Random Scumbag Diversity

Post » Fri Jan 28, 2011 6:56 am

In Oblivion, dungeons generally had only one type of NPC baddies in them (i.e. bandits, marauders, necromancers, etc.) if they had any at all. Vampire lairs were the most diverse dungeons in terms of classes of NPC that you would meet. So my question is has any body heard if there will be a greater diversity of NPC bad guys/gals to smack around in dungeons? I would like to see NPCs weilding all sorts of weapons and wearing different armors (or none at all) in each dungeon instead of all the NPCs in a given dungeon using say, blunt weapons and wearing light armor like the bandits.
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JaNnatul Naimah
 
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Post » Thu Jan 27, 2011 5:26 pm

There were at least two dungeons in Oblivion that had both marauders and bandits in them who where fighting each other.
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laila hassan
 
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Post » Fri Jan 28, 2011 2:58 am

There were at least two dungeons in Oblivion that had both marauders and bandits in them who where fighting each other.

Good point, but how many of those were there? Fort Homestead, the one right down the road from Weye with mostly archers (I forget its name) and the cave with the black bow bandits (forget its name also) are the only ones that come to mind.
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Jeneene Hunte
 
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Post » Thu Jan 27, 2011 7:23 pm

Draugrs !
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Jaylene Brower
 
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Post » Fri Jan 28, 2011 5:38 am

I want a dungeon full of naked cannibals
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Cayal
 
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Post » Thu Jan 27, 2011 5:35 pm

it would b nice 2 see a dungeon with friendly npc's hiding out from the law
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No Name
 
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Post » Thu Jan 27, 2011 6:07 pm

Would be nice to have opposing factions in a single dungeon. Oblivion had a couple of dungeons with bandits VS marauders, but not many at all. In FO3 you had all sorts of BOS vs Super Mutants, Raiders VS ghouls, and other fights like that going on in quite a number of dungeons.
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Franko AlVarado
 
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