Rate the Crysis 2 Storyline

Post » Tue Feb 01, 2011 1:03 pm

You should've made a poll with 5 options (1-5, 5 is the best)
I personally didnt like the story, it was too confusing even though i had crysis 1 + warhead

4/10

i also hate the fact that alcatraz wasnt talking. nomad was 100 times more likeable.
User avatar
TRIsha FEnnesse
 
Posts: 3369
Joined: Sun Feb 04, 2007 5:59 am

Post » Tue Feb 01, 2011 4:44 am

Poll Added


You see, I'm not the only one who thinks the SP is mediocre, even below mediocre.
User avatar
Emily Shackleton
 
Posts: 3535
Joined: Sun Feb 11, 2007 12:36 am

Post » Tue Feb 01, 2011 7:43 am

But you seem to be in the minority if you check the rest of your thread...
User avatar
Sebrina Johnstone
 
Posts: 3456
Joined: Sat Jun 24, 2006 12:58 pm

Post » Tue Feb 01, 2011 11:04 am

btw 2027?
Try 2023
3 years after the events from Crysis and Warhead...
Muppet...
User avatar
Jonathan Braz
 
Posts: 3459
Joined: Wed Aug 22, 2007 10:29 pm

Post » Tue Feb 01, 2011 12:09 pm

btw 2027?
Try 2023
3 years after the events from Crysis and Warhead...
Muppet...

For your information, that'll be 4 years, not 3. -face palm-

Did I mention the year being related to Crysis 1? No
User avatar
luis dejesus
 
Posts: 3451
Joined: Sun Aug 19, 2007 7:40 am

Post » Tue Feb 01, 2011 4:44 pm

The OP has to be one of the most idiotic reviews of the scripting I've read yet. This was a game written in the style and pacing of a B-Grade action movie, and frankly it ends up feeling like an interactive B-Grade action movie. What exactly is so terrible about that? So, I'd rate it 7.5/10.

The sub-text of the suit being the Hero was pretty good, it wasn't subtle, but it was pretty clear that Alcatraz wasn't just another Spec Ops badarse who wins every fight single handed. He dies or nearly dies several times through the game needing to be defibrillated, and is just a corpse in a High-Tech Combat Suit by the end. The persecution of Gould early in the game was alright, it provided a nice introduction to the corporate intrigue and inter-angency rivalry that is maintained through the Alien Invasion. I found that to have a quality black-humour undertone to it. Chino going missing in the intro and then turning back up again later was a little confusing, but then again Alcatraz was just perforated by a Ceph gunship. Hargreaves was predictable, but seriously, if you want a well crafted story stop playing video games and go read a good book.

And as for "Writers", it was Richard Morgan who wrote the script, it wasn't a team, and considering this was his first effort in the realm of video game fiction, I think it is really quite solid. Considering he has 2 series of comic books (Black Widow) and 6 published novels under his belt as a novelist and writer I thought this was a good showing in a new medium. It didn't have the best story in a game I've played, but it was no where near the worst. Considering most video game scripts a written by small TEAMS that have the luxury of bouncing idea off of one another, and the benefits that come with editing in a group, it was great, hopefully his next will be even better has he gains experience from this one. And yes, he is writing more games, pretty sure EA has him on a contract to write 2 more sci-fi titles.
User avatar
Dorian Cozens
 
Posts: 3398
Joined: Sat May 26, 2007 9:47 am

Post » Tue Feb 01, 2011 5:32 am

btw 2027?
Try 2023
3 years after the events from Crysis and Warhead...
Muppet...

It's the year 2027 in Crysis 2.. why not make it look more bad a$$ and think outside of the box instead of just re-design weapons we've seen so far?


WRONG.
2023 the game is set 3 years after the Lingshan Island Incident as previously stated.............

Crysis 2 takes place in a destroyed New York City in 2023, three years after the events of the first game, which has since been evacuated due to alien infestation. The game begins with news footage of ecological disasters, a large outbreak of the "Manhattan" virus, a gruesome disease that causes complete cellular breakdown, civil unrest and panic about an alien invasion by the Ceph, the tentacled, squid-like alien race behind the incident of Crysis. Due to the breakdown in social order within New York City, Manhattan is placed under Martial Law, and under contract from the US Department of Defense, soldiers from Crynet Enforcement & Local Logistics (or simply "CELL"), a private military company run by the Crynet corporation, police the chaos.

