Real World Gun(s) you'd like to see in Future Fallouts Pt.2

Post » Fri May 04, 2012 12:12 am

Boyer rifle
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Blessed DIVA
 
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Post » Thu May 03, 2012 8:00 pm

It could but the first ones had 7.62 i think ,dont quote me on tis, but there are variations that are chambered for both but yes it does use NATO but mine is chamber for 7.62 because i like larger wholes in my targets.
I quoted you! :evil:

But I see it was resolved.
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Chad Holloway
 
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Post » Thu May 03, 2012 5:10 pm

Ah crap, I don't want more ammo types that are similat. Frikkin 7.62 x blah or 7.62 x bleh, I don't know the difference. I just play the game, get a cool weapon and gather the appropiate ammo type it says it requires. I don't think about that "in real life, the weapon which this one is based of uses ammo Z and not ammo X". It has happened in other games, I've picked up a lot of "wrong" ammo because the numbers look so similar. Same when weapons need to have a lot of letters and numbers in them. I think it's easier to differ between weapons when they have names, like Vickers machine gun or Thompson sub-machine gun and not KAHF-343m or AKSE-221 (just mashed the keyboard, no actual weapons). Names also look cooler, who does not want to have a Winchester City-Killer? ;)
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Stace
 
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Post » Thu May 03, 2012 9:59 pm

Ah crap, I don't want more ammo types that are similat. Frikkin 7.62 x blah or 7.62 x bleh, I don't know the difference. I just play the game, get a cool weapon and gather the appropiate ammo type it says it requires. I don't think about that "in real life, the weapon which this one is based of uses ammo Z and not ammo X". It has happened in other games, I've picked up a lot of "wrong" ammo because the numbers look so similar. Same when weapons need to have a lot of letters and numbers in them. I think it's easier to differ between weapons when they have names, like Vickers machine gun or Thompson sub-machine gun and not KAHF-343m or AKSE-221 (just mashed the keyboard, no actual weapons). Names also look cooler, who does not want to have a Winchester City-Killer? :wink:

I think it adds something more to the RP. Instead of having all of this generic ammunition, we get to choose something that might otherwise be better suited for hunting larger targets, and would just put down a smaller target with one or two shots. It also just makes the ammunition seem less ridiculous, because like when it comes to HP and AP rounds, an AP will pierce armor, but a Hollow Point won't.
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Emma-Jane Merrin
 
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Post » Thu May 03, 2012 4:44 pm

I think it adds something more to the RP. Instead of having all of this generic ammunition, we get to choose something that might otherwise be better suited for hunting larger targets, and would just put down a smaller target with one or two shots. It also just makes the ammunition seem less ridiculous, because like when it comes to HP and AP rounds, an AP will pierce armor, but a Hollow Point won't.

Yeah, but I want less numbers, I don't understand the differences of 7.62xA or 7.62xB. Maybe that's because I've got no experience with guns at all, except from what games, TV and the internet teach me. I mostly go with how weapons look and sound than how much damage they and their ammo type do.

I'm all for Hollow Point and Armor Piercing - one does more damage than normal rounds towards unarmored foes, but less towards armored and the other one is against armored foes. And sure, I know that .50 is big ammo and .22 is not. But the many variations of the seemingly same ammo type (to me at least) confuses me :/

Oh well, I get used I guess.
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Cesar Gomez
 
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Post » Fri May 04, 2012 3:29 am

Yeah, but I want less numbers, I don't understand the differences of 7.62xA or 7.62xB. Maybe that's because I've got no experience with guns at all, except from what games, TV and the internet teach me. I mostly go with how weapons look and sound than how much damage they and their ammo type do.

I'm all for Hollow Point and Armor Piercing - one does more damage than normal rounds towards unarmored foes, but less towards armored and the other one is against armored foes. And sure, I know that .50 is big ammo and .22 is not. But the many variations of the seemingly same ammo type (to me at least) confuses me :/

Oh well, I get used I guess.

