» Thu Oct 21, 2010 9:03 am
I would think the best possible way to do it would be real-time with a simple option to skip it. I'd agree with Mitheledh - it might be sort of entertaining to sit through a trip a few times, but after a while it would undoubtedly get dull, so I'd probably end up skipping it. So long as that's an option, that'd be fine.
I'd also agree that, if anything, map fast travel should be more likely to be interrupted by an encounter. Part of the point of traveling by carriage when that was an option was that you were (at least relatively) safe inside and it was somebody else's responsibility to deal with potential bandits, etc., while a character traveling alone on foot or on horseback is... well... going to be alone, and isn't going to have any choice but to deal with things on his own.
'course, we don't know yet if travel will be interrupted for encounters at all, much less under what circumstances.