Realistically ... what do you expect from TESV

Post » Wed Jun 09, 2010 9:36 pm

And to add in many of these games they had belt slots for the instant access items, and going into your inventory is considered going through your backpack and does not allow you to change your armour midfight in most cases.

I expect Beth to have a good idea and then not implemented them fully as an example

Stats/skills having an affect on dialog -good idea

The affect is just saying the same thing in a different way, no new info or quests or any tangible game effect so the less dedicated players don't miss out - Bad implementation

Combat maneuvers linked to skills - not a bad idea
Ballet dancing spinning, and other silliness - bad implementation

Thats the gist get a good idea and and a welcome addition to the game and then implemented it in a way that diminishes the effect making you think why bother?

More skill streamlining - although I don't see how they can do a lot they will find a way

Fallout style you can only attempt to picklooks, persuade etc, if your skill is high enough then it will lead to an awful mini game

This is a maybe, less weapons, one type of long blade, short blade, axe and blunt weapon, because really how many do we need?

The main quest will be straight forward, no paths no alternatives and it will be a do it now or we're all doomed (and that won't be the case while your off collecting 50 bunny ears for the fighters guild nothing will happen, and hardly any one will notice the dire peril)

No real politics the different factions/guilds will exist outside of each other I don't see this changing

They are not going to add in slews of RPG elements, first they don't want to turn off a new mainstream gamer who just wants to kill things "cos the talking is boring" and second a lot of gamers want all the achievements in one playthrough (never understood this personally I think achievements need to be optional or need to go)

There some of my predictions

Edit: oh and canon will be replaced and ignored for cool even if cool makes no sense and is a bad idea well its super cool so who cares, I would forgot about previous lore and just prey they don't butcher it as much as they did in FO3 and TES IV
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alyssa ALYSSA
 
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Post » Wed Jun 09, 2010 9:57 pm

1. Clothing/armour reduced to one piece.
2. An abundance of fetch/negotiate quests that involve repeatedly going from one end of the map to the other - forcing you to fast travel to stay sane.
3. Bugs. Thousands of 'em.
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Sammygirl500
 
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Post » Wed Jun 09, 2010 10:08 pm

Well colour me depressed. :( What an inspiring thread.

Unfortunately i have to agree with a lot of these things. Imo the best decision Beth made in the last 7 or so years was to let Obsidian develop FO:NV. I can't say my hopes are too high.

I think that the game will be a console (360 specifically) led development and will be restricted for everyone else due to that hardwares limitations. Most notably its lack of RAM and its ridiculously small DVD capacity.

They will voice every line which combined with size of DVD limitations and cost will mean dialogue is short but this will probably be for the best as dialogue will be of the standard of OBlivion and FO3. The voice budget will be squandered on "big names" to phone in bored performances (see Liam Neeson) leaving the majority of conversation voiced by a tiny cast.

Fast travel will stay as is and a decent alternative wont be implemented.
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Amelia Pritchard
 
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Post » Thu Jun 10, 2010 3:54 am

expect?
not to be as buggy as the last handful of Bethesda developed games...
TESIV, TESIV add-ons, FallOut3, FallOut3's add-ons, FallOut NewVegas, FallOut NewVegas add-ons (it'll happen)
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helen buchan
 
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Post » Wed Jun 09, 2010 7:56 pm

fallout with swords or oblivion with more snow
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REVLUTIN
 
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Post » Wed Jun 09, 2010 8:41 pm

I realistically expect from Skyrim:

Lots of amazing mods to make up for any shortcomings Skyrim may potentially have. :goodjob:

Think that covers my expectations. The rest, I will wait impatiently to see for myself.

Edit: But seriously, I am optimistic about this title.
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Multi Multi
 
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Post » Thu Jun 10, 2010 3:30 am

The only thing I feel sure about is, no matter what they do, there will be a lot of complaining on the forums.
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Red Bevinz
 
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Post » Thu Jun 10, 2010 5:29 am

But seriously, I am optimistic about this title.

I'm more optimistic than my posts portray I think FO3 showed they have a desire to move things forward, its just a shame things went backwards in the first place. I think they won't butcher the lore as much as they did in FO3 and I do expect to see some improvements over TES IV but everything in this thread is a possibility. Its about trade off is there enough good to offset the bad

The only thing I feel sure about is, no matter what they do, there will be a lot of complaining on the forums.

