Rate the Crysis 2 Storyline

Post » Tue Feb 01, 2011 9:04 am

WARNING: POSSIBLE SPOILERS


Title says it all.

For me, I think it deserves a 2.5/10.

There wasn't really a climix. It was just a boring storyline where you're just running to places after places. Storyline was pretty much predictable. You fight CELL/Aliens. You're fighting CELL members because they think you're Prophet, and you're fighting Aliens because Earth is getting invaded by them. The storyline doesn't have a clear visual storyline, instead it was all over the place, one moment you would be facing CELL, than Aliens, than your marines will be helping you face the Aliens..

You're this bad a$$ marine who's killing CELL members like it's a piece of cake. You're this bad a$$ marine who's killing these "highly advanced" Aliens who could possibly be millions light year away as if it's nothing.

You're telling me they can easily travel to Earth and get their a$$ beat by basically a marine in a suit? Come on.. You would think these high-tech Aliens would be much harder and have higher advanced weapons.

__________

I was quite disappointed in the overall storyline and action.

Crysis 2 should of had something like 300. You and several nanosuit equipped men facing tank aliens. Some with equipped high explosive radius if you shoot the wrong place.

Added several bosses in the climix with a twist storyline. Instead of just finding weapons after weapons in Terminal to fight that big bot, there should of been a big twist like one of your marines was an android who just took down 3 of your men, leaving you and your 2nd in command leader.

CELL members should of never existed to fight alcatraz. Instead, they should of focused strictly on the Aliens literally "invading" NYC. I feel as if the writers made the Aliens look inferior. Come on, seriously... they probably travelled millions of light year just to get their butt kicked by a guy in a nano suit..

CELL members should of been assistance to the Nano suit team to get to the core of those liquid tubes or whatever it was. CELL members should of been the technology-ish team where they have VTOL and all sorts of crazy weapons to provide to the nano suit team to make some crazy explosions happening in the core of where the liquid tubes are. I'm not talking about C4s after C4s, I'm talking about nano weapons such as a... an example a sphere looking explosives where lasers are coming out from several multiple holes while spinning.

It's the year 2027 in Crysis 2.. why not make it look more bad a$$ and think outside of the box instead of just re-design weapons we've seen so far?

The whole Prophet thing is lame where he dies, and his soul is what? In Alcatraz? That's pretty lame. Prophet should of been in Gordon's team (something like that), or in the CELL team assisting the new generation nano suit wearing men.


Anyway, I'm just pointing it out there that today's writers are now amateur at best. Richard Morgan, you should definitely step out of the video game industry, simply because you're too clingy to 20XX. It's suppose to be 2027, 20 years time can lead up to a whole lot of different possibilities in technology.

You, Richard Morgan the writer of Crysis 2 script think MW2 story was bad, you also said Halo was "bullsh*t", yet when I look at your work on Crysis 2, it's not even impressive.

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Dominic Vaughan
 
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Post » Tue Feb 01, 2011 5:21 am

6.5/10
Still great for a FPS.

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Amber Ably
 
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Post » Tue Feb 01, 2011 11:21 am

Anyway, I'm just pointing it out there that today's writers are now amateur at best. Richard Morgan, you should definitely step out of the video game industry, simply because you're too clingy to 201X. It's suppose to be 2027, 20 years time can lead up to a whole lot of different possibilities in technology.

Because, you know, a suit that can heal the wearer (even if in a near-death state) turn invisible, jump several meters, reprogram a biological weapon of mass destruction, and absorb enormous amounts of bullets and shrapnel would definitely not be one of the greatest technological breakthoughs of the century, amiright?

Also, since when was a transition between 201X and 2027 supposed to be a span of 20 years? That's 17 years at most, herp derp.

Anyways, I rate the story as an 8/10. I know that good stories need decent pacing, but the first half of Crysis 2 plodded on for so damn long that I almost gave up on it. Though the second half did not disappoint.
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Brandi Norton
 
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Post » Tue Feb 01, 2011 7:50 am

^ Mistake on the 201X
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Emma Pennington
 
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Post » Tue Feb 01, 2011 5:10 pm

6.5/10
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Melis Hristina
 
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Post » Tue Feb 01, 2011 3:25 am

0/10
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Michael Korkia
 
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Post » Tue Feb 01, 2011 5:39 am

