Anyway, it's an impressive house. You don't need to look at the Nif's to change an object's effect. Tell you what, if you want to, email the .esp file to "spam_spammer@hotmail.com" and I'll have a look at it for you
Thanks for the offer, very nice of you. I'll e-mail it off shortly. I've managed to (again, yuck) make the water restore rads by clicking and drinking it. Would prefer the area effect cure radiation. Naturally if you somehow get that to work I can at least add you to the credits.
Even if you don't appreciate you trying.
I spent about 15 seconds looking for the rusty katana, but came to the conclusion that it might not be there. Now after spending 15 MORE seconds looking through fo3edit, I see it's just not in the main room, which implies I have to look around the place a bit better(a old Dojo? Fun fun fun).
I actually did not add the Rusty Katana to my hideout, just the Fine Katana and Scrap Katana (which is what I believe Rydian thought was Rusty Katana, and I can see why) I can add it for the next update if it's used that much. I just prefered an extra Fine Katana. As for Hidden Dojo, I like it! Man maybe I need to stop asking for feedback, so many things I can envision but at what point does it become too much?
Which leads to the next question...
In all seriousness, What are your future plans with this mod?
Or is it done? The only thing is, i can't think of anything that needs adding.
One comment I forgot was the toilet, it seems a little out of place. In the hallway.
Current plans are obviously to finish up the Jacuzzi, Mannequins, Gnome Trigger to open and close the entrance hatch and some other small edits...
After that thoughts and suggestions that I've had are:
-Light Switches
-Backstory (computer/terminal)
-Generator (perhaps a quest attached to it to maintain it)
-Security System of some sorts (cameras, scanners, etc)
-Shooting Range
-Ammo/Explosives sorter
-Oven/fireplace that you can actually combine/cook food in
-New! Bobblehead script to work in all houses
And those are just a few of some really good ideas...I realize I can't and won't end up doing all of them...but just because the place is small doesn't mean you can't add alot of details and features. To keep small let alone mini in the title I may have to start a 2nd mod.
Toilet is a bit different for location...but I like it and it probably won't move. Something about staring at fish while taking a crap works for me. :lmao:
Oh, and might I suggest adding a different activator for the bobblehead display, so it doesn't need the bobble head in your pockets to add one to the wall? I ask because I add mine to my house in megaton, instead of any random house I have that also can use them. Why? Because it is possible that one will uninstall the house, and then they will lose their bobble heads, which is not good.
I once saw a house that had a different way of using the bobbleheads, placing them there if you have them placed in megaton of Tenpenny, but not if you carry them with you(which meant no lost bobble heads).
I'll let you know if I find it.
Great suggestion and I now plan to add it...maybe just not this update...but will see. I believe Ruined/Deserted Vault added it...will take a look at the scripting.
Thanks to all for the suggestions and feedback, really do appreciate it.