Which is a good thing criticism helps move things forward
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Tom
 
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Post » Thu Jun 10, 2010 12:00 am

I expect it to be overall better than oblivion due to reduced level-scaling and possibly more lore. I don't however expect fasttravel to be taken out, nor the magic compass. I can live with that, if they fix level-scaling I will be smiling whilst playing the game.
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GLOW...
 
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Post » Thu Jun 10, 2010 9:28 am

I'm more optimistic than my posts portray I think FO3 showed they have a desire to move things forward, its just a shame things went backwards in the first place. I think they won't butcher the lore as much as they did in FO3 and I do expect to see some improvements over TES IV but everything in this thread is a possibility. Its about trade off is there enough good to offset the bad


Which is a good thing criticism helps move things forward


I know, but I'd hate to be a mod the few weeks after the release :P
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Victoria Bartel
 
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Post » Wed Jun 09, 2010 9:56 pm

I know, but I'd hate to be a mod the few weeks after the release :P

As soon as the article has been spread it's gonna be hell aswell. Either the oblivion crowd will be crying about less fasttravel options ect ect. OR the morrowind crowd will be crying about annoying level scaling and magic compasses... I will be in the morrowind camp, cying my eyes out.
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Joanne Crump
 
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Post » Thu Jun 10, 2010 4:28 am

I know, but I'd hate to be a mod the few weeks after the release :P

Actually yes I should really clarify

"Oblivion marking every possible location on the compass ruins the sense of exploration, I want to stumble into things not have them pointed out to me" ----- Good, people may not agree but it is reasonable

"Todd and Pete are morons making games for morons, anyone who likes this is a moron, the whole forums full of morons" ---- bad

"It iS TOOOOO HaRD I wannAA Bee Able 2 UsE Eveating RiGht AwaY Where Are Teh GUNNNNNNSSSSS, Reding is For old PEOple" ------ again bad

I like though that people will state what looks good and what doesn't, if you're the sort that looks forward to the game and likes what they see universally you shouldn't let the more anolytical/critical minded ruin your anticipation
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Krystina Proietti
 
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Post » Thu Jun 10, 2010 9:47 am

Actually yes I should really clarify

"Oblivion marking every possible location on the compass ruins the sense of exploration, I want to stumble into things not have them pointed out to me" ----- Good, people may not agree but it is reasonable

"Todd and Pete are morons making games for morons, anyone who likes this is a moron, the whole forums full of morons" ---- bad

"It iS TOOOOO HaRD I wannAA Bee Able 2 UsE Eveating RiGht AwaY Where Are Teh GUNNNNNNSSSSS, Reding is For old PEOple" ------ again bad

I like though that people will state what looks good and what doesn't, if you're the sort that looks forward to the game and likes what they see universally you shouldn't let the more anolytical/critical minded ruin your anticipation


That's what I meant - I probably should have put "flaming" instead of "complaining" - two completely different things. :thumbsup:
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X(S.a.R.a.H)X
 
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Post » Thu Jun 10, 2010 2:59 am


Unfortunately i have to agree with a lot of these things. Imo the best decision Beth made in the last 7 or so years was to let Obsidian develop FO:NV. I can't say my hopes are too high.


That's odd because I can't stand NV. I really don't like it. (yes I've played FO 1&2 and yes I enjoyed FO3)

Anyways, I expect a improved level system.
A even more streamed lined combat system (wether that's a good thing remains unclear).
Mind blowing graphics (for this type of game).
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jodie
 
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Post » Wed Jun 09, 2010 10:05 pm

Do:

-Vampires and werewolfes
-Beards
-Companions (even if its only a dog)
-Spears
-New faction(s)
-Mounted combat
-Skills (Unarmored etc.)
-Romance
-Better animations
-More quests
-More hidden quests
-Diffrent transportation system than fast travel
-Mai'q the Liar


Dont:

-Quest arrow
-Fast travel
-Minigames
-The Aboring Fan
-Main quest about some kinda invasion
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Agnieszka Bak
 
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Post » Thu Jun 10, 2010 12:42 am

