I really wish people would stop comparing ESO AvA to GW2 WvW

Post » Wed Feb 19, 2014 8:55 am

WvW was losely based of DAOC's RvR. ESO isn't loosely based it's a straight up copy. More importantly, this sieging,zerg warfare style of the game was a HORRIBLE fit for GW2's "Role-less" classes. Unlike in DAOC there's no tactics in GW2 that can't be boiled down to "Have more DPS than the other side." It also had the same problem WAR had, which is that if you were getting your ass kicked you just went into a different zone,which lead to endless zone hoping as the zergs shifted.

ESO plays much closer to DAOC, with dedicated roles, Anyone can stealth, a vastly larger single fighting area, longer tearms for "scoring" (the campaigns last months instead of GW2s weeks), and much better mechanism for population balance.

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Jamie Lee
 
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Post » Wed Feb 19, 2014 12:17 pm

That text of yours is annoying to read.

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[Bounty][Ben]
 
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Post » Wed Feb 19, 2014 4:41 pm

I fixed it*

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Tracy Byworth
 
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Post » Thu Feb 20, 2014 12:06 am

you played a different game than I did. Stealth in DAoC was limited to the rogue classes.

I think they tried to combine DAoC and GW2 in Cryodil. the DAoC combat, castle siege is great the GW2 guild (social) aspect not so much

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Marquis T
 
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Post » Wed Feb 19, 2014 11:00 am

I have played both....similar, but with enough differences that AvA holds my interest much, much, much more.

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Jade
 
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Post » Wed Feb 19, 2014 8:18 pm

Also you are right about that, I was just listing it as something that ESO has that GW2 doesn't that was my mistake.

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Becky Cox
 
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Post » Wed Feb 19, 2014 4:25 pm

People compare the two because logistically they are the same.

The highly customizable characters are essentially the only difference.
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Rusty Billiot
 
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Post » Wed Feb 19, 2014 6:28 pm

Ehh GW2 threw away the trinity and is more simplified, plus ESO pvp is actually a huge part of the story.

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Janeth Valenzuela Castelo
 
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Post » Wed Feb 19, 2014 12:14 pm

While I see your point what do logistics have to do with it?

Logistics is the http://en.wikipedia.org/wiki/Management of the flow of goods between the point of origin and the point of consumption in order to meet some requirements

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Beth Belcher
 
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Post » Wed Feb 19, 2014 11:57 pm

I think he meant "Logically "

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courtnay
 
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Post » Wed Feb 19, 2014 6:50 pm

Not being able to switch to another realm if you are losing is HUGE. That is the biggest and most significant difference between Gw2 and ESO in my opinion. In Gw2 you can just bale anytime things start to look bad. In ESO, you can only change Campaigns once per 24 hours and it will cost either valor points or gold or both.

This will force alliances to work together and form strategic counter attacks to gain back what they have lost. Instead of just leaving and going to a zone where your faction/realm is winning.

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Mimi BC
 
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Post » Wed Feb 19, 2014 3:00 pm

If i am not mistaken also you can't change home campaigns ain't it just the guest ones you can change every 24 hours?. The home one is supposed to be yours for the entire campaign. Which is 2 - 3 months i think i read.

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katsomaya Sanchez
 
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Post » Wed Feb 19, 2014 4:36 pm

Yeah I thought this was the way it works.

Plus the reason you are losing is probably not numbers since their is a cap per faction that can play so it isn't like 1800 Dominon and 100 pact and 100 covenant players.

Unless a lot of people qued for the campaign you chose and they just decided to not log on at all.

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Katharine Newton
 
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Post » Wed Feb 19, 2014 1:36 pm

I figured I'm just in one of those moods tonight

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Trevi
 
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Post » Wed Feb 19, 2014 3:27 pm

The campaign i was in DC won and tended to dominate for the most part. Ah good times :D

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barbara belmonte
 
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Post » Wed Feb 19, 2014 4:23 pm

http://www.answers.com/topic/logistics#page2

Looks exactly like what I was saying. I guess everyone has a way of interpreting meaning.
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Spaceman
 
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