Bugs, lack of modding support on release, locked game files, lack of graphical settings, all that stuff apart...
9.5/10 for the storyline. I enjoyed it so much. I'm also reading the novel in my phone everyday. The best things of this game are the music, the storyline, and the nanosuit (both graphical design and gameplay)

Maybe some people (not talking about you) didn't understand some parts of the storyline in-game, expected something different, they just didn't pay attention to it or they're mixing storyline with other concepts like gameplay. Either way, I cannot understand some low ratings. Maybe it's not a very good storyline, but it's not a piece of sh1t.
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helliehexx
 
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Post » Tue Feb 01, 2011 4:36 am

6.5/10
Still great for a FPS.
^this.
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Natasha Biss
 
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Post » Tue Feb 01, 2011 5:59 am

10/10 for me. I just loved the storyline. I enjoyed it so much.
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Annick Charron
 
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Post » Tue Feb 01, 2011 7:13 am

9/10
If you don't like the story, you're too stupid to understand it.
Simple as that.

If you can't hear what anyone's saying over the booming explosions, turn the subtitles on.

The OP doesn't even know Gould's name. He thinks it's Gordan. It just goes to show that some people never advanced beyond picture books.
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lexy
 
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Post » Tue Feb 01, 2011 2:01 pm

7/10. Comparable to that of Halo. Big bangs everywhere but not really ...a story until you read the book. ANd the book is just the aftermath there is no... story before this on a book to help me understand. At least for Halo there was the "fall of reach" to fill in the gap which made it a nice story.

For now though... 7/10 This could improve dramatically though by having just 1 book describing crysis 1... some of the tunguska incident as well.
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Marcin Tomkow
 
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Post » Tue Feb 01, 2011 7:06 am

9/10
If you don't like the story, you're too stupid to understand it.
Simple as that.

If you can't hear what anyone's saying over the booming explosions, turn the subtitles on.

The OP doesn't even know Gould's name. He thinks it's Gordan. It just goes to show that some people never advanced beyond picture books.
/Agree
But I would give the storyline a 9.9/10, though. As for me, I always played with subtitles, can't understand why one shouldn't use it. The subtitles are often good (the font is nice) and it helps you to understand all way better. For the thing with the "advanced beyond picture books", I think you are right. As for me, I read LOAAAAADS of stuff. Maybe those, who say "books are gay" just don't realize how great such a story is. Because they are not used to complex stories, which appears mostly in books and not often in games. But in Crysis 2, there is a complex story.
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Alkira rose Nankivell
 
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Post » Tue Feb 01, 2011 8:53 am

9/10
If you don't like the story, you're too stupid to understand it.
Simple as that.

If you can't hear what anyone's saying over the booming explosions, turn the subtitles on.

The OP doesn't even know Gould's name. He thinks it's Gordan. It just goes to show that some people never advanced beyond picture books.

Why would I care about his name? I'm not madly in love with the storyline to begin with. Should I have looked it up? Perhaps, but in all honesty, it doesn't matter if his name was Gordon, Gould. He was a useless character, they just took too much focus on him to the point where they made it garbage.

Apparently, you think I'm stupid to understand the story? Where in the world was the story ACTUALLY related to "CRYSIS 1". It's exactly like a spin off series. There's nothing genius about it. This is your typical mediocre storyline with decent action at best.
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SWagg KId
 
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Post » Tue Feb 01, 2011 4:45 pm

9/10

I think that Richard Morgan did a pretty good job, really I didn't like only one thing in storytelling, when Nathan Gould tell us the reason to destroy his lab computer during Lab Rat mission. He said that CELL could find out address of his girflriend apartments. I think Nathan's computer should have more valuable information for CELLulites. So such reason was really silly from my point of view. Although Morgan always tell us that he want to treat us like intelligent advlts, I think he didn't deliver at this moment.

Also the game has few holes between different missions: falling through the window at the end of Lab Rat mission and starting from the rooftop at the start of Gate Keepers. We have new aliens etc. Weird things! But I don't think we should blame lead writer for this. Game development is collaborative process.

