» Sun Dec 11, 2011 3:06 pm
I don't mind either, but I still feel forced to take similar perks, mostly toughness and better criticals tbh, I can go without them but outside of certain specialties there is not many that actually give the same benefits imo.
Other perks are silly, JR is handy only for EW imo untill 303's and 50 cals, but then plasma rifles and RCW's aren't that common and they are the two most common EW's to use to repair other gear, and not being able to repair one suit or outfit with any other, without this 90 repair skill is really really silly.
The melee perks are great, but again unless you pick melee and h2h it's a cherry choice.
V.A.T's is useless, I rarely used it in FO3 only as a life or reload thing, but in NV wasting any perk on it, when it has no security and all the flaws of warping enemies, stand and shoot play, and hitting air / muzzle poking through npc's it's not worth it.
So keep the perks as is, just either get rid of useless ones or make better ones and have suitable requirements, require less scrap to use.