User avatar
FITTAS
 
Posts: 3381
Joined: Sat Jan 13, 2007 4:53 pm

Post » Tue Feb 01, 2011 12:56 am

The OP has to be one of the most idiotic reviews of the scripting I've read yet. This was a game written in the style and pacing of a B-Grade action movie, and frankly it ends up feeling like an interactive B-Grade action movie. What exactly is so terrible about that? So, I'd rate it 7.5/10.

The sub-text of the suit being the Hero was pretty good, it wasn't subtle, but it was pretty clear that Alcatraz wasn't just another Spec Ops badarse who wins every fight single handed. He dies or nearly dies several times through the game needing to be defibrillated, and is just a corpse in a High-Tech Combat Suit by the end. The persecution of Gould early in the game was alright, it provided a nice introduction to the corporate intrigue and inter-angency rivalry that is maintained through the Alien Invasion. I found that to have a quality black-humour undertone to it. Chino going missing in the intro and then turning back up again later was a little confusing, but then again Alcatraz was just perforated by a Ceph gunship. Hargreaves was predictable, but seriously, if you want a well crafted story stop playing video games and go read a good book.

And as for "Writers", it was Richard Morgan who wrote the script, it wasn't a team, and considering this was his first effort in the realm of video game fiction, I think it is really quite solid. Considering he has 2 series of comic books (Black Widow) and 6 published novels under his belt as a novelist and writer I thought this was a good showing in a new medium. It didn't have the best story in a game I've played, but it was no where near the worst. Considering most video game scripts a written by small TEAMS that have the luxury of bouncing idea off of one another, and the benefits that come with editing in a group, it was great, hopefully his next will be even better has he gains experience from this one. And yes, he is writing more games, pretty sure EA has him on a contract to write 2 more sci-fi titles.

I agree with you here. His first ever novel "Altered Carbon" was a great novel and a really good idea. Unfortunatly, for Crysis 2 he used the main idea of Altered Carbon.
User avatar
Khamaji Taylor
 
Posts: 3437
Joined: Sun Jul 29, 2007 6:15 am

Post » Tue Feb 01, 2011 5:00 pm

To me the best story, in any game on any platform and across genres, is still Baldurs Gate, the whole thing 1 -> ToB. For me, as a video game story that one sits at a 10/10.
I give the Crysis 2 storyline an 8 out of 10. It keeps me interested the whole time, I want to know more and more about the crysis universe when I play this game. The pace is pretty much insanely fast the whole game through, which, imo, fits very well, and is very well written (doesn't feel tagged on). What I am missing is some more, and more interesting, characters and more comic relief (psycho filled this niché in crysis 1/warhead). I get that this is a "serious" action story, but this is non stop action, more or less, and imo would do better with a change of pace and some comedy thrown in there for good measure. Doesn't have to be Alcatraz in his brand new Nsuit 3.0 sitting at a stand up comedy show featuring aliens breakdancing, but some comedy would be awesome.
User avatar
Strawberry
 
Posts: 3446
Joined: Thu Jul 05, 2007 11:08 am

Post » Tue Feb 01, 2011 9:28 am

The story was **** .Nothing made sense, there was no continuity from the first game and the ceph seemed inferior to the aliens in the first game. It is very clear that the story was tailor made to be different from the first game so that console gamers could follow it. What a shame.
User avatar
Charles Mckinna
 
Posts: 3511
Joined: Mon Nov 12, 2007 6:51 am

Post » Tue Feb 01, 2011 9:04 am

The story makes plenty of sense if you pay attention and keep a watchful eye for the nuances found in the story.
User avatar
Stefanny Cardona
 
Posts: 3352
Joined: Tue Dec 19, 2006 8:08 pm

Post » Tue Feb 01, 2011 4:52 am

meh il give it a 7 ish
it made sense after i figured it out, but during my first playthrough i didnt really get anything.
User avatar
Marquis T
 
Posts: 3425
Joined: Fri Aug 31, 2007 4:39 pm

Post » Tue Feb 01, 2011 10:54 am

The story was cool, but I don't think they explained it well enough. It was very confusing, even for me who played the first game and I consider myself fairly intelligent enough to understand a complicated story. I don't think characters explicitly explained enough of the things.