Anyway I like all major plot twists (and I glad that Crysis 2 has more than one of them): about almost dead Alcatraz, about his lungs and ability to talk, about importance of human tissue for aliens, about Hargreave's body, about nanosuit symbiotic nature. And the main theme that nanosuit was some kind of a cure both for Alcatraz and for humanity and a virus for aliens. And of course the end of the game was really... can't find appropriate words : ) I was blown away by last Alcatraz's line.
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Juliet
 
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Post » Tue Feb 01, 2011 3:06 am

The story deserves an 8/10. I think that the bigger problem is that they didn't explain what happend after Crysis with Nomad, Pshyco and with the ice bubble in the isle of Lingsham, because I think Crytek left more information about the aliens to the next Crysis. This Crysis 2 is more like "the war of the worlds" talking more about the survival than about the "why" and the "who".
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electro_fantics
 
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Post » Tue Feb 01, 2011 3:20 pm

Why would I care about his name? I'm not madly in love with the storyline to begin with. Should I have looked it up?
Gould's name was mentioned over a dozen times in the first few hours of the game. Unless you have antereograde amnesia, then you should be able to at least get his name right, considering how you completed the entire game.
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RAww DInsaww
 
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Post » Tue Feb 01, 2011 9:10 am

Anybody who is giving it below a 7/10 clearly hasnt played many FPS's and are just bullsh!ting themselves.

It deserves an 8.5/10 for me.
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BEl J
 
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Post » Tue Feb 01, 2011 3:20 pm

9/10 for me, having aliens who are pretty competent in how they are going about killing us (area denial bioweapons FTW) and pretty unique take on transhumanism are a fairlty major departure from the usual fare we get in most FPS.
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Kevin Jay
 
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Post » Tue Feb 01, 2011 6:15 am

7/10

The game has interesting story elements, even though the actual storytelling leaves more to be desired, but that's just me wanting to know everything. But since you are playing from Alcatraz' pov it seems pretty logical that you wouldn't be all-knowing or know anything at all about what actually happened at Ling-Shan and whatever.

I like the idea of the nanosuit actually being used as a biological weapon rather than simply a brute combat enhancer, and the deal with the Ceph actually being native to Earth (or atleast having been here before) was a pretty cool twist. I don't know if it's ever mentioned explicitly that the Ceph arrived here from outer space, I just assumed that they were living under ground in a frozen state (the cryo-twist from Crysis 1?). This would explain why there isn't a greater gap in technology between humans and Ceph.
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Jennifer Rose
 
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Post » Tue Feb 01, 2011 12:37 pm

Objectively, I give it a 7/10. The plot in outline form is pretty neat, even though it takes from so many other sci-fi fiction that have been out recently that it feels like they just took a bit of stuff from Resistance (Tunguska explosion was alien related), and the War of the Worlds remake and mashed it together. It is also filled with flat characters I really don't care about (Gould, Lockhart, Chino, Barcklay) or that have forced/un-natural sounding dialog that makes my ears hurt (Strickland). But in the end, it does a satisfactory job of doing what a game story should do: give you a reason for doing all the stuff you do in the game.

Non-objectively, I would score it lower because they pretty much did away with all the characters and plot elements that were set-up in the original Crysis. The story for the first Crysis wasn't amazing, but it did setup for a sequel story that I think was much better than what Crysis 2 ended up being.
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*Chloe*
 
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Post » Tue Feb 01, 2011 6:51 am

7/10 ^^
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Alexandra Louise Taylor
 
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Post » Tue Feb 01, 2011 3:00 am

Anybody who is giving it below a 7/10 clearly hasnt played many FPS's and are just bullsh!ting themselves. Quite the contrary, good sir. It appears that YOU haven't played many FPSs, and don't know what a perfect storyline is. It's good. Not as good as it should have been, after the mediocrity that was Crysis 1's story. First one still made more sense and was presented better then the latter.
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Jonny
 
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Post » Tue Feb 01, 2011 6:48 am

i agree with OP. the story was horrible. they kept introducing characters like they wanted you to care about them, but i didnt care about them at all. Gould? Strickland? Chino? WHO CARES? the storyline is pretty basic and predicable, and doesnt really explain whats going on. You just walk around having someone tell you what to do all game... how can a story be good if you know whats going to happen before it happens all the time? BORING. This game had no progression, it was the same thing ALL GAME.

if you think this story is anything better than a 6/10 then you must be a 12 year old who gets impressed when a tumbleweed passes by. Because honestly, the single player blew. Dont say "its because you didnt understand it!", because i did understand it, problem is, theres no substance to whats going on.
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Queen
 
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Post » Tue Feb 01, 2011 3:38 pm

9/10
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Laura Elizabeth
 
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Post » Tue Feb 01, 2011 1:55 am

3/10

Really boring to follow and the characters were boring. It IMO felt generic too.
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Scared humanity
 
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