random behavior

Post » Mon Mar 15, 2010 6:51 am

Hello in my mod I want to let a miner work in my mine without standing near the same rock all day, so I would like to ask: is there a random behavoir option?
you see, I have more then one miner and I don't like to appoint a rock to each miner, one at the time, rock by rock.
can somebody help me?

thank you for reading,

apppelboom
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Lynette Wilson
 
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Joined: Fri Jul 14, 2006 4:20 pm

Post » Sun Mar 14, 2010 4:59 pm

Assuming I'm understanding your question correctly, you want to be using two (or more) AI packs, one with a GetRandomPercent condition above another without it. With the first pack, they would mine rock A, else they would mine rock B.

Most of the chapel residents are set up this way - try looking at somebody in the Chorrol chapel for an example. Instead of wander packs, you might want to create use item at or travel packs instead.
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Ronald
 
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Joined: Sun Aug 05, 2007 12:16 am

Post » Mon Mar 15, 2010 6:40 am

Assuming I'm understanding your question correctly, you want to be using two (or more) AI packs, one with a GetRandomPercent condition above another without it. With the first pack, they would mine rock A, else they would mine rock B.

Most of the chapel residents are set up this way - try looking at somebody in the Chorrol chapel for an example. Instead of wander packs, you might want to create use item at or travel packs instead.


mmm I just wanted to make a package without specific time, so I don't have to make the same package with other sequense for each farmer.
I already used use item at.
thank you for the reply.
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Spooky Angel
 
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