A Realistic Fallout

Post » Fri Jan 22, 2016 12:23 am

Seems to be a lot of debate over what unrealistic portions of the game makes us feel guilty using because it feels like cheating and results in us feeling like inept pansies.



So let's remove ALL unrealistic portions of the game. Here's a partial list:



- No fast travel


- No V.A.T.S


- Only existing weapon types


- Carrying one, maybe two weapons and limited ammo


- And that's only if you are able to find weapons/ammo.


- Need regular food and water, IF YOU CAN FIND IT.


- Swimming is a stupid idea for a multitude of reasons.


- No 5 minute potatoes, carrots and other plants.


- Radiation sickness would have a pretty dramatic effect on our health, depending on the amount.


- And that would lead to puking, hair loss, weakness, cancerous tumors, neurological disorders and likely death


- The surviving wildlife would still look like its original form.


- No stimpacks, no chems.


- No perks, obviously.


- Forget flirting/relationships. Do you really think there is time for this?


- One gunshot wound would likely end your exploration, in fact you would probably just end up in some makeshift hospital being cared for for weeks on end.



So unless you are playing a game that looks like this, welcome to inept pansy land. :sadvaultboy:





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Yvonne Gruening
 
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Post » Fri Jan 22, 2016 1:00 pm

The Fallout setting being.... realistic.




:lmao:




Here's another one - The entire setting, remove it if you want realism.

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Aaron Clark
 
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Post » Fri Jan 22, 2016 2:23 am

realistically all the vegetation would be back and society would have been rebuilt about 150 yeats ago. lol @ realistically no one having time for romance.
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..xX Vin Xx..
 
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Post » Fri Jan 22, 2016 11:24 am

But Preston would still send you to defend settlements!

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Steve Smith
 
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Post » Fri Jan 22, 2016 11:57 am

Well a fallout setting is actually realistic, ask Japan. :sadvaultboy:

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Siobhan Wallis-McRobert
 
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Post » Fri Jan 22, 2016 12:59 pm

LOL why ppl want to make Fallout to be realistic when it was never like that lol. From 1 to 4 u can eat a missile on your face and dont die. or a mini gun spread bullet over u and dont die.




LOL Fallout and Realism dont mix together hahaha

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Lew.p
 
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Post » Fri Jan 22, 2016 4:25 am


Well if we are talking about a game....true. In reality, there would be nothing fun about it at all.

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Juanita Hernandez
 
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Post » Fri Jan 22, 2016 3:11 am



You mean the Japan that got nuked and is now the cleanest, most space age society on the planet? yeah total wasteland.
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Mel E
 
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Post » Fri Jan 22, 2016 7:40 am

My point is that a fallout environment is realistic. Did it stay that way? Obviously no. But my point is that parts of it was a wasteland. Yeah, I know that it still isn't that way. Yup.

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Jade MacSpade
 
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Post » Fri Jan 22, 2016 9:01 am


So much this. The Fallout series has never been known for being realistic. In Fallout 2, you can go back in time using the Guardian of Forever to sabotage the water chip from Fallout 1, a Federation shuttle, and the Holy Hand Grenade. Fallout 1 had the Tardis and UFOs.

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Jeff Tingler
 
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Post » Fri Jan 22, 2016 1:38 pm

I guess my point of this thread is that there are a lot of debates about what we really shouldn't be doing in the game if we want to keep things realistic, but that would be pretty much eliminating every aspect of the game, turning it into a game that really isn't a lot of fun....for most people.

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Kelli Wolfe
 
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Post » Fri Jan 22, 2016 11:45 am


Time is also a part of setting. If a Fallout game took place two weeks after a bombing, you might be able to say it was realistic. But it's 200 years after the bombings.

