With the advent of full voice acting in Oblivion and Fallout 3 came less content due to the volume in data that all of the v/o's took on the disc. With the advent of the navpoint in Oblivion came the ability for players to finish the game (all quests) in record time which left players with little or nothing to due in terms of questing.
With the advent of the Random Dungeon Generator, players will always have a new challenge ahead of them.
The RDG isn't mean to be game wide as this would defeat the purpose of what most TES Fans want, a unique handcrafted world. Instead it would be a few select dungeons which are clearly marked.
My idea is to have a new Arena in which the spectators in the arena can watch the player by 'newly devised magical means', what those means are I haven't figured out yet.
Each dungeon will have a randomly generated set of connecting rooms all tailored to the same theme. Those themes could be, using Oblivion in this example: Fort, Aylied, Cave, Mine etc. Each theme will have an enemy them, again using Oblivion as an example: Bandits, Marauders, Goblins, Undead, Daedra, Necromancers, Bandits vs Marauders, Goblins vs Goblins etc. Dungeons may even chain together for more advanced spelunkers.
The premise is that the new 'mages guild' has found a way to open a portal to Hircine's realm. Hircine, being a rather sporting man/daedra/whatever, agreed to allow the guild to conduct their new Arena here in the name of sport. He may even bestow a prize upon the best treasure hunters for their performance.
Hircine is the guy who decides the layout of the arena and what enemies spawn there all in the name of sport.
At the end of each dungeon will be a treasure chest which can spawn anything in the game excluding artifacts, quest items and things of that nature. The player may also find enchanted items that won't appear outside the arena or would have to make him/herself through enchanting.
I was thinking of around 15-20 different interiors for each theme, all of them interconnect-able.
What are your thoughts on this?