rantin and ravin

Post » Fri Feb 12, 2016 10:45 pm

I'm hearin alot of mixed emotions about our beloved fo4. some have such issues that they just leave it and not play while others still play, but disappointedly. is that even a word?


anyway, i too am somewhat disappointed in some things yet still find great joy and satisfaction in others.


if they would have omitted the new content then it would've been fo3.


we have to understand that with these new additions there will be bugs.


there will be things that didn't make the cut.


there will be things that some dislike while others love.

beth can't be expected to please everyone %100.



so please me %87, and please them %32, and them %59 and even you old lady, yeah you! you get %69 cuz you got the rollin pin! ;)



all in all i think they did a decent job of delivering (at the core) what we expect out of a beth title. I've been wandering the wasteland since release and i still look forward to getting my time to play.

sure I've been frustrated while tryin to build and wish the settlers would realize that there's a hundred turrets surrounding them and they might not need me as much as they think they do. it is only a couple legendary raiders in the bunch, surely the heavy laser turrets and all their armor and weaponry will suffice.

and don't even get me started on preston! do it yourself, man. that's an order!


anybody that's played this title, regardless of the nit-picky little crap that may or may not exist, can wholeheartedly say that beth put alot of love in this game. more so than almost any other big dev out there. they are still gamers and it shows.

how many big devs have we seen change over the years to become annual dealers of mundain content?

I'm disappointed in that because we used to get some really good titles but now it's about the deadline, it seems.

i know there are some good ones on the horizon that aren't being pushed forward in haste just to fall in a certain fiscal quarter but they're new titles and they always get the polish before the annuals roll.


and I'm talkin big name aaa here, i know the indys rock! that's another post however. I've said my peace.
User avatar
Paul Rice
 
Posts: 3430
Joined: Thu Jun 14, 2007 11:51 am

Post » Fri Feb 12, 2016 7:38 pm

I not that disappointed because I came in with low expectations... But I still expected more. The game is so watered down in rpg elements and it feels like another shooter. They also made sure to implement many things from many other generes to attract more people, for me though it didn't work out, I feel like they slaped everything together without much thought on how much cohesive it really is.

Add to that the quests or imo boring vaults. Those super mutant letters you find, almost seems to be an inside joke:

"KILL

LOOT

RETURN"

And it's not funny.

NPC's you can intract with seem to be very limited outside the main quest and even then there isn't much to them. Thee is rarely any choice, everything you say, mostly doesn't matter anyway.

The dialogue wheel was terrible. People sometimes say that it's like Mass Effect,, it's not. ME dialogue wheel is massively better.

The performance isn't stellar either, they need some form of improved shadow culling in their next game.

It doesn't crash though, that's a plus.
User avatar
i grind hard
 
Posts: 3463
Joined: Sat Aug 18, 2007 2:58 am

Post » Fri Feb 12, 2016 10:23 am

I wasn't disappointed by it at all, although I am starting to run out of things to do in it now. After two complete play throughs and around 550 hours though, that's at least kind of to be expected. I'm still thoroughly enjoying it though. I really like the settlement building system, and that's where a lot of my time has been spent in the game. Overall though, I really enjoyed the whole game. I think the story line is great. The range of quests was adequate. The gameplay mechanics are undeniably vastly improved from previous titles.



I can certainly agree with the complaints about dumbing down the RPG elements though. Choice doesn't really play too much of a part in this game, which is a big shortcoming. In Fallout 3, we were presented with a choice to blow up Megaton within an hour or two of starting the game, and that's basically the most evil thing you can do in the game which gives you (I believe ) -1000 Karma, and really sets the tone for how your character will be perceived for the rest of the game. This is a good thing. I generally don't play the evil character. I tend to be the morally grounded character that wants to help people and generally just do good. But I always like to do an evil play through too because you get different dialog, reactions, quests, companions, and so on. In Fallout 4, you can't really do an evil play through. Yes, you can select the more negative dialog options and you can steal and murder and whatnot, but there are almost no real consequences for doing these things.



I really love having a voiced protagonist. I really feel like that adds a lot to the realism of the game (many will disagree), but having a voiced protagonist definitely limits dialog options. FO3 and NV weren't restricted like this, and they were able to have much more comprehensive dialog as a result. I don't want to go back to an unvoiced protagonist, but when I basically tell someone to go screw themselves, I don't want them to respond with "Haha, here, I'll update your map. Let me know when you're done." If I kill 6 people in Diamond City, I don't want to come back the next day and have everyone acting like nothing ever happened. Acknowledge the fact that I just murdered a bunch of people. Do something about it lol

User avatar
Luis Longoria
 
Posts: 3323
Joined: Fri Sep 07, 2007 1:21 am

Post » Fri Feb 12, 2016 1:17 pm

I love the game but I agree RPG elements watered right down more of an action adventure now which did upset me abit as a hardcoe Fallout and RPG fan I expected a little more in that sense but still a great game nonetheless

User avatar
Harry Hearing
 
Posts: 3366
Joined: Sun Jul 22, 2007 6:19 am

Post » Fri Feb 12, 2016 1:49 pm

I found FO4 very enjoyable. I wouldn`t say it`s better than FO3 or NV, but it definitely provided me with different kind of fun.


I actually played FO4 for more hours than FO3+NV combined together already.



....but FO4 glitches are just outright terrible.. and I see many not addressed even with last patch.


Well.. at least FO4 is not unplayable on playstation. FO3 & NV was literally unplayable on PS3 once you reach certain memory & savefile size.






There are things lacking in FO4, but FO4 also has its own things that surpass predecessors.

User avatar
Bambi
 
Posts: 3380
Joined: Tue Jan 30, 2007 1:20 pm

Post » Fri Feb 12, 2016 12:04 pm

I've been enjoying the game, even though I haven't had the time/energy to play lately, and despite any perceived shortcomings, I do agree with the OP that Bethesda did put a lot of love into the game. The nitpicking in the forums has been a bit overwhelming, but it's understandable when someone rants about a truly game-breaking glitch. So far, my experience has been almost completely bug/glitch free, so I count myself among the lucky ones. It definitely runs better than Skyrim. There's still so much I need to do and explore - I haven't even beaten the game; the furthest I got was entering the Institute. It's too tempting to create new characters again and again, but that's just me - I do that often in any RPG where you can customize and name the protagonist.



The game is essentially everything I expected it would be, with several good surprises thrown in here-and-there. Sure, the RPG elements could be enhanced, but that was Beth's decision, and I can live with that (I also have plenty of other RPGs I can play for more RP-heavy elements, which is fine, too: Nothing wrong with playing multiple games at a time for different experiences!).

User avatar
Ells
 
Posts: 3430
Joined: Thu Aug 10, 2006 9:03 pm

Post » Fri Feb 12, 2016 1:43 pm

I mean..check my avatar icon dude :)

User avatar
ZANEY82
 
Posts: 3314
Joined: Mon Dec 18, 2006 3:10 am


Return to Fallout 4