Just had a question on RS. I know how it will 'mold' quests to your specific character, but I was just wondering of that entailed procedurally created quests, such as:
'Gee I don't like that shopkeeper as he made lots of money, let me hire that guy who I know kills the everything to go do his thing"
Or more template based configurations, meaning that there will always be a quest to hunt the dear, the game just decides,
based on your character, time/manner of unlock, where, and how many laser eyes they may or may not definitely will have.
Thanks in advance!