Well you could always learn the differences, and brag/show off to your friends when they make a slip on something. :P
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evelina c
 
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Post » Thu May 03, 2012 8:25 pm



Yeah, but I want less numbers, I don't understand the differences of 7.62xA or 7.62xB. Maybe that's because I've got no experience with guns at all, except from what games, TV and the internet teach me. I mostly go with how weapons look and sound than how much damage they and their ammo type do.

I'm all for Hollow Point and Armor Piercing - one does more damage than normal rounds towards unarmored foes, but less towards armored and the other one is against armored foes. And sure, I know that .50 is big ammo and .22 is not. But the many variations of the seemingly same ammo type (to me at least) confuses me :/

Oh well, I get used I guess.
Im not saying 7.62x39 compared to 7.62x51 im just saying ak rounds or m16 rounds but have like three seperate guns using them.
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Pawel Platek
 
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Post » Thu May 03, 2012 10:11 pm

i would like to see some bolt action snipers and, a lincolns repeter with the sneack attack critical bonus again
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NeverStopThe
 
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Post » Thu May 03, 2012 6:53 pm

Doesn't the FAL use NATO rounds? If they add more ammo types I think the first dimension is all we need, so just 7.62.
It use's the 7.62x51, there are many different .30cal rounds and this is one of them. They can't all be lumped together though. Also .308 is a more powerful cartridge than the x51, but you can shoot x51 out of .308 so maybe they can add it like they did for 5.56 and .223.
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Dorian Cozens
 
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Post » Thu May 03, 2012 8:26 pm

It use's the 7.62x51, there are many different .30cal rounds and this is one of them. They can't all be lumped together though. Also .308 is a more powerful cartridge than the x51, but you can shoot x51 out of .308 so maybe they can add it like they did for 5.56 and .223.
Isnt and correct me if im wrong the 7.62x54r the same if not better than a 308
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Kristian Perez
 
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Post » Thu May 03, 2012 10:22 pm

Yeah, but I want less numbers, I don't understand the differences of 7.62xA or 7.62xB. Maybe that's because I've got no experience with guns at all, except from what games, TV and the internet teach me. I mostly go with how weapons look and sound than how much damage they and their ammo type do.

I'm all for Hollow Point and Armor Piercing - one does more damage than normal rounds towards unarmored foes, but less towards armored and the other one is against armored foes. And sure, I know that .50 is big ammo and .22 is not. But the many variations of the seemingly same ammo type (to me at least) confuses me :/

Oh well, I get used I guess.
There is a large difference between a and b though, you can shoot b out of a but you shoot a outta b you can blow your gun up. And just look online to see what that can do to a person. And the different 7.62 rounds come in different sizes and weights, which means different kinetic energy and thus the damage that they should do in game. Also armor piercing wouldn't be any good against unarmored enemies unless it hit a vital spot.

Isnt and correct me if im wrong the 7.62x54r the same if not better than a 308
They are 2 different rounds, 54r is a lower pressure cartridge but large in mass I think. And the 54r has a rim so no it can't shoot outta any other 7.62 caliber.
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Dominic Vaughan
 
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Post » Thu May 03, 2012 9:01 pm

There is a large difference between a and b though, you can shoot b out of a but you shoot a outta b you can blow your gun up. And just look online to see what that can do to a person. And the different 7.62 rounds come in different sizes and weights, which means different kinetic energy and thus the damage that they should do in game. Also armor piercing wouldn't be any good against unarmored enemies unless it hit a vital spot.
Someone did their homework.
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Brandon Bernardi
 
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Post » Thu May 03, 2012 9:34 pm

Isnt and correct me if im wrong the 7.62x54r the same if not better than a 308

No, they're both be .30 caliber, but their case lengths are different. .308 has a x51 case length, while 7.62x54R is obviously x54R. No .30 caliber cartridge is interchangeable, just the same cartridges with a different designation. Example being .308 is 7.62x51mm, 5.56mm is .223 (not .30 caliber, but an example), and .30-30 is 7.62x51R. You can't put a .30-30 cartridge in a .308 or vice versa, and you can't put a 7.62x54R in a gun that shoots 7.62x39 or vice versa
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Tikarma Vodicka-McPherson
 
