I recently joined SL and I like 3D modeling is Blender hard

Post » Thu Jul 31, 2014 7:41 pm

so I joined second Life because a friend asked

made a bunch of friends and some even bought me some not so cheap avatar items so i fit in better

and around day 2 i started playing with the ingame 3D modeling stuff for fun and with some help made a bowl that spins and takes peoples money if they want to put any in it

on day 4 i made a table this one http://i.imgur.com/GaUcm8K.png

the SL forums are telling me that in those 4 days i have accomplished more than what most builders accomplish in about a year im not sure how true this is but ok

but i realize that most items now days are built with mesh and take up only one prim (i dont know why they call objects prims and why is a prim cap but ok just go with it) my table uses up 13

soo im thinking of downloading blender but is it much different form building in SL ? or easier since in SL i still dont know how to make a curve in a flat object like my one friend did to make a blanket on a bed with no blanket or make doors or anything useful i have learned how to make a lamp out of stuff though

and if i get blender is photoshop required because i really just cant afford it which svcks and would it be possible to take my SL table directly into blender and change it to mesh and then put it back in game ?

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Taylrea Teodor
 
Posts: 3378
Joined: Sat Nov 18, 2006 12:20 am

Post » Thu Jul 31, 2014 3:06 pm

http://www.blender.org/ is quite good actually, and more and more professionals are using it in commercial projects. The model you created is... well it's pretty awful, but that's no reason to give up. Go check out http://cgcookie.com/blender for video (and written) tutorials on everything Blender; Modeling, texturing, animations and rendering.

I suggest starting with their http://cgcookie.com/blender/cgc-courses/blender-basics-introduction-for-beginners/

(I should note that while Blender is an extremely popular 3d package and it is used in some commercial projects, it still can barely compete with high end packages such as http://www.autodesk.com/products/maya/overview, http://www.autodesk.com/products/3ds-max/overview, or my personal favourite, http://www.thefoundry.co.uk/products/modo/.)

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Liv Staff
 
Posts: 3473
Joined: Wed Oct 25, 2006 10:51 pm

Post » Thu Jul 31, 2014 7:05 pm

are any of those others free ? and hwat makes them better ?

and how is my table terrible ? with having do it in game with a camera that cant center on what im building and only getting to move objects with a slider that goes up down left right and foward and backwards no diagonal or snap to option its really hard to center something

also im not a professional so i don't understand what professionals using it has to do with me using it o.o ?

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Trent Theriot
 
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Joined: Sat Oct 13, 2007 3:37 am


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