Rather simple question.

Post » Sat May 28, 2011 3:48 pm

I need my NPC to walk up to a switch and activate it. I am not sure what package or parameter to use to achieve this. I was thinking a Use Item At package, but it wont let me pick the switch as a specific reference. (Yes the switch is a persistant reference) and I dont know what wait/start location to pick. He starts in another cell (in the wasteland just outside the interior) and has to walk in, down some hallways, to the switch and use it. Should I have him walk to a marker right next to it first, then use the switch with a UseItemAt package? Or is that the wrong type of package? Thanks for any help.

Gunmaster95
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vanuza
 
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Post » Sat May 28, 2011 5:23 pm

use the find package, for location put whatever you want him to activate, under target and radius at around 5 or something low
then under target choose whatever you want him to activate
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Charity Hughes
 
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Post » Sat May 28, 2011 5:16 am

Find? Will that actually make him USE the switch, or just walk to it?
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Marcia Renton
 
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Post » Sat May 28, 2011 6:30 pm

For my ticket bot in UC, I used a 'Use Item AT' Package with the switch set as both the target ref and location (radius = 50).
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[ becca ]
 
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Post » Sat May 28, 2011 4:30 am

Find? Will that actually make him USE the switch, or just walk to it?

Yes, he'll not only walk to it but will activate it as well. Just like a find package with the player as the target ref will have the npc walk to and start dialog (ie activate) with the player.
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Natasha Callaghan
 
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