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Post » Thu May 03, 2012 9:34 pm



No, they're both be .30 caliber, but their case lengths are different. .308 has a x51 case length, while 7.62x54R is obviously x54R. No .30 caliber cartridge is interchangeable, just the same cartridges with a different designation. Example being .308 is 7.62x51mm, 5.56mm is .223 (not .30 caliber, but an example), and .30-30 is 7.62x51R. You can't put a .30-30 cartridge in a .308 or vice versa, and you can't put a 7.62x54R in a gun that shoots 7.62x39 or vice versa
I know that i just wasnt sure on the length of 308's im used to my measurements not americas. I know you cant put a 54r ina 39 its just i didnt know that a 308 was a 51 sorry for this misunderstanding
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candice keenan
 
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Post » Thu May 03, 2012 5:49 pm

Someone did their homework.
It's just stuff I have picked up.


Also I would like to have integral suppressed weapons, in both pistol, intermediate, and rifle calibers.
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Nienna garcia
 
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Post » Fri May 04, 2012 12:36 am

It's just stuff I have picked up.


Also I would like to have integral suppressed weapons, in both pistol, intermediate, and rifle calibers.
That would be cool.
I want more custimizeables to put on a gun ae silencers scopes red dots and different stocks. Plus the usual stufF
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Bethany Short
 
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Post » Thu May 03, 2012 6:49 pm

I don't think you'd see many "modern" wastelander's hauling one around, but I think to give tribals, or at least a tribal faction who doesn't like modernity, something more "primitive" to use for a rifle, they could introduction of something like a http://en.wikipedia.org/wiki/Hawken_rifle. Black powder, single shot muzzle loader, fires a pure lead round ball, takes time to load since it's a muzzle loader, but can also be used not just as a rifle but as a club for closer encounters when necessary.

After all, it is the wasteland, and groups/factions that have given up on more modern technology, whether production or just it's use, would/could pick up a more primitive technology that would be simpler/quicker to make for them. If some didn't completely revert back to just bows, spears, and other things, I think black powder rifles would do the trick for knocking down enemies.
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BethanyRhain
 
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Post » Fri May 04, 2012 4:11 am

I don't think you'd see many "modern" wastelander's hauling one around, but I think to give tribals, or at least a tribal faction who doesn't like modernity, something more "primitive" to use for a rifle, they could introduction of something like a http://en.wikipedia.org/wiki/Hawken_rifle. Black powder, single shot muzzle loader, fires a pure lead round ball, takes time to load since it's a muzzle loader, but can also be used not just as a rifle but as a club for closer encounters when necessary.

After all, it is the wasteland, and groups/factions that have given up on more modern technology, whether production or just it's use, would/could pick up a more primitive technology that would be simpler/quicker to make for them. If some didn't completely revert back to just bows, spears, and other things, I think black powder rifles would do the trick for knocking down enemies.
It could work but a little to primitive. A crossbow would work or any kind of bow
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Rob
 
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Post » Thu May 03, 2012 10:23 pm

It could work but a little to primitive. A crossbow would work or any kind of bow

I think it could work. It's obviously no cartridge firing rifle, but for a bunch of primitivists who have forgotten or just chose to forget, more modern technology/systems (and thus don't have the means to make cartridges and parts to repair their more modern guns), it would fit the bill better than armed with a Thompson, and things like that. For one, it takes less training to fire one of those, than it does a bow, has a longer reach than a bow, and like I said, could be multipurpose; which a bow doesn't have that ability to be.
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flora
 
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Post » Thu May 03, 2012 7:14 pm

I think muzzle loaders would be pretty crappy in the game. At first you might get a super awesome feeling of being awesome, then you would discover that it svcks too reload, get appropriate amount of gun powder, poor it in barrel, get a lead ball and put it in barrel, take rod out push ball in and put rod back in, add the cap, and fire your one shot. Pretty ineffective if you ask me.
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Beth Belcher
 
