Real low gpu usage

Post » Fri Dec 11, 2015 5:48 am

I don't get the impression that he paid for two titan x gpus to play in the 40fps range.

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Casey
 
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Post » Fri Dec 11, 2015 4:13 am


To be fair that's not Bethesda's responsibility. SLI titans are a niche market, and games just can't scale up indefinitely. This isn't Half Life 2 (running at like 300fps these days).
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scorpion972
 
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Post » Thu Dec 10, 2015 1:42 pm

It should at least be able to scale up to 1080p 60fps. Beyond that limitations are fairly understandable.

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Reanan-Marie Olsen
 
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Post » Thu Dec 10, 2015 6:31 pm


Once the game has been optimised for more hardware configs, and maybe more work from Nvidia, it might get there, but on a titan. SLI titans isn't required to get 1080p 60fps on ultra.
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brandon frier
 
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Post » Thu Dec 10, 2015 10:14 pm

All done (not my first rodeo :wink_smile:) As I previously said I get down to 60-70% usage on 1 card in some areas.

It should still be using the gpu to it's fullest extent. I can vividly see the difference between 90fps and 40 fps, I don't need my osd to tell me that.

Is the game fundamentally broken in some parts of the map? Do others see usage drops?

I play at 1440

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Sami Blackburn
 
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Post » Fri Dec 11, 2015 3:46 am

Same frame rates or better?

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Charlotte X
 
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Post » Thu Dec 10, 2015 10:41 pm

Its not that its broken, but its more along the lines that that the more scripts the game engine has to run, the harder the hit to framerates. This is CPU, not GPU. Even if as you say the GPU was maxed out, the CPU would still be the cause of some if not most frame rate drops. Basically, if its being rendered and it moves, there are scripts being loaded and ran.

So, you can put the biggest honking Titan XXXX card in your rig and your still going to experience frame rate drops in this game. Which is why most of us who have been around Fallout games (and Skyrim and Oblivion) clamp frame rates if the drops are bothersome.

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amhain
 
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Post » Thu Dec 10, 2015 10:46 pm

according to your logic it is the CPUs bottlenecking the system, thus leading to those inexplicable drops in fps. so why is it then that even on system with a 6th generation i7 and ample RAM the exactly same thing occurs ? I didnt build a 3000$+ rig to see all my hardware idling at 30% usage tops while I am getting 30 fps...

And please dont start blaming it on mods...all that peeps are running are a couple of texture mods (which all use textures that have been significantly optimized for performance over the vanilla ones) - cause there are no scripted mods yet - so that cant be it either...

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Sophie Payne
 
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Post » Fri Dec 11, 2015 5:20 am

My Cpu was hitting 80% on one core so the CPU had plenty of room. The fact that none of you have admitted to having the same issue makes me think it's just me with this issue.

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Eileen Müller
 
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Post » Thu Dec 10, 2015 7:54 pm

I thought you kinda understood that I was backing you up because I had the same issue. I'm on a 970 SSC and an i5 4690k overclocked to 4.2GHz. Same slowdowns, same areas. I'm only doing 1080p though, and I can get drops down to 20-30fps sometimes.

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Dark Mogul
 
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