Raw Materials (Mining)

Post » Wed Sep 14, 2011 6:47 pm

so there going to be 13 different kind of Ore, but i only got to 6:

1)gold
2)silver
3)iron
4)copper
5)bronze
6)glass (probably)

help me complete This please what could it be?

7) uranium ?
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Cheryl Rice
 
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Post » Wed Sep 14, 2011 2:41 pm

so there going to be 13 different kind of Ore, but i only got to 6:

1)gold
2)silver
3)iron
4)copper
5)bronze
6)glass (probably)

help me complete This please what could it be?

7) uranium ?


Glass cannot be an ore as it isn't an ore in real life, nor can bronze as it is an alloy (a mixture of copper and silver) so you can cancel them
two out.
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Neliel Kudoh
 
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Post » Wed Sep 14, 2011 10:08 am

7) uranium ?

I don't think you'd want to handle uranium, let alone forge yourself a suit of armor or sword with it.
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danni Marchant
 
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Post » Wed Sep 14, 2011 6:32 pm

Are we actually going to be doing these jobs(if we choose) by pressing a button and watch or is it going to be more of a mini game type?
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Julie Ann
 
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Post » Wed Sep 14, 2011 11:40 pm

Raw Glass is the name of the glass ores, also Ebony ore and Adamantium ore

http://www.uesp.net/wiki/Tribunal:Custom_Armor_Price_List

They were in previous games, so I think they'll be in Skyrim
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jaideep singh
 
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Post » Wed Sep 14, 2011 1:29 pm

Glass cannot be an ore as it isn't an ore in real life, nor can bronze as it is an alloy (a mixture of copper and silver) so you can cancel them
two out.


Bronze is a Copper and Tin Alloy not Silver, unless somehow in TES that makes sense.

OT: There will be Mithril
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Gemma Flanagan
 
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Post » Wed Sep 14, 2011 2:37 pm

Bronze is a Copper and Tin Alloy not Silver, unless somehow in TES that makes sense.

OT: There will be Mithril

Exactly! So far we have:

1) Iron
2) Copper
3) Tin
4) Silver
5) Gold
6) Mithril
7) Ebony
8) Adamantium
9) Glass

And I think we'll see some new material for Dwarven armor, maybe there will be coal in the game also

Edit: Maybe Orcish armor will ask for new materials, can't be sure
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Kayleigh Mcneil
 
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Post » Wed Sep 14, 2011 11:03 pm

Glass cannot be an ore as it isn't an ore in real life, nor can bronze as it is an alloy (a mixture of copper and silver) so you can cancel them
two out.

except it is.
sort of
glass weapons are created using rare metals and volcanic glass to produce blades of virtually unparalleled sharpness.

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Milad Hajipour
 
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Post » Wed Sep 14, 2011 10:08 am

Glass cannot be an ore as it isn't an ore in real life, nor can bronze as it is an alloy (a mixture of copper and silver) so you can cancel them
two out.

from UESP: "Glass weapons and armor are an ornate design: light and flexible, although very difficult to make and expensive. Glass armor is a lightweight armor created using rare metals studded with volcanic glass. The result is stronger than steel due to its ability to absorb and distribute shocks very well. Glass armor not only surpasses other light armor in strength, but is also superior to most medium armor (with the exception of a few Artifacts and some new medium armor added by the two expansions). The armor is favored by the Buoyant Armigers, and one of the only places it can be found for sale is at their stronghold in Ghostgate.
Similarly, glass weapons are created using rare metals and volcanic glass to produce blades of virtually unparalleled sharpness."
Also, ebony in our world is wood. In Tamriel it's a ground sort found near volcanoes (basically a special version of Glass).
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Mylizards Dot com
 
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Post » Wed Sep 14, 2011 9:10 pm

so there going to be 13 different kind of Ore, but i only got to 6:

1)gold
2)silver
3)iron
4)copper
5)bronze
6)glass (probably)

help me complete This please what could it be?