For example, we learn about some infection, but you don't really understand why this happened, or how the invasion moved from the island in C1 to New York in C2. I feel like there is a lot of stuff that could have been revealed in the flashbacks, but they didn't really do much. You never really learned what Prophet learned (I guess until the end maybe) and often times it feels like you're getting passed around as random people give you orders. First you follow Gould, then Hargreave, then Barclay....it's hard to see how it all ties in together.

Plus the ending was REALLY confusing, ok you wiped out the Seth in NY, and other locations are at risk of invasions. But, who the heck is the british guy that greets you at the end? How did prophet get back in the suit? Where are you? Are you still in New York?

A lot of things just felt confusing and unexplained, and when that happens you don't really know why you're doing it: except someone told you to and that bad things would happen if you didn't.

Campaign mode was still fun though. Story of the year so far has to go to Portal 2. Valve always knows how to tell an awesome story.
User avatar
Jynx Anthropic
 
Posts: 3352
Joined: Fri Sep 08, 2006 9:36 pm

Post » Tue Feb 01, 2011 4:16 pm

9/10 for me, yeah the story have hole from the first one, however if you actually understand the prophet flashback you will at least get an idea of what happened. each person here have a different taste of story line, if you ask me this game have better story line than crysis. and Zyinxz you need to replay the game because you simply did not understand it. of course halo reach has better story line, however, did the entire halo series was that great? no, it wouldnt be thanks to reach, this is just crysis 2, the entire series is not even at end, so dont just judge it by story and game play elements. they still have holes to fill in, maybe dlc and the sequel to this game will make more sense into it. look at crysis warhead, it was an entire different story line, if you look at it in another angle, it didnt have any connection to crysis except the part that psycho brought in the container with the alien. many people here are thinking outside the box thats basically inside of another box. also theres crysis 2 legion which is out there to read, i havent read it myself but i will get my hand on it soon. AND this game doesnt simply give you all the information, this game required thinking and anolyzing, not plain reading, if you just reading a book without thinking or anolyze, then youre dumb.
User avatar
Nymph
 
Posts: 3487
Joined: Thu Sep 21, 2006 1:17 pm

Post » Tue Feb 01, 2011 1:40 am

the ceph should have nano technology considering that Hargreaves stole it from them at Lingshan...

Gears of War has a great storyline ;)
User avatar
Meghan Terry
 
Posts: 3414
Joined: Sun Aug 12, 2007 11:53 am

Post » Tue Feb 01, 2011 6:11 am

Crysis 2 has a good storyline. 6/10
Portal 2 is 9/10
User avatar
Cheryl Rice
 
Posts: 3412
Joined: Sat Aug 11, 2007 7:44 am

Post » Tue Feb 01, 2011 10:32 am

8/10 It was good enough...but it was spoiled by some AI issues and other glitches
User avatar
Shannon Marie Jones
 
Posts: 3391
Joined: Sun Nov 12, 2006 3:19 pm

Post » Tue Feb 01, 2011 3:47 am

Crysis 2 has a good storyline. 6/10
Portal 2 is 9/10

Everyone has their opinion and are entitled to them. And while Portal 2 was a great game that I love, I can't justify the story component recieving a 9/10. There wasn't anything particularly amazing about the story's content or how it was delivered. In fact, the "shocking twist" was telegraphed so far in advance and was so predictable I would hardly call it a twist at all.

If the story for Portal 2 gets a 9/10 then the story for the first Portal should get a 12/10.
User avatar
Ezekiel Macallister
 
Posts: 3493
Joined: Fri Jun 22, 2007 12:08 pm

Post » Tue Feb 01, 2011 4:40 pm

I loved the story. Still going back and playing through it on occasion because it has so much replay value. By far the best FPS story I've played since...damn, Halo CE.

Being one of those people who never played Crysis 1 because I didn't have the money for a rig to run it, I can say Crytek did a great job catching the player up with most of the missing events leading to Crysis 2 through Prophet's flashbacks. While it can't compare with any half-decent RPG story, it absolutely blows any FPS out of the water from the last decade (except maybe Cry1, can't say myself).

So a 8.5/10 I guess.
User avatar
Imy Davies
 
Posts: 3479
Joined: Fri Jul 14, 2006 6:42 pm

Previous

Return to Crysis