-GhostwindI hear ya about it kinda feeling like cheating...most of these things are purchaseable through the Megaton or Tenpenny vendors with the houses they provide. That being said though, several are not...It is possible to add quests to add them to the hideout, but at the moment I don't think I have the skill to whip that up. Perhaps in time...
Either way I appreciate you checking it out and providing feedback.
Thanks for your response.
I used your mod very early on in my gaming experience. In fact it was one of my first. However, as I wanted to have a harder game play, it felt redundant to offer me all the marvels of your mod. For a time I disabled it, but as I said earlier - I love your mod for the design, aesthetics and to stash things in an organisatory way, and since I often prefer to plan to blow megaton up, I don't get a house, and since I don't want to blow it up until I have finished all the quests I don't really get much from Tenpenny I think(even though I once helped them out clearing ghouls).
I am not entirely sure if you understand my request though(sorry if you did, english is not my native language) - I was asking for your mod without any machines attached, so I can put my own in as I obtain them - and then in time use your mod in its entirety. like I said earlier, it is hard not to "cheat", and use the wonder rat machine, or nuka-coke one, and especially the infirmery when you are crippled to hell, and lack funds, and dont heal crippling effect by sleep
(my realisme mods hardly drops stimpacks). Of course it should only be, if you indeed had a early version of your hideout. Maybe there are more like me, who don't wish to use all the benefits of your mod - at least until they have completed fallout?
If not I guess I have to stay willstrong, or try to figure out Geck, so I can remove them.
I hate to sound like there is something wrong with your fantastic mod, but I hope you see my predicament.