So if you've seen some of the footage shown so far there is one area that ... well is starting to seem odd to me ... and has be worried about the rest of the game.
It appears that early on in the game you are walking down a road and have to kill a bunch of raiders(?). Why? Well maybe they just don't like you because ... reasons? So eventually some guy you've never seen before tells you to pick up a gun and save them. Why should you do this ... reasons? So you grab this gun that you've never seen before and are instantly wiping out the raiders with it ... for reasons? You find the guy who was yelling for your help and he thanks you ... and you decide you like the looks of his gun and blow his head off for ... reason? Or can we? Is he essential?
I'm seriously wondering why we have to be attacked by every raider we see. Why can't we just join up with them? Say "Hey I got a big gun and know how to use it. Can I join you?" While I know that scene in the footage is more less scripted, I have to wonder if most 'encounters' with total strangers are going to be that way ... either they try to kill you immediately for no apparent reason, or they want to befriend you even though you could very well be just like the others that are killing everyone they meet.
It kind of reminds me of some of the quests in Skyrim that you just (for whatever reason) can not avoid starting (like a lot of the Deadric quests). Wondering if we are going to have less real freedom in exchange for scripted story, or more freedom and the ability to just shoot whomever we want ... for reasons.