FCOM.esp [Version 0.78]++ Item interchange - Placement for Frostcrag.esp [Version 0.78]61 1em_Vilja.esp [Version 2.2]62 bgBalancingEVCore.esp [Version 10.52EV-D]63 bgMagicEV.esp [Version 1.7EV]++ bgMagicItemSigil.esp [Version 1.68EV]++ bgMagicEVStartspells.esp [Version 1.68EV]64 bgMagicBonus.esp [Version 1.7EV]++ bgMagicEVAddEnVar.esp [Version 1.68EV]65 bgMagicEVPaperChase.esp [Version 1.68EV]66 bgMagicAlchemy.esp [Version 1.57]67 bgMagicPotionNumberSoulGemValue.esp [Version 1.68UV]68 bgBalancingOptionalLessHealth.esp [Version 10.0UV-U]++ bgBalancingEVOptionalFangs.esp [Version 10.0EV-D]++ bgBalancingEVOptionalMoreEyes.esp [Version 10]69 bgBalancingEVOptionalNPCDiversity, Beautification.esp [Version 10.0EV-D]6A bgBalancingEVLAMEAddition.esp [Version 10.51EV-D]++ bgBalancingEVLAMEGlue.esp [Version 10.0EV-D1.62EV]6B bgBalancingEVOptionalNPCDiversityLAME.esp [Version 10.5EV-D]++ bgBalancingEVOptionalSeamReducerHighElfFix.esp [Version 10.0EV-D]6C bgIntegrationEV.esp [Version 0.993]6D OC+Integration Patch.esp [Version 2.1]6E OCRAnvil+Integration Path Grid Fix.esp [Version 1.0]6F bgMagicEVShader.esp [Version 1.7EV]++ bgMagicShaderLifeDetect.esp [Version 1.68]70 bgMagicLightningbolt.esp71 Open Cities Reborn Road Record.esp72 LandMagicPatch.esp73 Bashed Patch, 0.esp74 MergedMaps.esp
Thanks in advance for any help