I'm not expecting much so i'm not disappointed much. I seriously wouldn't expect decisions to have much of an impact in the game world as this has been disappearing little by little each game. I really hope there are no dragons but I am sure they will have some sort of role in Skyrim. I'm expecting snow but also a variety of climates not just snow...hopefully seasons. I'm expecting a land mass that feels larger than Oblivions mainly due to the fact there is no fast travel. I 'm expecting more variety in weapons and armour because Oblivion was pathetic in that category. Maybe I do expect much...i don't know.
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Joanne Crump
 
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Post » Thu Jun 10, 2010 8:39 am

To be honest, I always try not to expect too much from games, in order not to be disappointed. But I simply cannot do so with Skyrim; no matter how hard I try not to get excited, the new engine and the seemingly interesting story come to mind, and I go all AW HOLY COW IT'S GONNA BE AWESOME etc.
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Kay O'Hara
 
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Post » Wed Jun 09, 2010 5:53 pm

A keyring, otherwise I will cry. :[
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Tamara Dost
 
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Post » Thu Jun 10, 2010 3:58 am

What do I realistically expect?

Graphics that will blow us all away.

No hardcoe Mode.

A slightly less watered down Oblivion.

Better AI.

Real Time shadows on everything.

Some new interested combat feature ( EXAMPLE : Finishing move to cut off limbs or ability to target specific limbs)

Much better and more in depth character creation.

Prison Start


/////////////


What do I wan't?

hardcoe MODE. The need to eat, sleep etc etc etc.

NO FASTTRAVEL.



Thats all I wan't. Give me a game with the same graphics as oblivion, better AI and a new story with hardcoe Mode and I am happy.
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X(S.a.R.a.H)X
 
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Post » Wed Jun 09, 2010 6:37 pm

I hope Skyrim won't differ too much from Oblivion. I'd want improved graphics and user interface, and as some of you said, less cities but more diversity and lore between them. I'd like some quests which might change/alter these cities in some way too. Overall, lore and environment details are very important to me, as for gameplay, they shouldn't do things differently from Morrowind/Oblivion, although I'd like to see an improved level-up system.
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Roberta Obrien
 
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Post » Wed Jun 09, 2010 8:33 pm

Well Tiber Septim originated from Skyrim and Dragonborn is Tiber Septim's nickname. Dragonborn was one of his titles before his ascension but he was also reffered to as Dragon of the North meaning he most likely originated from Skyrim.
The Septim line ended in Oblivion so maybe this event is connected with Skyrim and the player could end up becoming emperor
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IM NOT EASY
 
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Post » Wed Jun 09, 2010 10:52 pm

No, I am just telling that a good co-op or MMO needs a suitable background story. In Oblivion the story was entirely solo-player oriented, although in Morrowind there were elements in the setting that could have been a good background for multi-player game. Now all little I currently know about Skyrim, suggests there may be a plot and background that would make a suitable world for multi-player version too. That game, however, won't be TESV (or TESVI either), but a different brand (like "Elder Scrolls World of Skyrim - choose your faction: Shor or Akatosh"). The canon of the TES-games however seems to be continued as it is and targeted for single players - purely for business reasons. It seems to create enough hype and cashflow just as it is now.


I get what your saying, and I can't say that I totally disagree or anything. However I do think Oblivion could have been drop in, drop out co-op without a problem. Sure the story wasn't built for it, but so what? The story in Fable wasn't built for co-op either, nor was the story for Dead Rising 2... the second player simply failed to exist inside the story and was simply there for gameplay. Is it ideal? Nope... but it worked.

And no game has ever created "enough" cash flow... there is ALWAYS room to make more money, and developers will add what ever features to their game they feel will do just that. I'm not saying it will deffinatly be co-op in Skyrim thats added as a gimmick to draw in fans, but it is reasonable to think its a possibility. The fact of the matter is that people who buy TES games for the single player experience will still buy Skyrim even if it has an optional co-op feature... but having such a feature will make the game appeal to more users who want some form of MP. Thus from a business standpoint its a win win. Again that doesn't mean it will happen, and if there really is an Elder Scrolls MMO in the works its even less likely, but it is realistically possible.
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carly mcdonough
 
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Post » Wed Jun 09, 2010 10:55 pm

I would hope you would know that the limitations found in Oblivion that yes were because of consoles does not mean that they could not handle such things, BGS just had no idea what they were working with untill maybe a few months before completion. They are much more versed in the hardware of the consoles and will be able to manage open cities and more NPCs. The consoles have proven to be able to handle way more then Oblivion threw at them, since it was a pretty early game in this console generation.(it really would be nice if people stopped bagging on consoles so hard, reading elitist post that constantly bash consoles are more of an annoyance then anything) In other words, cant we all just get along?