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Robert Jackson
 
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Post » Fri Jan 22, 2016 12:18 pm

DUST simulator needs to come to Fallout 4

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Mr.Broom30
 
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Post » Fri Jan 22, 2016 7:34 am


Thing is in the Fallout universe most of the world got nuked. People like to point at Japan and Tchernobyl to say vegetation is back or they built again, but that's much easier when everything around is okay. When everything gets nuked, society completely collapses and vegetation is affected by radiation everywhere. Truth is we don't really know what would happen 200 years after a full nuclear war.



EDIT: I will say that some vegetation would probably survive better than in the game, but human and animal life is much harder to say. Nevermind "civilization".

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Kit Marsden
 
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Post » Fri Jan 22, 2016 2:03 pm


I think we may actually be on the same page.



There's no logical way to make things feel realistic in the game, and those who reject "part of game X", but accept "part of game Y" are just cherry picking. Some stuff just won't make sense, and it doesn't have to.

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Marcin Tomkow
 
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Post » Fri Jan 22, 2016 8:37 am

Yea, that sounds like it would be a lot of fun. Especially waiting on the real time growing of crops.
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Nikki Morse
 
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Post » Thu Jan 21, 2016 11:09 pm

Fallout isn't about realism... you would have to delete the whole setting if you wanted that... i recommend just play a different game instead.

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!beef
 
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Post » Fri Jan 22, 2016 8:54 am


True, but if someone's trying to validate the state of the Fallout universe as "realistic" by comparing it to Hiroshima or Nagasaki post WWII, time is one of the things that needs to be compared.



The type of bombs (the bombs used in Fallout are much more powerful than Fat Man or Little Boy) also throw a wrinkle in the comparison. As does the severity of the bombing, as you pointed out.

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Sarah Bishop
 
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Post » Fri Jan 22, 2016 11:09 am


I watched an interesting documentary called the Radioactive Wolves of Chernobyl. Wolves were the main focus, but it dealt with other wildlife. The researchers were actually going into the site with no more than gloves and a mask. Of course, hazmat gear is needed to go to reactor, but it proves that the best protection against radiation is distance due to the inverse square law. The wildlife and forests were thriving. The wolves in that area seemed to be as healthy as any dog we have in North America. A nuclear war would cause areas of massive destruction and areas of safety in the short term, but the long term is unknown due to how connected the environment is. It is not like bombs will be dropped everywhere. What we most likely wouldn't survive from is enough material being expelled into the atmosphere to block the sun for weeks. Although, even then humans are cockroaches so it is likely that we will survive that as well as other species. Although, what ever world we end up with will certainly not be recognizable. Unless you live in some place like Arizona.

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Josh Trembly
 
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Post » Fri Jan 22, 2016 10:12 am

- 5x longer Radiation Storms with 2,5x more Radiation Damage



- reducing Stimpack Healthpower (Perks) to 50%



- more and stronger Enemies with fixed Spawn



- more Encounters

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Zosia Cetnar
 
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Post » Fri Jan 22, 2016 9:56 am



I would LOVE stronger radiation storms where you have to get inside. Instead of few rads pissing every second with no drawback.


BUT THEN there would have to be something for us to do inside, socialise, work on mods, weapons, armors, talk with settlers, micromanage the camp ect.


Theres even a mod for stronger rad storms, 6-10 rad/sec until you decompose. But still, what to do until it passes? Rearange the furniture?
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Nitol Ahmed
 
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Post » Fri Jan 22, 2016 8:34 am

I don't think the OP was looking for realism suggestions.

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Sakura Haruno
 
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Post » Fri Jan 22, 2016 6:56 am

And yet he got them.
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joeK
 
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Post » Fri Jan 22, 2016 2:46 am



So.. Wait. You're playing a Fallout game

And then complaining that its too much Fallout


Are you drunk or mentally deficient?


If you want realism, go play DayZ with 50+ russians all out to kill you. VATS has been in fallout from the start and bethesda carried on that tradition. Fallout 4 improved it over 3 or nv so i see no reason to complain.
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rebecca moody
 
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Post » Thu Jan 21, 2016 11:07 pm


It was fairly realistic, that would happen...

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Joanne Crump
 
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