and some skill has even been added to crits with the introduction of items that allow minicrits and some items that have crit modifiers.
Say goodbye to skill based FPS shooter, and hello to World of Team Fortress.
FPS isnt about item collecting or leveling up, its not about dying to people because their stats are better than yours, its about being better than the other person with your own two hands.
The fact that you can even die
sometimes to someone getting a lucky crit is too much. There is already enough luck involved in FPS gaming, and as you get better, skill replaces luck and becomes consistency. I'm sorry but I just dont enjoy inconsistency, and I dont play games where the chance of a crit proc'ing determines how well my team can [censored] on the other team.
Aside from this flame war does anyone know if there is going to be a demo of this game available on release?