OT
What I'm expecting is a gaming experience that is special. A deep game that is rewarding to both PC and Console users and gives us something to all be excited about on the forums instead of whining and complaining about things. It will have flaws, but I hope the pure scope of the game, the pushing the game to be something truly epic so that we can all rejoice in the hopeful masterpieve BGS may be giving us.



i totally agree on your first paragraph im tired of people blaming the consoles for everything... they can handle alot more than Oblivion threw at them but neither is it Beths fault they just simply didnt have the time to first learn how to program everything in for both the Xbox360 and PS3 and then actually program it in. have any of you PC'ers seen some of the games coming out now for the consoles have you seen the Assassins Creed series or the Uncharted series...

i expect
great graphics (now i give open world RPG's a sort of graphics grading curve)
including better looking people...
they better have more than 5 voice actors unless they hire robin williams and jim carrey and could probably voice 30 different characters each and you would have a hard time noticing...lol
far less glitches but know and expect there will be some... theyve had a while to work these out but in these types of games in going to happen
more weapons and armor

hoping for
dual wielding
bigger map
open and closed cities
more housing options
more involved economy (being able to own shops, invest in shops, perhaps run a town eventually a city)
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christelle047
 
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Post » Thu Jun 10, 2010 2:27 am

i totally agree on your first paragraph im tired of people blaming the consoles for everything... they can handle alot more than Oblivion threw at them but neither is it Beths fault they just simply didnt have the time to first learn how to program everything in for both the Xbox360 and PS3 and then actually program it in. have any of you PC'ers seen some of the games coming out now for the consoles have you seen the Assassins Creed series or the Uncharted series...

i expect
great graphics (now i give open world RPG's a sort of graphics grading curve)
including better looking people...
they better have more than 5 voice actors unless they hire robin williams and jim carrey and could probably voice 30 different characters each and you would have a hard time noticing...lol
far less cliches but know and expect there will be some... theyve had a while to work these out but in these types of games in going to happen
more weapons and armor

hoping for
dual wielding
bigger map
open and closed cities
more housing options
more involved economy (being able to own shops, invest in shops, perhaps run a town eventually a city)


Fact is PC can run more than consoles, but I agree, I don't believe that was the issue with oblivion. And besides we have a newer engine this time around, hopefully it run better aswell.
The one thing that bothers me with the consoles, is that the UI is often really badly suited for the PC. I'd hope for a UI for PC and a UI for consoles, this would be awesome :).

And really, you wanna run a city? I thought TES was about exploring and stuff, not playing mayor
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IsAiah AkA figgy
 
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Post » Thu Jun 10, 2010 6:52 am

Fact is PC can run more than consoles, but I agree, I don't believe that was the issue with oblivion. And besides we have a newer engine this time around, hopefully it run better aswell.
The one thing that bothers me with the consoles, is that the UI is often really badly suited for the PC. I'd hope for a UI for PC and a UI for consoles, this would be awesome :).

And really, you wanna run a city? I thought TES was about exploring and stuff, not playing mayor



well i wasnt thinking like simcity type running, i was thinking more like assassins creed where you upgrade the city in different ways maybe add to it a little like setting taxes or rates and the NPC's love you or hate you for it... but you really dont have to do anything with it if you didnt want to and it wasnt time sensitive you just went to your mansion and opened up the log book and set some stuff and you left and things happened... i think it would be cool but im not going to go cry in a corner if they dont put it in... infact i dont expect it at all just thought it would be cool

oh and i agree that PC's can run more than consoles well some PC's anyway... mine would be [censored]'en bricks if it tried to run OB let alone Skyrim...
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remi lasisi
 
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