Ok my issue is that I have an NPC. He is frozen in a standing position via a script that uses SetActorsAI. Then later via terminal the game plays a cutscene and moves the player around a bunch. During that cutscene it uses SetActorsAI 1 on the NPC, making it so he can idle and move freely and is no longer frozen. This worked perfectly fine, up until a little while ago. I was testing the whole mod today and noticed, so I am not sure how long ago it broke. What happens instead is before the cutscene, the actor is not even there (Almost like he is initially disabled) then during the cutscene when it should make his AI on, it instead seems to enable him, but his AI is still off. He is stuck posed with his fists out, not moving. Its really strange. I have checked everything, the cutscene script, his packages, if he is initially disabled, his script. I cannot figure out what the hell randomly caused this whole thing to mess up. The area is navmeshed, I re-finalized it just incase... If anyone has any suggestions please let me know! Its not a dirty save as I tried with 2 different saves, both of which I have never so much as had the mod active. One with like 10hrs of gameplay, and the one it makes as you leave Vault 101.
I have no clue what is wrong, or why this even got messed up as I havent touched anything related to this in like 2 months...
Gunmaster95