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Post » Fri May 04, 2012 5:43 am

I think muzzle loaders would be pretty crappy in the game. At first you might get a super awesome feeling of being awesome, then you would discover that it svcks too reload, get appropriate amount of gun powder, poor it in barrel, get a lead ball and put it in barrel, take rod out push ball in and put rod back in, add the cap, and fire your one shot. Pretty ineffective if you ask me.
Crossbows on the other have that multipurpuseness. And i just wan to stick people to the wall like the highway rifle
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liz barnes
 
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Post » Fri May 04, 2012 3:12 am

I think muzzle loaders would be pretty crappy in the game. At first you might get a super awesome feeling of being awesome, then you would discover that it svcks too reload, get appropriate amount of gun powder, poor it in barrel, get a lead ball and put it in barrel, take rod out push ball in and put rod back in, add the cap, and fire your one shot. Pretty ineffective if you ask me.

It wouldn't necessarily be a gun you could use like any other, it would be unique. It could be used for a more stealthy approach to an enemy, since you do only have one shot, and that one shot, for all you know, could be the one that puts down the enemy for good, and if it doesn't you've got the rifle for a swinging club.

Plus, even with all the time it took to load and prime one of these, they were a powerful rifle. The Pros to it would be, it's lighter than say a Anti-Material Rifle, can knock down something as powerful as a Deathclaw, like an Anti-Material Rifle, and of course is multipurpose where a Anti-Material Rifle isn't. The Cons would be it's loading process.

Crossbows on the other have that multipurpuseness. And i just wan to stick people to the wall like the highway rifle

I don't think crossbows shouldn't be in Fallout, I even thought they should be in, when I was playing FO2 brand-new, out of the box. But something that has better range and power, but isn't a more modern rifle, would be something I think could add something to Fallout. And like I said, it would be a tribal thing, not really something a modern wastelander, would use.
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Laura-Jayne Lee
 
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Post » Thu May 03, 2012 6:31 pm



It wouldn't necessarily be a gun you could use like any other, it would be unique. It could be used for a more stealthy approach to an enemy, since you do only have one shot, and that one shot, for all you know, could be the one that puts down the enemy for good, and if it doesn't you've got the rifle for a swinging club.

Plus, even with all the time it took to load and prime one of these, they were a powerful rifle. The Pros to it would be, it's lighter than say a Anti-Material Rifle, can knock down something as powerful as a Deathclaw, like an Anti-Material Rifle, and of course is multipurpose where a Anti-Material Rifle isn't. The Cons would be it's loading process.



I don't think crossbows shouldn't be in Fallout, I even thought they should be in, when I was playing FO2 brand-new, out of the box. But something that has better range and power, but isn't a more modern rifle, would be something I think could add something to Fallout. And like I said, it would be a tribal thing, not really something a modern wastelander, would use.
Ok well i thonk it would be a nice silent pick compared to the loadest rofle i shot a muzzleloader(not modern).
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Juliet
 
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Post » Fri May 04, 2012 12:54 am

I think muzzle loaders would be pretty crappy in the game. At first you might get a super awesome feeling of being awesome, then you would discover that it svcks too reload, get appropriate amount of gun powder, poor it in barrel, get a lead ball and put it in barrel, take rod out push ball in and put rod back in, add the cap, and fire your one shot. Pretty ineffective if you ask me.
I would like a muzzleloader if it's rifled and is shooting minie balls. Explosive minie balls would be nice to.
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RaeAnne
 
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Post » Thu May 03, 2012 6:20 pm

I would like a muzzleloader if it's rifled and is shooting minie balls. Explosive minie balls would be nice to.
Actually i wouldnt mind that. But it'll have to be like a trapdoor rifle or just your character is on estecy and reloads like a [censored]! Plus the rock-it launcher must return
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Alba Casas
 
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