7) uranium ?


In the 'Skyrim Fan Interview' Matt says "One of the most prized and rarest sets of armor is made from dragons. It can be forged in both a light and heavy variant."
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Jessie Butterfield
 
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Post » Wed Sep 14, 2011 9:46 am

Glass cannot be an ore as it isn't an ore in real life



http://www.uesp.net/wiki/Morrowind:Raw_Glass

Says its found in mines, so its close enough for me ;) also when has real life stopped stuff in a game? example: dragons and magic.


EDIT: Naquadah beat me to it lol.
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Lavender Brown
 
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Post » Wed Sep 14, 2011 7:32 pm

Exactly! So far we have:

1) Iron
2) Copper
3) Tin
4) Silver
5) Gold
6) Mithril
7) Ebony
8) Adamantium
9) Glass

And I think we'll see some new material for Dwarven armor, maybe there will be coal in the game also

Edit: Maybe Orcish armor will ask for new materials, can't be sure


Maybe we'll still be able to find dwarven Scrap Metal in Dwemer ruins? Maybe it'll have a crafting use now as well aside from about 15 pointless fetch quests ala Morrowind.
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Leilene Nessel
 
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Post » Wed Sep 14, 2011 10:27 pm

Glass could actually be in, as volcanic glass such as obsidian, which coincedentally is very strong unlike regular glass. Bronze is a mixture of copper and tin, and other than that I can't think of anything.
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Emilie M
 
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Post » Wed Sep 14, 2011 10:36 am

what about Dragon? ... that's a material now ... I suspect it will be minable somehow? Dragon swords! It's like RS all over again
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Kaylee Campbell
 
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Post » Wed Sep 14, 2011 10:46 pm

Glass could actually be in, as volcanic glass such as obsidian, which coincedentally is very strong unlike regular glass. Bronze is a mixture of copper and tin, and other than that I can't think of anything.


I'll be VERY surprised if glass isn't mineable, since it was in Morrowind.

http://www.uesp.net/wiki/Morrowind:Raw_Glass

http://www.uesp.net/wiki/Morrowind:Raw_Ebony
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Mrs. Patton
 
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Post » Wed Sep 14, 2011 9:12 am

I'm doubtful about copper, gold and tin. The hands-on gameplay strongly suggests that iron is the lowest tier of material for heavy armor and gold is just about the worst thing you could make armor from.

A new metal could be introduced to cover dwemer/dwarven armor, could be something like orichalcum.

In Bloodmoon you used a pickaxe to harvest Stahlrim, so that might also count as an ore. Its not listed as an option in the blacksmithing perks, but the skill to make armor/weapons from it could easily be a questable ability rather than merely a perk.

Also, disinterring entombed dragonbones might also count as mining them.

Coal for making steel could conceivably be counted as an ore as well.
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Lucky Girl
 
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Post » Wed Sep 14, 2011 10:38 am

I'm doubtful about copper, gold and tin. The hands-on gameplay strongly suggests that iron is the lowest tier of material for heavy armor and gold is just about the worst thing you could make armor from.

A new metal could be introduced to cover dwemer/dwarven armor, could be something like orichalcum.

In Bloodmoon you used a pickaxe to harvest Stahlrim, so that might also count as an ore. Its not listed as an option in the blacksmithing perks, but the skill to make armor/weapons from it could easily be a questable ability rather than merely a perk.

Also, disinterring entombed dragonbones might also count as mining them.

Coal for making steel could conceivably be counted as an ore as well.

This is the list of smithing perks:

■Steel Smithing- Create Steel armor and weapons at forges. Improve by double.
■Arcane Blacksmith- Improve magical weapons and armor.
■Dwarven Smithing- Create Dwarven armor and weapons at forges. Improve by double.
■Elven Smithing- Create Elven armor and weapons at forges. Improve by double.
■Orcish Smithing- Create Orcish armor and weapons at forges. Improve by double.
■Advanced Armors- Create scaled and plate armor at forges. Improve by double.
■Glass Smithing- Create glass armor and weapons at forges. Improve by double.
■Daedric Smithing- Create Daedric armor and weapons at forges. Improve by double.
■Ebony Smithing- Create Ebony armor and weapons at forges. Improve by double.
■Dragon Smithing- Create Dragon armor and weapons at forges. Improve by double.

So we also have elven armor, and maybe a new ore.

Yes, gold and bronze aren't good for armor, but maybe they ask for them to make top tier armor or weapons, for trims, engravings, etc etc.
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April D. F
 
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Post » Wed Sep 14, 2011 9:34 pm

This is the list of smithing perks:

■Steel Smithing- Create Steel armor and weapons at forges. Improve by double.
■Arcane Blacksmith- Improve magical weapons and armor.
■Dwarven Smithing- Create Dwarven armor and weapons at forges. Improve by double.
■Elven Smithing- Create Elven armor and weapons at forges. Improve by double.
■Orcish Smithing- Create Orcish armor and weapons at forges. Improve by double.
■Advanced Armors- Create scaled and plate armor at forges. Improve by double.
■Glass Smithing- Create glass armor and weapons at forges. Improve by double.
■Daedric Smithing- Create Daedric armor and weapons at forges. Improve by double.
■Ebony Smithing- Create Ebony armor and weapons at forges. Improve by double.
■Dragon Smithing- Create Dragon armor and weapons at forges. Improve by double.

So we also have elven armor, and maybe a new ore.

Yes, gold and bronze aren't good for armor, but maybe they ask for them to make top tier armor or weapons, for trims, engravings, etc etc.



Yeah, I'm mentally still trying to sort out how 'styles' and 'materials' are going to mesh, and the perk descriptions don't explain things very well. In Daggerfall orcish was a green metal, but later sources describe it as being steel forged using orcish techniques. Dwarven stuff seems to be made of some sort of specific material that isn't likely to be stuff we're familar with on earth, so that's why I was guessing orichalcum.

I could see gold being used on ebony armor for trim. Bronze, not so much; its not all that attractive, and it's brittle and heavy.
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Adam Kriner
 
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Post » Wed Sep 14, 2011 3:10 pm

This is the list of smithing perks:

■Steel Smithing- Create Steel armor and weapons at forges. Improve by double.
■Arcane Blacksmith- Improve magical weapons and armor.
■Dwarven Smithing- Create Dwarven armor and weapons at forges. Improve by double.
■Elven Smithing- Create Elven armor and weapons at forges. Improve by double.
■Orcish Smithing- Create Orcish armor and weapons at forges. Improve by double.
■Advanced Armors- Create scaled and plate armor at forges. Improve by double.
■Glass Smithing- Create glass armor and weapons at forges. Improve by double.
■Daedric Smithing- Create Daedric armor and weapons at forges. Improve by double.
■Ebony Smithing- Create Ebony armor and weapons at forges. Improve by double.
■Dragon Smithing- Create Dragon armor and weapons at forges. Improve by double.

So we also have elven armor, and maybe a new ore.

Yes, gold and bronze aren't good for armor, but maybe they ask for them to make top tier armor or weapons, for trims, engravings, etc etc.


I was thinking rings and amulets, actually. Seems like the most logical thing to do with those kinds of metals.
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Hannah Barnard
 
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Post » Wed Sep 14, 2011 4:01 pm

Bronze is a Copper and Tin Alloy not Silver, unless somehow in TES that makes sense.

OT: There will be Mithril


I've recently left college from a chemistry course, I know that Bronze is an alloy of Copper and Silver.
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jesse villaneda
 
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Post » Wed Sep 14, 2011 6:25 pm

Probably:
1) Tin
2) Copper
3) Silver
4) Temper-Base
5) Iron
6) Silver
7) Gold
8) Coal
9) Ebony
10) Glass
11) Mithril
12) Cobalt
13) Amber

Since a lot of weapons in Morrowind / Oblivion are alloys, like Steel, Elven, and Dwarven it probably coinsides that Coal will be a raw material needed to bond two existing metals together to form a Alloy Material used to make like Dwarven, Elven, Steel, Daedric, Drewnor, Brass, etc. Since a combination of Iron & Coal (Coke) yields Steel, I could imagine possibly Gold & Mithril probably makes up Elven, since in Oblivion Elven Armor is a Tier Above Mithril, however Elven has a sort of Electrum-like color to it. Ebony and Glass were technically minable materials in Morrowind, so it will probably be no surprise that they are minable in Skyrim if that is still the case. I doubt Green Glass is the same as Window Glass, cause a Glass Armor was pretty durable stuff, next to something like Elven.

Mithril is technically a Mineral Metal in most kinds of storybook plots and games so by itself it should remain more a minable material then a Alloy.

I thew Cobalt in there because its a very heavy material and very dark in nature as well even if shined up and polished its still a very dark, dense, and hard material that would serve as a base for like a Daedric weapon after you get a few pints of Daedric Blood from a few hearts, some Ebony for a base, and the Cobalt as a core. (At least in my opinion I think).

Amber, lets face it, that was some sleek looking armor passed down from Shivering Isles and I would love to see it again, but place it a tier below glass and above Elven. I prefer that slick shiny green armor over a sticky yellow piece of armor, but dont get me wrong I wore Elven throughout the campaign into level 30 in Oblivion just cause it looks sweet.

Tin and Copper are both Maliable metals that when combined form a pretty durable alloy called Bronze.

And I threw the Temper-Base as number 4 in there cause its probably going to be a material we use thats mined, but appears in a mining node as a refinable material or refining base material for combining certain things together to get a stronger alloy. Cause Coal and Iron work together cause it gets it pretty hot, considering the durability of things like Mithril, Cobalt you'd need something a bit hotter to work it to a maliable form, as well as possibly a different temper source for something as brittle as glass and ebony to get it into the hardened state its in when its been forged.

Just my opinion though,
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Mark Churchman
 
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Post » Wed Sep 14, 2011 11:37 am

I've recently left college from a chemistry course, I know that Bronze is an alloy of Copper and Silver.


No, it's copper and tin, the exact content can vary but sometimes it can contain trace amounts of silver, which might be where your confusion comes from.
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alicia hillier
 
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Post » Wed Sep 14, 2011 8:38 pm

orichalcum is used in another game i've played or something similar to that anyways, hm. how about lead? also do we get mommoth tusks I wonder that could be something ivory its not in a mine I know but I don't know for sure.
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Nauty
 
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Post » Wed Sep 14, 2011 12:44 pm

No, it's copper and tin, the exact content can vary but sometimes it can contain trace amounts of silver, which might be where your confusion comes from.



There is a lot of misconceptions with Copper Alloys so its not uncommon what some people think the base materials that make the alloy are
Seems the two most common copper alloy errors are with Brass and Bronze.

Bronze = Copper + Tin
Brass = Copepr + Zinc

But there are generally only two others varients of Bronze:
Aluminum Bronze & Silicon Bronze

Silver + Copper dont bond properly at all, their a non-conforming alloy bond, if anything that make the bond weaker, not stronger.
Silver and Nickle work together though, that may be the confusion.
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Len swann
 
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Post » Wed Sep 14, 2011 8:29 pm

I don't think you'd want to handle uranium, let alone forge yourself a suit of armor or sword with it.


It used to be a common pigment in glass and paint for ceramic jars. Apparently, it actually gives a very nice yellow pigmentation that was quite appealing.

So, the next time you visit a really old church, just remember that the lovely stained glass you're looking at may be radioactive.
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CHARLODDE
 
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